skia2/resources/images
Avery Musbach 92ae58f338 Reland "bench: Add PhoneHub assets to skottie-vs-png decode bench"
This is a reland of 0541a983ef

This time with Generic_Error.png instead of Generic Error.png, because
the space caused problems.

Original change's description:
> bench: Add PhoneHub assets to skottie-vs-png decode bench
>
> The skottie-vs-png decode bench is intended to facilitate comparison
> between Lottie and PNG, but such a comparison cannot really be made when
> the Lottie files are unrelated to the PNG files (Lottie files chosen to
> represent a range of vector graphic complexity, versus PNG files chosen
> to represent a range of image dimensions). This CL adds PhoneHub assets
> in PNG and Lottie, including various Lottie files created using
> different optimization strategies (see added code comments for details).
>
> Change-Id: I1a4357ab0af22b9db7b7ce83fd07d48c77db7680
> Bug: chromium:1128684
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/442476
> Reviewed-by: Avery Musbach <amusbach@google.com>
> Reviewed-by: Florin Malita <fmalita@google.com>
> Commit-Queue: Florin Malita <fmalita@google.com>

Bug: chromium:1128684
Change-Id: I1a5e21f67f52b03fa1c06192ef7190f41b04e3dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452300
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Commit-Queue: Avery Musbach <amusbach@chromium.org>
2021-09-23 17:40:09 +00:00
..
orientation Fix images used in orientation GMs 2020-12-17 15:48:25 +00:00
1x1.png
1x3.png
1x16.png
2x2.png
3x1.png
3x3.png
16x1.png
alphabetAnim.gif
arrow.png
b78329453.jpeg
baby_tux.png
baby_tux.webp
blendBG.webp
box.gif
brickwork_normal-map.jpg
brickwork-texture.jpg
cmyk_yellow_224_224_32.jpg Allow decoding without color conversion - part 2 2020-02-07 19:24:33 +00:00
CMYK.jpg
color_wheel_with_profile.png
color_wheel.gif
color_wheel.ico
color_wheel.jpg
color_wheel.png
color_wheel.webp
colorTables.gif
Connecting.png Reland "bench: Add PhoneHub assets to skottie-vs-png decode bench" 2021-09-23 17:40:09 +00:00
crbug807324.png
cropped_mandrill.jpg
dng_with_preview.dng
dog.jpg
ducky.jpg move ducky images into images 2020-03-25 12:19:56 +00:00
ducky.png move ducky images into images 2020-03-25 12:19:56 +00:00
example_1.png Revert "Revert "Compile all fiddle examples locally"" 2019-03-16 00:48:09 +00:00
example_2.png Revert "Revert "Compile all fiddle examples locally"" 2019-03-16 00:48:09 +00:00
example_3.png Revert "Revert "Compile all fiddle examples locally"" 2019-03-16 00:48:09 +00:00
example_4.png Revert "Revert "Compile all fiddle examples locally"" 2019-03-16 00:48:09 +00:00
example_5.png Revert "Revert "Compile all fiddle examples locally"" 2019-03-16 00:48:09 +00:00
example_6.png Revert "Revert "Compile all fiddle examples locally"" 2019-03-16 00:48:09 +00:00
exif-orientation-2-ur.jpg
explosion_sprites.png Experimental Particle System 2019-02-12 18:53:41 +00:00
flightAnim.gif [skottie] Multi-frame image support 2018-10-03 19:02:35 +00:00
flower-bc1.dds Add SW decode of ETC1 and a GM 2020-02-03 13:56:15 +00:00
flower-etc1.ktx Add SW decode of ETC1 and a GM 2020-02-03 13:56:15 +00:00
flutter_logo.jpg
gamut.png
Generic_Error.png Reland "bench: Add PhoneHub assets to skottie-vs-png decode bench" 2021-09-23 17:40:09 +00:00
gif-transparent-index.gif Have SkWuffsCodec use PIXEL_BLEND__SRC_OVER 2020-10-05 18:24:48 +00:00
google_chrome.ico
grayscale.jpg
grayscale.png Reland "Add an SkImageGenerator that uses NDK APIs" 2020-08-05 18:55:30 +00:00
half-transparent-white-pixel.png
half-transparent-white-pixel.webp
icc-v2-gbr.jpg
iconstrip.png
index8.png
lut_identity.png Runtime effect implementation of color cube filter 2020-05-28 15:45:48 +00:00
lut_sepia.png Runtime effect implementation of color cube filter 2020-05-28 15:45:48 +00:00
mandrill_16.png Add sRGB profile to mandrill images 2018-07-09 23:02:39 +00:00
mandrill_32.png Add sRGB profile to mandrill images 2018-07-09 23:02:39 +00:00
mandrill_64.png Add sRGB profile to mandrill images 2018-07-09 23:02:39 +00:00
mandrill_128.png Add sRGB profile to mandrill images 2018-07-09 23:02:39 +00:00
mandrill_256.png Add sRGB profile to mandrill images 2018-07-09 23:02:39 +00:00
mandrill_512_q075.jpg
mandrill_512.png
mandrill_1600.png Re-enable large png decode bench 2021-07-08 19:39:49 +00:00
mandrill_cmyk.jpg Reland "Switch SkCodec to use skcms plus fixes"" 2018-08-27 16:16:14 +00:00
mandrill_h1v1.jpg
mandrill_h2v1.jpg
mandrill_sepia.png Runtime effect implementation of color cube filter 2020-05-28 15:45:48 +00:00
mandrill.wbmp
Onboard.png Reland "bench: Add PhoneHub assets to skottie-vs-png decode bench" 2021-09-23 17:40:09 +00:00
out-of-palette.gif Test a GIF with an out of range transparent index 2018-10-12 14:20:02 +00:00
plane_interlaced.png
plane.png
purple-displayprofile.png Reland "Switch SkCodec to use skcms plus fixes"" 2018-08-27 16:16:14 +00:00
rainbow-gradient.png
randPixels.bmp
randPixels.gif
randPixels.jpg
randPixels.png
randPixels.webp
randPixelsAnim2.gif
randPixelsAnim.gif
randPixelsOffset.gif
required.gif
required.webp
rle.bmp
sample_1mp_rotated.dng
sample_1mp.dng
shadowreference.png
ship.png
stoplight_h.webp Handle EXIF orientation in SkAnimCodecPlayer 2020-11-12 14:43:47 +00:00
stoplight.webp Handle EXIF orientation in SkAnimCodecPlayer 2020-11-12 14:43:47 +00:00
test640x479.gif
text.png Initial version of rescaling async readback API 2019-05-17 16:39:10 +00:00
webp-color-profile-crash.webp
webp-color-profile-lossless.webp
webp-color-profile-lossy-alpha.webp
webp-color-profile-lossy.webp
wide_gamut_yellow_224_224_64.jpeg Allow decoding without color conversion - part 2 2020-02-07 19:24:33 +00:00
wide-gamut.png Reland "Switch SkCodec to use skcms plus fixes"" 2018-08-27 16:16:14 +00:00
xOffsetTooBig.gif Expose more info in SkCodec::FrameInfo 2020-12-02 22:37:20 +00:00
yellow_rose.png
yellow_rose.webp