skia2/tests/sksl
Brian Osman 00aa1a9259 Prevent 'binding' and 'set' on struct/interface block fields
I should have realized the fuzzer would find this assert when I added
it. Now the front-end rejects these layout qualifiers on both struct
fields and interface block fields. LayoutInInterfaceBlock.sksl is a
reformatted version of the fuzzer input. LayoutInStruct is hand-crafted
to trigger the same failure on a different code path. Both would
previously assert in the SPIRV generator. Now, neither one gets that
far.

Bug: oss-fuzz:41347
Change-Id: Iff69d8f5482da7b772e9331c4fd2d58e89813c46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/476396
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-11-29 15:53:57 +00:00
..
blend Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
errors Prevent 'binding' and 'set' on struct/interface block fields 2021-11-29 15:53:57 +00:00
folding Replace getConstantSubexpression with getConstantValue. 2021-11-15 14:46:21 +00:00
glsl Report an error if sk_LastFragColor is referenced without fbFetchSupport 2021-09-15 15:41:49 +00:00
inliner Allow inlining of functions with unassigned out-params. 2021-11-11 19:33:06 +00:00
intrinsics Add support for clamp($genUType, ...) in SkSL. 2021-11-11 18:43:42 +00:00
metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
runtime Revert "Update some skvm test outputs" 2021-11-24 19:18:09 +00:00
runtime_errors Fix fuzzer-discovered error with child calls. 2021-11-17 15:44:21 +00:00
shared Reland "Restrict where 'binding' and 'set' can appear" 2021-11-23 18:03:24 +00:00
spirv Roll SPIRV-Headers and SPIRV-Tools 2021-11-19 19:22:54 +00:00
workarounds Remove the "in blend modes randomly fail for all zero vec" workaround 2021-10-21 16:54:51 +00:00
README.txt Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00

This directory contains skslc-compiled output from matching source files
in the /resources/sksl/ directory.