274218ef01
Related to https://skia-review.googlesource.com/c/skia/+/91860 Bug: skia: Change-Id: Ia8fd981b422bbab75541b078277d2e09e1fc9d41 Reviewed-on: https://skia-review.googlesource.com/91940 Reviewed-by: Brian Salomon <bsalomon@google.com>
146 lines
4.8 KiB
C++
146 lines
4.8 KiB
C++
/*
|
|
* Copyright 2011 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#ifndef GrRenderTarget_DEFINED
|
|
#define GrRenderTarget_DEFINED
|
|
|
|
#include "GrSurface.h"
|
|
#include "SkRect.h"
|
|
|
|
class GrCaps;
|
|
class GrRenderTargetOpList;
|
|
class GrRenderTargetPriv;
|
|
class GrStencilAttachment;
|
|
class GrBackendRenderTarget;
|
|
|
|
/**
|
|
* GrRenderTarget represents a 2D buffer of pixels that can be rendered to.
|
|
* A context's render target is set by setRenderTarget(). Render targets are
|
|
* created by a createTexture with the kRenderTarget_SurfaceFlag flag.
|
|
* Additionally, GrContext provides methods for creating GrRenderTargets
|
|
* that wrap externally created render targets.
|
|
*/
|
|
class GrRenderTarget : virtual public GrSurface {
|
|
public:
|
|
virtual bool alwaysClearStencil() const { return false; }
|
|
|
|
// GrSurface overrides
|
|
GrRenderTarget* asRenderTarget() override { return this; }
|
|
const GrRenderTarget* asRenderTarget() const override { return this; }
|
|
|
|
// GrRenderTarget
|
|
bool isStencilBufferMultisampled() const { return fSampleCnt > 0; }
|
|
|
|
GrFSAAType fsaaType() const {
|
|
if (!fSampleCnt) {
|
|
SkASSERT(!(fFlags & GrRenderTargetFlags::kMixedSampled));
|
|
return GrFSAAType::kNone;
|
|
}
|
|
return (fFlags & GrRenderTargetFlags::kMixedSampled) ? GrFSAAType::kMixedSamples
|
|
: GrFSAAType::kUnifiedMSAA;
|
|
}
|
|
|
|
/**
|
|
* Returns the number of samples/pixel in the stencil buffer (Zero if non-MSAA).
|
|
*/
|
|
int numStencilSamples() const { return fSampleCnt; }
|
|
|
|
/**
|
|
* Returns the number of samples/pixel in the color buffer (Zero if non-MSAA or mixed sampled).
|
|
*/
|
|
int numColorSamples() const {
|
|
return GrFSAAType::kMixedSamples == this->fsaaType() ? 0 : fSampleCnt;
|
|
}
|
|
|
|
/**
|
|
* Call to indicate the multisample contents were modified such that the
|
|
* render target needs to be resolved before it can be used as texture. Gr
|
|
* tracks this for its own drawing and thus this only needs to be called
|
|
* when the render target has been modified outside of Gr. This has no
|
|
* effect on wrapped backend render targets.
|
|
*
|
|
* @param rect a rect bounding the area needing resolve. NULL indicates
|
|
* the whole RT needs resolving.
|
|
*/
|
|
void flagAsNeedingResolve(const SkIRect* rect = nullptr);
|
|
|
|
/**
|
|
* Call to override the region that needs to be resolved.
|
|
*/
|
|
void overrideResolveRect(const SkIRect rect);
|
|
|
|
/**
|
|
* Call to indicate that GrRenderTarget was externally resolved. This may
|
|
* allow Gr to skip a redundant resolve step.
|
|
*/
|
|
void flagAsResolved();
|
|
|
|
/**
|
|
* @return true if the GrRenderTarget requires MSAA resolving
|
|
*/
|
|
bool needsResolve() const { return !fResolveRect.isEmpty(); }
|
|
|
|
/**
|
|
* Returns a rect bounding the region needing resolving.
|
|
*/
|
|
const SkIRect& getResolveRect() const { return fResolveRect; }
|
|
|
|
// a MSAA RT may require explicit resolving , it may auto-resolve (e.g. FBO
|
|
// 0 in GL), or be unresolvable because the client didn't give us the
|
|
// resolve destination.
|
|
enum ResolveType {
|
|
kCanResolve_ResolveType,
|
|
kAutoResolves_ResolveType,
|
|
kCantResolve_ResolveType,
|
|
};
|
|
virtual ResolveType getResolveType() const = 0;
|
|
|
|
/**
|
|
* Return the native ID or handle to the rendertarget, depending on the
|
|
* platform. e.g. on OpenGL, return the FBO ID.
|
|
*/
|
|
virtual GrBackendObject getRenderTargetHandle() const = 0;
|
|
|
|
virtual GrBackendRenderTarget getBackendRenderTarget() const = 0;
|
|
|
|
// Checked when this object is asked to attach a stencil buffer.
|
|
virtual bool canAttemptStencilAttachment() const = 0;
|
|
|
|
// Provides access to functions that aren't part of the public API.
|
|
GrRenderTargetPriv renderTargetPriv();
|
|
const GrRenderTargetPriv renderTargetPriv() const;
|
|
|
|
protected:
|
|
GrRenderTarget(GrGpu*, const GrSurfaceDesc&,
|
|
GrRenderTargetFlags = GrRenderTargetFlags::kNone,
|
|
GrStencilAttachment* = nullptr);
|
|
|
|
// override of GrResource
|
|
void onAbandon() override;
|
|
void onRelease() override;
|
|
|
|
private:
|
|
// Allows the backends to perform any additional work that is required for attaching a
|
|
// GrStencilAttachment. When this is called, the GrStencilAttachment has already been put onto
|
|
// the GrRenderTarget. This function must return false if any failures occur when completing the
|
|
// stencil attachment.
|
|
virtual bool completeStencilAttachment() = 0;
|
|
|
|
friend class GrRenderTargetPriv;
|
|
|
|
int fSampleCnt;
|
|
GrStencilAttachment* fStencilAttachment;
|
|
uint8_t fMultisampleSpecsID;
|
|
GrRenderTargetFlags fFlags;
|
|
|
|
SkIRect fResolveRect;
|
|
|
|
typedef GrSurface INHERITED;
|
|
};
|
|
|
|
#endif
|