114c3cd054
Reason for revert: plenty of data Original issue's description: > Sketch DM refactor. > > BUG=skia:3255 > > > I think this supports everything DM used to, but has completely refactored how > it works to fit the design in the bug. > > Configs like "tiles-gpu" are automatically wired up. > > I wouldn't suggest looking at this as a diff. There's just a bunch of deleted > files, a few new files, and one new file that shares a name with a deleted file > (DM.cpp). > > NOTREECHECKS=true > > Committed: https://skia.googlesource.com/skia/+/709d2c3e5062c5b57f91273bfc11a751f5b2bb88 TBR=bsalomon@google.com,mtklein@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia:3255 Review URL: https://codereview.chromium.org/853883004
46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
#ifndef DMWriteTask_DEFINED
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#define DMWriteTask_DEFINED
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#include "DMTask.h"
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#include "SkBitmap.h"
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#include "SkStream.h"
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#include "SkString.h"
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#include "SkTArray.h"
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// Writes a bitmap to a file.
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namespace DM {
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class WriteTask : public CpuTask {
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public:
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WriteTask(const Task& parent, // WriteTask must be a child task.
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const char* sourceType, // E.g. "GM", "SKP". For humans.
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SkBitmap bitmap); // Bitmap to encode to PNG and write to disk.
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// Takes ownership of SkStreamAsset
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WriteTask(const Task& parent, // WriteTask must be a child task.
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const char* sourceType, // E.g. "GM", "SKP". For humans.
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SkStreamAsset* data, // Pre-encoded data to write to disk.
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const char* ext); // File extension.
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void draw() SK_OVERRIDE;
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bool shouldSkip() const SK_OVERRIDE;
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SkString name() const SK_OVERRIDE;
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private:
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SkTArray<SkString> fSuffixes;
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const SkString fBaseName;
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const SkString fSourceType;
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const SkBitmap fBitmap;
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SkAutoTDelete<SkStreamAsset> fData;
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const char* fExtension;
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void makeDirOrFail(SkString dir);
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};
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} // namespace DM
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#endif // DMWriteTask_DEFINED
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