.. |
gl
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Add functions to support NV_path_rendering in OpenGL ES
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2014-07-02 22:56:36 -07:00 |
GrBackendEffectFactory.h
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Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
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2014-07-08 06:52:35 -07:00 |
GrCacheable.h
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Cache the GrEffect used for text rendering in GrBitmapTextContext.
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2014-06-19 14:13:45 -07:00 |
GrClipData.h
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SkNonCopyable should be used with private inheritance.
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2014-04-07 19:34:38 +00:00 |
GrColor.h
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R11 EAC texture compression is introduced as part of the OpenGL ES 3.0 spec. This is a format that will likely be required on most mobile phones in the upcoming years, making it better to target than LATC, which is only available on NVIDIA GPUs.
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2014-06-30 09:09:22 -07:00 |
GrConfig.h
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Rename from "(un)lock" to "(un)map" for geometry buffers.
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2014-05-07 20:51:05 +00:00 |
GrContext.h
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Goodbye GrEffectRef.
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2014-07-08 09:56:11 -07:00 |
GrContextFactory.h
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Support using OpenGL ES context on desktop
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2014-06-30 06:36:31 -07:00 |
GrCoordTransform.h
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SkNonCopyable should be used with private inheritance.
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2014-04-07 19:34:38 +00:00 |
GrDrawEffect.h
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Remove use of GrEffectRef from draw state and below.
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2014-07-07 11:54:23 -07:00 |
GrEffect.h
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Goodbye GrEffectRef.
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2014-07-08 09:56:11 -07:00 |
GrEffectStage.h
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Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
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2014-07-08 06:52:35 -07:00 |
GrEffectUnitTest.h
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Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
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2014-07-08 06:52:35 -07:00 |
GrFontScaler.h
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Move distance field generation to the glyph cache.
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2014-04-14 22:05:07 +00:00 |
GrGlyph.h
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Move GrIPoint16 to SkIPoint16 (and remove GrPoint.h)
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2014-06-02 10:20:15 -07:00 |
GrGpuObject.h
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Split GrResource into GrCacheable/GrGpuObject
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2014-05-02 21:38:22 +00:00 |
GrKey.h
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Remove GrRefCnt.h in favor of SkRefCnt.h
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2013-09-09 13:38:37 +00:00 |
GrPaint.h
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Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
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2014-07-08 06:52:35 -07:00 |
GrPathRendererChain.h
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Revert of r13384 (Stateful PathRenderer implementation)
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2014-02-11 16:30:21 +00:00 |
GrRect.h
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Begin atlasing
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2014-06-30 08:26:50 -07:00 |
GrRenderTarget.h
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Split GrResource into GrCacheable/GrGpuObject
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2014-05-02 21:38:22 +00:00 |
GrSurface.h
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hide SkBitmap::setConfig
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2014-06-09 19:52:07 -07:00 |
GrTBackendEffectFactory.h
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Analytic rrect clip for cicular corners, radius >= 0.5
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2014-02-19 15:18:05 +00:00 |
GrTexture.h
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Remove GrIsPow2 in favor of SkIsPow2.
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2014-06-06 06:35:28 -07:00 |
GrTextureAccess.h
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SkNonCopyable should be used with private inheritance.
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2014-04-07 19:34:38 +00:00 |
GrTypes.h
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R11 EAC texture compression is introduced as part of the OpenGL ES 3.0 spec. This is a format that will likely be required on most mobile phones in the upcoming years, making it better to target than LATC, which is only available on NVIDIA GPUs.
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2014-06-30 09:09:22 -07:00 |
GrTypesPriv.h
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Convert GrCrash->SkFAIL GrDebugCrash->SkDEBUGFAIL
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2014-04-30 14:17:00 +00:00 |
GrUserConfig.h
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Rename from "(un)lock" to "(un)map" for geometry buffers.
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2014-05-07 20:51:05 +00:00 |
SkGpuDevice.h
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change gpudevice and pdfdevice to inherit from basedevice
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2014-06-27 11:34:19 -07:00 |
SkGr.h
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Goodbye GrEffectRef.
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2014-07-08 09:56:11 -07:00 |
SkGrPixelRef.h
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change pixelref to not inherit from SkFlattenable
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2014-07-07 14:32:06 -07:00 |
SkGrTexturePixelRef.h
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Sanitizing source files in Skia_Periodic_House_Keeping
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2013-01-26 07:06:02 +00:00 |