skia2/include
tomhudson@google.com 01224d5d0a Unroll loops in SkBlurMask for speedup on Windows (benchmarks should see
15% on interpolated blurs, 5-10% on simple blurs).



git-svn-id: http://skia.googlecode.com/svn/trunk@2755 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-11-28 18:22:01 +00:00
..
animator Automatic update of all copyright notices to reflect new license terms. 2011-07-28 14:26:00 +00:00
config remove obsolete SK_USE_RUNTIME_GLOBALS 2011-11-17 21:35:41 +00:00
core Unroll loops in SkBlurMask for speedup on Windows (benchmarks should see 2011-11-28 18:22:01 +00:00
device/xps Override 32BPP format in SkCanvas::readPixels 2011-11-03 20:29:47 +00:00
effects add SK_OVERRIDE 2011-11-23 02:08:50 +00:00
gpu Unroll loops in SkBlurMask for speedup on Windows (benchmarks should see 2011-11-28 18:22:01 +00:00
images Automatic update of all copyright notices to reflect new license terms. 2011-07-28 14:26:00 +00:00
pdf Override 32BPP format in SkCanvas::readPixels 2011-11-03 20:29:47 +00:00
pipe undef Status to undo the evil that XLib.h has done 2011-08-12 14:49:55 +00:00
ports Automatic update of all copyright notices to reflect new license terms. 2011-07-28 14:26:00 +00:00
svg Automatic update of all copyright notices to reflect new license terms. 2011-07-28 14:26:00 +00:00
text Automatic update of all copyright notices to reflect new license terms. 2011-07-28 14:26:00 +00:00
utils Update files to use SK_BUILD_FOR_ANDROID. 2011-11-08 19:00:26 +00:00
views fix mac warnings 2011-11-23 14:54:19 +00:00
xml Make SkMath.h less visible in public header files. 2011-09-27 17:38:17 +00:00