skia2/include/utils
Robert Phillips 04f22eacaa Feed all top-level GPU accessors through skgpu::BaseDevice (take 2)
This pulls the GPU-specific accessors off of SkCanvas and SkDevice - moving them all to skgpu::BaseDevice and SkCanvasPriv.

This will allow us to more easily change the gpu class hierarchy (esp. changing GrSurfaceDrawContext to skgpu::v1:SurfaceDrawContext) w/o churning the public API.

TBR=brianosman@google.com
Bug: skia:11837
Change-Id: Ib69a3ea27c840fa7758bc3318395a27228c7ae9d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431539
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-26 14:56:37 +00:00
..
mac Enable ClangTidy check modernize-use-nullptr. 2020-08-14 16:14:30 +00:00
SkAnimCodecPlayer.h Handle EXIF orientation in SkAnimCodecPlayer 2020-11-12 14:43:47 +00:00
SkBase64.h Remove deprecated SkBase64 interface. 2021-01-20 17:47:16 +00:00
SkCamera.h remove legacy utils for camera3d 2020-05-18 02:05:28 +00:00
SkCanvasStateUtils.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkCustomTypeface.h SkCustomTypefaceBuilder to set SkFontStyle 2020-08-19 00:09:55 +00:00
SkEventTracer.h Reenable Wdeprecated-copy-dtor 2021-02-16 17:53:28 +00:00
SkNoDrawCanvas.h remove dead code from old drawimage virtuals 2021-01-21 01:26:15 +00:00
SkNullCanvas.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkNWayCanvas.h Rename/simplify SkCanvas::resetClip() and make recordable 2021-07-23 19:05:42 +00:00
SkOrderedFontMgr.h Purge 2020 picture versions 2021-07-19 19:35:49 +00:00
SkPaintFilterCanvas.h Feed all top-level GPU accessors through skgpu::BaseDevice (take 2) 2021-07-26 14:56:37 +00:00
SkParse.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
SkParsePath.h [svgcanvas] Add support for relative path encoding 2021-05-11 17:44:59 +00:00
SkRandom.h Wsign-conversion for public headers 2020-06-02 12:34:54 +00:00
SkShadowUtils.h Add SkShadowUtils::GetLocalBounds. 2021-01-11 17:53:47 +00:00
SkTextUtils.h Use SkTextEncoding enum instead of macros. 2019-05-07 20:54:16 +00:00
SkTraceEventPhase.h