9da87e0e98
Mechanical. This makes the priv() accessor the same for all the context types. Change-Id: I40850eb05a33b8d7cc3eabdd42226d24b2ba58aa Reviewed-on: https://skia-review.googlesource.com/c/189164 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
606 lines
30 KiB
C++
606 lines
30 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include <set>
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#include "GrClip.h"
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#include "GrContext.h"
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#include "GrContextPriv.h"
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#include "GrGpu.h"
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#include "GrProxyProvider.h"
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#include "GrRenderTarget.h"
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#include "GrResourceProvider.h"
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#include "GrTexture.h"
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#include "GrTexturePriv.h"
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#include "SkAutoPixmapStorage.h"
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#include "SkMipMap.h"
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#include "SkSurface.h"
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#include "Test.h"
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// Tests that GrSurface::asTexture(), GrSurface::asRenderTarget(), and static upcasting of texture
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// and render targets to GrSurface all work as expected.
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DEF_GPUTEST_FOR_NULLGL_CONTEXT(GrSurface, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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auto resourceProvider = context->priv().resourceProvider();
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GrGpu* gpu = context->priv().getGpu();
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GrSurfaceDesc desc;
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desc.fFlags = kRenderTarget_GrSurfaceFlag;
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desc.fWidth = 256;
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desc.fHeight = 256;
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desc.fConfig = kRGBA_8888_GrPixelConfig;
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desc.fSampleCnt = 1;
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sk_sp<GrSurface> texRT1 = resourceProvider->createTexture(desc, SkBudgeted::kNo);
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REPORTER_ASSERT(reporter, texRT1.get() == texRT1->asRenderTarget());
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REPORTER_ASSERT(reporter, texRT1.get() == texRT1->asTexture());
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REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget()) ==
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texRT1->asTexture());
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REPORTER_ASSERT(reporter, texRT1->asRenderTarget() ==
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static_cast<GrSurface*>(texRT1->asTexture()));
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REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget()) ==
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static_cast<GrSurface*>(texRT1->asTexture()));
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desc.fFlags = kNone_GrSurfaceFlags;
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sk_sp<GrTexture> tex1 = resourceProvider->createTexture(desc, SkBudgeted::kNo);
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REPORTER_ASSERT(reporter, nullptr == tex1->asRenderTarget());
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REPORTER_ASSERT(reporter, tex1.get() == tex1->asTexture());
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REPORTER_ASSERT(reporter, static_cast<GrSurface*>(tex1.get()) == tex1->asTexture());
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GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture(
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nullptr, 256, 256, GrColorType::kRGBA_8888, false, GrMipMapped::kNo);
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sk_sp<GrSurface> texRT2 = resourceProvider->wrapRenderableBackendTexture(
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backendTex, 1, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo);
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REPORTER_ASSERT(reporter, texRT2.get() == texRT2->asRenderTarget());
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REPORTER_ASSERT(reporter, texRT2.get() == texRT2->asTexture());
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REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget()) ==
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texRT2->asTexture());
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REPORTER_ASSERT(reporter, texRT2->asRenderTarget() ==
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static_cast<GrSurface*>(texRT2->asTexture()));
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REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget()) ==
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static_cast<GrSurface*>(texRT2->asTexture()));
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gpu->deleteTestingOnlyBackendTexture(backendTex);
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}
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// This test checks that the isConfigTexturable and isConfigRenderable are
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// consistent with createTexture's result.
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DEF_GPUTEST_FOR_ALL_CONTEXTS(GrSurfaceRenderability, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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GrProxyProvider* proxyProvider = context->priv().proxyProvider();
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GrResourceProvider* resourceProvider = context->priv().resourceProvider();
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const GrCaps* caps = context->priv().caps();
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GrPixelConfig configs[] = {
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kUnknown_GrPixelConfig,
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kAlpha_8_GrPixelConfig,
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kAlpha_8_as_Alpha_GrPixelConfig,
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kAlpha_8_as_Red_GrPixelConfig,
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kGray_8_GrPixelConfig,
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kGray_8_as_Lum_GrPixelConfig,
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kGray_8_as_Red_GrPixelConfig,
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kRGB_565_GrPixelConfig,
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kRGBA_4444_GrPixelConfig,
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kRGBA_8888_GrPixelConfig,
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kRGB_888_GrPixelConfig,
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kRG_88_GrPixelConfig,
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kBGRA_8888_GrPixelConfig,
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kSRGBA_8888_GrPixelConfig,
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kSBGRA_8888_GrPixelConfig,
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kRGBA_1010102_GrPixelConfig,
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kRGBA_float_GrPixelConfig,
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kRG_float_GrPixelConfig,
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kAlpha_half_GrPixelConfig,
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kAlpha_half_as_Red_GrPixelConfig,
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kRGBA_half_GrPixelConfig,
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kRGB_ETC1_GrPixelConfig,
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};
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GR_STATIC_ASSERT(kGrPixelConfigCnt == SK_ARRAY_COUNT(configs));
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GrSurfaceDesc desc;
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desc.fWidth = 64;
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desc.fHeight = 64;
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for (GrPixelConfig config : configs) {
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for (GrSurfaceOrigin origin : { kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin }) {
