0156c7646c
Rebaseline shadertext2 after commit "Fix SkPaint::measureText for stroked hairline text". Unignore ignored shadertext2 for Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug pdf-poppler. The label "Filled" in the test moves to the left due to the changes in the measurement. The SkPaint::measureText will use the "use paths" code path, similar to the drawing code. This results in different length for the string "Filled". As a side-note, the test probably measures either wrong text or uses wrong paint. This can be fixed separately. NOTREECHECKS=true NOTRY=true R=jvanverth@google.com, mtklein@google.com, rmistry@google.com Author: kkinnunen@nvidia.com Review URL: https://codereview.chromium.org/347393002 |
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expected-results.json | ||
README |
Baseline images generated on: Shuttle PC with Intel Core i7-2600 with Windows 7 installed and using the CPU's built-in GPU (so-called "Intel HD Graphics 3000")