bf0b9ced0b
Both Windows and Posix 'access' calls take a mode parameter which, in addition to checking existence, checks access modes. This change exposes this functionality. R=mtklein@google.com, reed@google.com Author: bungeman@google.com Review URL: https://codereview.chromium.org/384903002
149 lines
4.3 KiB
C++
149 lines
4.3 KiB
C++
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/*
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* Copyright 2006 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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// TODO: add unittests for all these operations
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#ifndef SkOSFile_DEFINED
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#define SkOSFile_DEFINED
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#include "SkString.h"
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#if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_IOS)
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#include <dirent.h>
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#endif
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#include <stddef.h> // ptrdiff_t
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struct SkFILE;
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enum SkFILE_Flags {
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kRead_SkFILE_Flag = 0x01,
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kWrite_SkFILE_Flag = 0x02
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};
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#ifdef _WIN32
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const static char SkPATH_SEPARATOR = '\\';
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#else
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const static char SkPATH_SEPARATOR = '/';
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#endif
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SkFILE* sk_fopen(const char path[], SkFILE_Flags);
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void sk_fclose(SkFILE*);
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size_t sk_fgetsize(SkFILE*);
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/** Return true if the file could seek back to the beginning
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*/
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bool sk_frewind(SkFILE*);
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size_t sk_fread(void* buffer, size_t byteCount, SkFILE*);
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size_t sk_fwrite(const void* buffer, size_t byteCount, SkFILE*);
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char* sk_fgets(char* str, int size, SkFILE* f);
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void sk_fflush(SkFILE*);
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bool sk_fseek(SkFILE*, size_t);
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bool sk_fmove(SkFILE*, long);
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size_t sk_ftell(SkFILE*);
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/** Maps a file into memory. Returns the address and length on success, NULL otherwise.
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* The mapping is read only.
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* When finished with the mapping, free the returned pointer with sk_fmunmap.
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*/
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void* sk_fmmap(SkFILE* f, size_t* length);
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/** Maps a file descriptor into memory. Returns the address and length on success, NULL otherwise.
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* The mapping is read only.
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* When finished with the mapping, free the returned pointer with sk_fmunmap.
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*/
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void* sk_fdmmap(int fd, size_t* length);
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/** Unmaps a file previously mapped by sk_fmmap or sk_fdmmap.
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* The length parameter must be the same as returned from sk_fmmap.
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*/
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void sk_fmunmap(const void* addr, size_t length);
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/** Returns true if the two point at the exact same filesystem object. */
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bool sk_fidentical(SkFILE* a, SkFILE* b);
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/** Returns the underlying file descriptor for the given file.
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* The return value will be < 0 on failure.
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*/
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int sk_fileno(SkFILE* f);
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/** Returns true if something (file, directory, ???) exists at this path,
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* and has the specified access flags.
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*/
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bool sk_exists(const char *path, SkFILE_Flags = (SkFILE_Flags)0);
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// Returns true if a directory exists at this path.
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bool sk_isdir(const char *path);
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// Have we reached the end of the file?
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int sk_feof(SkFILE *);
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// Create a new directory at this path; returns true if successful.
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// If the directory already existed, this will return true.
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// Description of the error, if any, will be written to stderr.
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bool sk_mkdir(const char* path);
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class SkOSFile {
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public:
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class Iter {
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public:
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Iter();
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Iter(const char path[], const char suffix[] = NULL);
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~Iter();
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void reset(const char path[], const char suffix[] = NULL);
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/** If getDir is true, only returns directories.
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Results are undefined if true and false calls are
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interleaved on a single iterator.
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*/
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bool next(SkString* name, bool getDir = false);
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private:
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#ifdef SK_BUILD_FOR_WIN
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HANDLE fHandle;
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uint16_t* fPath16;
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#elif defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_IOS)
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DIR* fDIR;
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SkString fPath, fSuffix;
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#endif
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};
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};
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/**
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* Functions for modifying SkStrings which represent paths on the filesystem.
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*/
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class SkOSPath {
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public:
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/**
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* Assembles rootPath and relativePath into a single path, like this:
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* rootPath/relativePath.
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* It is okay to call with a NULL rootPath and/or relativePath. A path
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* separator will still be inserted.
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*
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* Uses SkPATH_SEPARATOR, to work on all platforms.
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*/
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static SkString SkPathJoin(const char *rootPath, const char *relativePath);
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/**
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* Return the name of the file, ignoring the directory structure.
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* Behaves like python's os.path.basename. If the fullPath is
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* /dir/subdir/, an empty string is returned.
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* @param fullPath Full path to the file.
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* @return SkString The basename of the file - anything beyond the
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* final slash, or the full name if there is no slash.
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*/
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static SkString SkBasename(const char* fullPath);
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};
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#endif
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