skia2/tests/CodecPriv.h
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

48 lines
1.5 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef CodecPriv_DEFINED
#define CodecPriv_DEFINED
#include "include/codec/SkCodec.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkData.h"
#include "include/core/SkEncodedImageFormat.h"
#include "include/core/SkImageEncoder.h"
#include "include/core/SkStream.h"
#include "src/utils/SkOSPath.h"
#include "tools/flags/CommandLineFlags.h"
static DEFINE_string(codecWritePath, "",
"Dump image decodes from codec unit tests here.");
inline bool decode_memory(const void* mem, size_t size, SkBitmap* bm) {
std::unique_ptr<SkCodec> codec(SkCodec::MakeFromData(SkData::MakeWithoutCopy(mem, size)));
if (!codec) {
return false;
}
bm->allocPixels(codec->getInfo());
const SkCodec::Result result = codec->getPixels(codec->getInfo(), bm->getPixels(),
bm->rowBytes());
return result == SkCodec::kSuccess || result == SkCodec::kIncompleteInput;
}
inline void write_bm(const char* name, const SkBitmap& bm) {
if (FLAGS_codecWritePath.isEmpty()) {
return;
}
SkString filename = SkOSPath::Join(FLAGS_codecWritePath[0], name);
filename.appendf(".png");
SkFILEWStream file(filename.c_str());
if (!SkEncodeImage(&file, bm, SkEncodedImageFormat::kPNG, 100)) {
SkDebugf("failed to write '%s'\n", filename.c_str());
}
}
#endif // CodecPriv_DEFINED