skia2/gm
2012-05-22 12:14:50 +00:00
..
resources Fix for CMYK jpeg decoding issue (69 - unable to read some jpeg files on android) 2012-03-20 14:51:47 +00:00
aaclip.cpp commented-out test for exact aa coverage 2012-05-09 15:04:11 +00:00
aarectmodes.cpp Fix warnings 2011-11-23 15:01:08 +00:00
arithmode.cpp Towards enabling -Werror in skia on Linux 2012-01-06 19:22:11 +00:00
bigmatrix.cpp silence warning 2012-04-19 19:25:49 +00:00
bitmapcopy.cpp Fix miscellaneous compiler warnings from Visual Studio 2010. 2012-04-10 17:42:21 +00:00
bitmapfilters.cpp defer any drawing until our first time, so we don't do it in our 2012-03-08 22:13:04 +00:00
bitmapscroll.cpp delay any drawing until first call to onDraw (eases debugging) 2012-03-22 14:09:28 +00:00
blurs.cpp Import all GMs as Samples. 2011-10-31 14:18:20 +00:00
circles.cpp Add file missing from r3682 checkin 2012-04-16 14:19:32 +00:00
cmykjpeg.cpp Improved codec link-forcing system by adding Encoder/Decoder creation entry points 2012-03-23 18:13:47 +00:00
colormatrix.cpp Fix miscellaneous compiler warnings from Visual Studio 2010. 2012-04-10 17:42:21 +00:00
complexclip2.cpp Updated AAClips Sample slide and complexclip2 GM to exercise AA clipping 2012-05-15 17:03:16 +00:00
complexclip.cpp change to complexclip_bw and complexclip_aa, adding more combinations as well 2011-12-08 16:18:29 +00:00
convexpaths.cpp defer drawing/work until first draw, to make debugging easier and speedup 2012-03-30 20:04:21 +00:00
cubicpaths.cpp Removing path drawing gm tests that produce either an entirely 2012-01-04 00:18:53 +00:00
dashing.cpp remove bogus nearlyzero checks 2012-05-21 16:47:43 +00:00
degeneratesegments.cpp Add the ability to iterate through a path without modification. This change is 2012-01-04 21:05:51 +00:00
drawbitmaprect.cpp Fixes matrix inconsistency in GPU draws with filters. Also adds a GM test. 2012-04-25 15:52:27 +00:00
emptypath.cpp Import all GMs as Samples. 2011-10-31 14:18:20 +00:00
filltypes.cpp defer drawing/work until first draw, to make debugging easier and speedup 2012-03-30 20:04:21 +00:00
filltypespersp.cpp defer drawing/work until first draw, to make debugging easier and speedup 2012-03-30 20:04:21 +00:00
fontscaler.cpp Make font scaler gm work correctly in fixed point. 2012-01-05 18:10:48 +00:00
gammatext.cpp Fix some float/scalar/int confusion. 2012-04-18 17:11:19 +00:00
giantbitmap.cpp update test 2012-03-14 20:15:47 +00:00
gm.cpp Adding CMYK jpeg changes w/o .gyp alterations 2012-03-20 17:40:58 +00:00
gm.h Fixing Windows compiler complaints 2012-04-06 20:01:46 +00:00
gmmain.cpp add options to enable/disable "FAILED to read ..." message 2012-05-17 15:28:20 +00:00
gradients.cpp Fixing Windows compiler complaints 2012-04-06 20:01:46 +00:00
gradtext.cpp enable shadermask optimization all the time 2011-11-30 14:29:55 +00:00
hairmodes.cpp Import all GMs as Samples. 2011-10-31 14:18:20 +00:00
imageblur.cpp Fix miscellaneous compiler warnings from Visual Studio 2010. 2012-04-10 17:42:21 +00:00
imagefiltersbase.cpp Create macro for registering classes for deserialization 2012-03-26 17:57:35 +00:00
lcdtext.cpp Import all GMs as Samples. 2011-10-31 14:18:20 +00:00
linepaths.cpp Removing path drawing gm tests that produce either an entirely 2012-01-04 00:18:53 +00:00
morphology.cpp Clamp dilate and erode radius to image width and height. 2012-04-10 17:25:44 +00:00
ninepatchstretch.cpp Import all GMs as Samples. 2011-10-31 14:18:20 +00:00
nocolorbleed.cpp Import all GMs as Samples. 2011-10-31 14:18:20 +00:00
patheffects.cpp [GPU] when paint has patheffect, it should fallback to path render 2012-03-26 14:36:55 +00:00
pathfill.cpp [PDF] Ensure that filling single line paths (with no area) does not draw anything. 2012-05-09 17:17:51 +00:00
pathreverse.cpp add gm for reverseAddPath 2012-01-10 18:44:37 +00:00
points.cpp Import all GMs as Samples. 2011-10-31 14:18:20 +00:00
poly2poly.cpp Import all GMs as Samples. 2011-10-31 14:18:20 +00:00
quadpaths.cpp Removing path drawing gm tests that produce either an entirely 2012-01-04 00:18:53 +00:00
samplerstress.cpp converted "unsigned int" to "size_t" to address compiler failure 2012-05-02 14:05:47 +00:00
shaderbounds.cpp Fix some fixed-point bugs. 2012-04-17 21:46:18 +00:00
shadertext.cpp Import all GMs as Samples. 2011-10-31 14:18:20 +00:00
shadows.cpp Fix type errors and a few warnings for Visual Studio 2010 64-bit build. 2012-05-17 15:38:00 +00:00
shapes.cpp Import all GMs as Samples. 2011-10-31 14:18:20 +00:00
simpleaaclip.cpp Converted AAClips SampleApp slide to GM:simpleaaclip 2012-05-22 12:14:50 +00:00
strokefill.cpp Compile with c++0x. 2012-03-19 21:04:52 +00:00
strokerects.cpp Import all GMs as Samples. 2011-10-31 14:18:20 +00:00
strokes.cpp Import all GMs as Samples. 2011-10-31 14:18:20 +00:00
system_preferences_default.cpp Set LCD font smoothing to "medium" for gm on Mac, regardless of system settings 2012-02-14 14:53:59 +00:00
system_preferences_mac.mm Set LCD font smoothing to "medium" for gm on Mac, regardless of system settings 2012-02-14 14:53:59 +00:00
system_preferences.h Set LCD font smoothing to "medium" for gm on Mac, regardless of system settings 2012-02-14 14:53:59 +00:00
tablecolorfilter.cpp Addressed more Windows compiler complaint issues 2012-04-16 15:50:18 +00:00
testimagefilters.cpp add filterImage() entry-point to SkDevice, to allow it to specialize on subclasses 2012-01-05 21:15:07 +00:00
texdata.cpp Remove GrAALevel enum, use explicit sample count 2012-01-30 18:09:31 +00:00
tilemodes.cpp Import all GMs as Samples. 2011-10-31 14:18:20 +00:00
tinybitmap.cpp Import all GMs as Samples. 2011-10-31 14:18:20 +00:00
valgrind.supp Close an (incidental) memory leak in gmmain. 2012-03-15 13:39:51 +00:00
verttext2.cpp Fix miscellaneous compiler warnings from Visual Studio 2010. 2012-04-10 17:42:21 +00:00
verttext.cpp update verttext to remove leading space from image name 2011-11-30 14:58:16 +00:00
xfermodes.cpp can't pass const to setPixels :( 2011-12-20 14:35:32 +00:00