skia2/docs/examples/Bitmap_empty_constructor.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

21 lines
1.0 KiB
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=6739d14ec0d6a373f2fcadc6b3077fd4
REG_FIDDLE(Bitmap_empty_constructor, 256, 256, true, 0) {
void draw(SkCanvas* canvas) {
const char* alphas[] = {"Unknown", "Opaque", "Premul", "Unpremul"};
const char* colors[] = {"Unknown", "Alpha_8", "RGB_565", "ARGB_4444", "RGBA_8888", "RGB_888x",
"BGRA_8888", "RGBA_1010102", "RGB_101010x", "Gray_8", "RGBA_F16Norm",
"RGBA_F16"};
SkBitmap bitmap;
for (int i = 0; i < 2; ++i) {
SkDebugf("width: %2d height: %2d", bitmap.width(), bitmap.height());
SkDebugf(" color: k%s_SkColorType", colors[bitmap.colorType()]);
SkDebugf(" alpha: k%s_SkAlphaType\n", alphas[bitmap.alphaType()]);
bitmap.setInfo(SkImageInfo::Make(25, 35, kRGBA_8888_SkColorType, kOpaque_SkAlphaType),
0);
}
}
} // END FIDDLE