114c3cd054
Reason for revert: plenty of data Original issue's description: > Sketch DM refactor. > > BUG=skia:3255 > > > I think this supports everything DM used to, but has completely refactored how > it works to fit the design in the bug. > > Configs like "tiles-gpu" are automatically wired up. > > I wouldn't suggest looking at this as a diff. There's just a bunch of deleted > files, a few new files, and one new file that shares a name with a deleted file > (DM.cpp). > > NOTREECHECKS=true > > Committed: https://skia.googlesource.com/skia/+/709d2c3e5062c5b57f91273bfc11a751f5b2bb88 TBR=bsalomon@google.com,mtklein@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia:3255 Review URL: https://codereview.chromium.org/853883004
39 lines
911 B
C++
39 lines
911 B
C++
#ifndef DMCpuGMTask_DEFINED
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#define DMCpuGMTask_DEFINED
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#include "DMReporter.h"
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#include "DMTask.h"
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#include "DMTaskRunner.h"
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#include "SkBitmap.h"
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#include "SkString.h"
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#include "SkTemplates.h"
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#include "gm.h"
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// This is the main entry point for drawing GMs with the CPU. Commandline
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// flags control whether this kicks off various comparison tasks when done.
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namespace DM {
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class CpuGMTask : public CpuTask {
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public:
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CpuGMTask(const char* config,
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Reporter*,
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TaskRunner*,
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skiagm::GMRegistry::Factory,
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SkColorType);
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void draw() SK_OVERRIDE;
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bool shouldSkip() const SK_OVERRIDE;
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SkString name() const SK_OVERRIDE { return fName; }
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private:
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skiagm::GMRegistry::Factory fGMFactory;
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SkAutoTDelete<skiagm::GM> fGM;
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const SkString fName;
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const SkColorType fColorType;
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};
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} // namespace DM
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#endif // DMCpuGMTask_DEFINED
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