skia2/tools/gpu/ProxyUtils.cpp
Aditya Kushwah 8397375ef8 [Part 1]: Update the label string.
In this CL:
1. Replace the empty label string with the label name for
different Skia components.
2. If the label string is empty, avoid sending it.
3. Append "_Skia_" at the beginning of the label string.

Bug: chromium:1164111
Change-Id: I8154f960591f0c001c6746f25e1939e0eb65d7fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/548516
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-06-09 20:13:50 +00:00

129 lines
5.2 KiB
C++

/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "tools/gpu/ProxyUtils.h"
#include "include/core/SkColor.h"
#include "include/gpu/GrBackendSurface.h"
#include "include/gpu/GrDirectContext.h"
#include "include/private/gpu/ganesh/GrImageContext.h"
#include "src/gpu/ganesh/GrDirectContextPriv.h"
#include "src/gpu/ganesh/GrDrawingManager.h"
#include "src/gpu/ganesh/GrGpu.h"
#include "src/gpu/ganesh/GrImageContextPriv.h"
#include "src/gpu/ganesh/GrPixmap.h"
#include "src/gpu/ganesh/GrProgramInfo.h"
#include "src/gpu/ganesh/GrProxyProvider.h"
#include "src/gpu/ganesh/SkGr.h"
#include "src/gpu/ganesh/SurfaceContext.h"
#include "src/image/SkImage_Base.h"
#if SK_GPU_V1
#include "src/gpu/ganesh/ops/GrSimpleMeshDrawOpHelper.h"
#endif
namespace sk_gpu_test {
GrTextureProxy* GetTextureImageProxy(SkImage* image, GrRecordingContext* rContext) {
if (!as_IB(image)->isGaneshBacked() || as_IB(image)->isYUVA()) {
return nullptr;
}
if (!rContext) {
// If the image is backed by a recording context we'll use that.
GrImageContext* iContext = as_IB(image)->context();
SkASSERT(iContext);
rContext = iContext->priv().asRecordingContext();
if (!rContext) {
return nullptr;
}
}
auto [view, ct] = as_IB(image)->asView(rContext, GrMipmapped::kNo);
if (!view) {
// With the above checks we expect this to succeed unless there is a context mismatch.
SkASSERT(!image->isValid(rContext));
return nullptr;
}
GrSurfaceProxy* proxy = view.proxy();
SkASSERT(proxy->asTextureProxy());
return proxy->asTextureProxy();
}
GrSurfaceProxyView MakeTextureProxyViewFromData(GrDirectContext* dContext,
GrRenderable renderable,
GrSurfaceOrigin origin,
GrCPixmap pixmap) {
if (dContext->abandoned()) {
return {};
}
const GrCaps* caps = dContext->priv().caps();
const GrBackendFormat format = caps->getDefaultBackendFormat(pixmap.colorType(), renderable);
if (!format.isValid()) {
return {};
}
skgpu::Swizzle swizzle = caps->getReadSwizzle(format, pixmap.colorType());
sk_sp<GrTextureProxy> proxy;
proxy = dContext->priv().proxyProvider()->createProxy(format,
pixmap.dimensions(),
renderable,
/*sample count*/ 1,
GrMipmapped::kNo,
SkBackingFit::kExact,
SkBudgeted::kYes,
GrProtected::kNo,
/*label=*/"TextureProxyViewFromData");
if (!proxy) {
return {};
}
GrSurfaceProxyView view(proxy, origin, swizzle);
auto sContext = dContext->priv().makeSC(std::move(view), pixmap.colorInfo());
if (!sContext) {
return {};
}
if (!sContext->writePixels(dContext, pixmap, {0, 0})) {
return {};
}
return sContext->readSurfaceView();
}
#if SK_GPU_V1
GrProgramInfo* CreateProgramInfo(const GrCaps* caps,
SkArenaAlloc* arena,
const GrSurfaceProxyView& writeView,
bool usesMSAASurface,
GrAppliedClip&& appliedClip,
const GrDstProxyView& dstProxyView,
GrGeometryProcessor* geomProc,
SkBlendMode blendMode,
GrPrimitiveType primitiveType,
GrXferBarrierFlags renderPassXferBarriers,
GrLoadOp colorLoadOp,
GrPipeline::InputFlags flags,
const GrUserStencilSettings* stencilSettings) {
GrProcessorSet processors = GrProcessorSet(blendMode);
SkPMColor4f analysisColor = { 0, 0, 0, 1 }; // opaque black
SkDEBUGCODE(auto analysis =) processors.finalize(analysisColor,
GrProcessorAnalysisCoverage::kSingleChannel,
&appliedClip, stencilSettings, *caps,
GrClampType::kAuto, &analysisColor);
SkASSERT(!analysis.requiresDstTexture());
return GrSimpleMeshDrawOpHelper::CreateProgramInfo(caps, arena, writeView, usesMSAASurface,
std::move(appliedClip), dstProxyView,
geomProc, std::move(processors),
primitiveType, renderPassXferBarriers,
colorLoadOp, flags, stencilSettings);
}
#endif // SK_GPU_V1
} // namespace sk_gpu_test