skia2/docs/examples/Paint_textToGlyphs.cpp
Ben Wagner 51e15a69ce Use SkTextEncoding enum instead of macros.
Change-Id: I4b6259590fa0693ee0522b4999a1c0fe250b173d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212504
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-07 20:54:16 +00:00

20 lines
888 B
C++

#if 0 // Disabled until updated to use current API.
// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=d11136d8a74f63009da2a7f550710823
REG_FIDDLE(Paint_textToGlyphs, 256, 64, false, 0) {
void draw(SkCanvas* canvas) {
SkPaint paint;
const uint8_t utf8[] = { 0x24, 0xC2, 0xA2, 0xE2, 0x82, 0xAC, 0xC2, 0xA5, 0xC2, 0xA3 };
std::vector<SkGlyphID> glyphs;
int count = paint.textToGlyphs(utf8, sizeof(utf8), nullptr);
glyphs.resize(count);
(void) paint.textToGlyphs(utf8, sizeof(utf8), &glyphs.front());
paint.setTextEncoding(SkTextEncoding::kGlyphID);
paint.setTextSize(32);
canvas->drawText(&glyphs.front(), glyphs.size() * sizeof(SkGlyphID), 10, 40, paint);
}
} // END FIDDLE
#endif // Disabled until updated to use current API.