skia2/include/gpu/GrExternalTextureData.h
Greg Daniel 7ef28f35a2 Revert "Revert "Plumb GrBackendTexture throughout skia.""
This reverts commit 7fa5c31c2c.

Reason for revert: Relanding this change now that other fixes have landed.

Original change's description:
> Revert "Plumb GrBackendTexture throughout skia."
> 
> This reverts commit 7da62b9059.
> 
> Reason for revert: fix android roll
> 
> Original change's description:
> > Plumb GrBackendTexture throughout skia.
> > 
> > Bug: skia:
> > Change-Id: I1bae6768ee7229818a83ba608035a1f7867e6875
> > Reviewed-on: https://skia-review.googlesource.com/13645
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > 
> 
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org,stani@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> 
> Change-Id: I5cb8763cc837c83ebc6d10366fe2dd3efe35fb89
> Reviewed-on: https://skia-review.googlesource.com/13773
> Reviewed-by: Stan Iliev <stani@google.com>
> Commit-Queue: Stan Iliev <stani@google.com>
> 

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,stani@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: I92bc074e4fe37fa5c83186afadc472c03802e8f2
Reviewed-on: https://skia-review.googlesource.com/13975
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-20 17:17:43 +00:00

30 lines
648 B
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrExternalTextureData_DEFINED
#define GrExternalTextureData_DEFINED
#include "GrTypes.h"
class GrContext;
class SK_API GrExternalTextureData : SkNoncopyable {
public:
virtual ~GrExternalTextureData() {}
virtual GrBackend getBackend() const = 0;
protected:
virtual GrBackendObject getBackendObject() const = 0;
virtual void attachToContext(GrContext*) = 0;
friend class SkCrossContextImageData;
friend class SkCCIDBackendTexture;
friend class SkImage;
};
#endif