skia2/include/gpu
bsalomon 83d081ae1d Goodbye GrEffectRef.
Also, reworked some var names and comments around SkShader::asNewEffect.

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/374923002
2014-07-08 09:56:11 -07:00
..
gl Add functions to support NV_path_rendering in OpenGL ES 2014-07-02 22:56:36 -07:00
GrBackendEffectFactory.h Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. 2014-07-08 06:52:35 -07:00
GrCacheable.h Cache the GrEffect used for text rendering in GrBitmapTextContext. 2014-06-19 14:13:45 -07:00
GrClipData.h SkNonCopyable should be used with private inheritance. 2014-04-07 19:34:38 +00:00
GrColor.h R11 EAC texture compression is introduced as part of the OpenGL ES 3.0 spec. This is a format that will likely be required on most mobile phones in the upcoming years, making it better to target than LATC, which is only available on NVIDIA GPUs. 2014-06-30 09:09:22 -07:00
GrConfig.h Rename from "(un)lock" to "(un)map" for geometry buffers. 2014-05-07 20:51:05 +00:00
GrContext.h Goodbye GrEffectRef. 2014-07-08 09:56:11 -07:00
GrContextFactory.h Support using OpenGL ES context on desktop 2014-06-30 06:36:31 -07:00
GrCoordTransform.h SkNonCopyable should be used with private inheritance. 2014-04-07 19:34:38 +00:00
GrDrawEffect.h Remove use of GrEffectRef from draw state and below. 2014-07-07 11:54:23 -07:00
GrEffect.h Goodbye GrEffectRef. 2014-07-08 09:56:11 -07:00
GrEffectStage.h Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. 2014-07-08 06:52:35 -07:00
GrEffectUnitTest.h Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. 2014-07-08 06:52:35 -07:00
GrFontScaler.h Move distance field generation to the glyph cache. 2014-04-14 22:05:07 +00:00
GrGlyph.h Move GrIPoint16 to SkIPoint16 (and remove GrPoint.h) 2014-06-02 10:20:15 -07:00
GrGpuObject.h Split GrResource into GrCacheable/GrGpuObject 2014-05-02 21:38:22 +00:00
GrKey.h Remove GrRefCnt.h in favor of SkRefCnt.h 2013-09-09 13:38:37 +00:00
GrPaint.h Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. 2014-07-08 06:52:35 -07:00
GrPathRendererChain.h Revert of r13384 (Stateful PathRenderer implementation) 2014-02-11 16:30:21 +00:00
GrRect.h Begin atlasing 2014-06-30 08:26:50 -07:00
GrRenderTarget.h Split GrResource into GrCacheable/GrGpuObject 2014-05-02 21:38:22 +00:00
GrSurface.h hide SkBitmap::setConfig 2014-06-09 19:52:07 -07:00
GrTBackendEffectFactory.h Analytic rrect clip for cicular corners, radius >= 0.5 2014-02-19 15:18:05 +00:00
GrTexture.h Remove GrIsPow2 in favor of SkIsPow2. 2014-06-06 06:35:28 -07:00
GrTextureAccess.h SkNonCopyable should be used with private inheritance. 2014-04-07 19:34:38 +00:00
GrTypes.h R11 EAC texture compression is introduced as part of the OpenGL ES 3.0 spec. This is a format that will likely be required on most mobile phones in the upcoming years, making it better to target than LATC, which is only available on NVIDIA GPUs. 2014-06-30 09:09:22 -07:00
GrTypesPriv.h Convert GrCrash->SkFAIL GrDebugCrash->SkDEBUGFAIL 2014-04-30 14:17:00 +00:00
GrUserConfig.h Rename from "(un)lock" to "(un)map" for geometry buffers. 2014-05-07 20:51:05 +00:00
SkGpuDevice.h change gpudevice and pdfdevice to inherit from basedevice 2014-06-27 11:34:19 -07:00
SkGr.h Goodbye GrEffectRef. 2014-07-08 09:56:11 -07:00
SkGrPixelRef.h change pixelref to not inherit from SkFlattenable 2014-07-07 14:32:06 -07:00
SkGrTexturePixelRef.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00