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desc.fFlags = kNone_GrSurfaceFlags;
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desc.fConfig = config;
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desc.fSampleCnt = 1;
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sk_sp<GrSurface> tex = resourceProvider->createTexture(desc, SkBudgeted::kNo);
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bool ict = caps->isConfigTexturable(desc.fConfig);
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REPORTER_ASSERT(reporter, SkToBool(tex) == ict,
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"config:%d, tex:%d, isConfigTexturable:%d", config, SkToBool(tex), ict);
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GrSRGBEncoded srgbEncoded = GrSRGBEncoded::kNo;
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GrColorType colorType = GrPixelConfigToColorTypeAndEncoding(config, &srgbEncoded);
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const GrBackendFormat format =
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caps->getBackendFormatFromGrColorType(colorType, srgbEncoded);
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sk_sp<GrTextureProxy> proxy =
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proxyProvider->createMipMapProxy(format, desc, origin, SkBudgeted::kNo);
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REPORTER_ASSERT(reporter, SkToBool(proxy.get()) ==
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(caps->isConfigTexturable(desc.fConfig) &&
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caps->mipMapSupport()));
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desc.fFlags = kRenderTarget_GrSurfaceFlag;
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tex = resourceProvider->createTexture(desc, SkBudgeted::kNo);
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bool isRenderable = caps->isConfigRenderable(config);
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REPORTER_ASSERT(reporter, SkToBool(tex) == isRenderable,
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"config:%d, tex:%d, isRenderable:%d", config, SkToBool(tex),
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isRenderable);
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desc.fSampleCnt = 2;
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tex = resourceProvider->createTexture(desc, SkBudgeted::kNo);
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isRenderable = SkToBool(caps->getRenderTargetSampleCount(2, config));
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REPORTER_ASSERT(reporter, SkToBool(tex) == isRenderable,
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"config:%d, tex:%d, isRenderable:%d", config, SkToBool(tex),
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isRenderable);
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}
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}
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}
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#include "GrDrawingManager.h"
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#include "GrSurfaceProxy.h"
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#include "GrTextureContext.h"
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(InitialTextureClear, reporter, context_info) {
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static constexpr int kSize = 100;
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GrSurfaceDesc desc;
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desc.fWidth = desc.fHeight = kSize;
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std::unique_ptr<uint32_t[]> data(new uint32_t[kSize * kSize]);
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GrContext* context = context_info.grContext();
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const GrCaps* caps = context->priv().caps();
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GrProxyProvider* proxyProvider = context->priv().proxyProvider();
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for (int c = 0; c <= kLast_GrPixelConfig; ++c) {
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desc.fConfig = static_cast<GrPixelConfig>(c);
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if (!caps->isConfigTexturable(desc.fConfig)) {
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continue;
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}
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desc.fFlags = kPerformInitialClear_GrSurfaceFlag;
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for (bool rt : {false, true}) {
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if (rt && !caps->isConfigRenderable(desc.fConfig)) {
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continue;
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}
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desc.fFlags |= rt ? kRenderTarget_GrSurfaceFlag : kNone_GrSurfaceFlags;
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for (GrSurfaceOrigin origin :
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{kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin}) {
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for (auto fit : { SkBackingFit::kApprox, SkBackingFit::kExact }) {
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// Try directly creating the texture.
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// Do this twice in an attempt to hit the cache on the second time through.
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for (int i = 0; i < 2; ++i) {
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auto proxy = proxyProvider->testingOnly_createInstantiatedProxy(
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desc, origin, fit, SkBudgeted::kYes);
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if (!proxy) {
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continue;
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}
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auto texCtx = context->priv().makeWrappedSurfaceContext(std::move(proxy));
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SkImageInfo info = SkImageInfo::Make(
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kSize, kSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
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memset(data.get(), 0xAB, kSize * kSize * sizeof(uint32_t));
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if (texCtx->readPixels(info, data.get(), 0, 0, 0)) {
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uint32_t cmp = GrPixelConfigIsOpaque(desc.fConfig) ? 0xFF000000 : 0;
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for (int i = 0; i < kSize * kSize; ++i) {
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if (cmp != data.get()[i]) {
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ERRORF(reporter, "Failed on config %d", desc.fConfig);
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break;
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}
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}
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}
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memset(data.get(), 0xBC, kSize * kSize * sizeof(uint32_t));
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// Here we overwrite the texture so that the second time through we
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// test against recycling without reclearing.
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if (0 == i) {
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texCtx->writePixels(info, data.get(), 0, 0, 0);
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}
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}
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context->priv().purgeAllUnlockedResources_ForTesting();
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GrSRGBEncoded srgbEncoded = GrSRGBEncoded::kNo;
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GrColorType colorType = GrPixelConfigToColorTypeAndEncoding(desc.fConfig,
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&srgbEncoded);
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const GrBackendFormat format =
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caps->getBackendFormatFromGrColorType(colorType, srgbEncoded);
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// Try creating the texture as a deferred proxy.
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for (int i = 0; i < 2; ++i) {
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auto surfCtx = context->priv().makeDeferredSurfaceContext(
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format, desc, origin, GrMipMapped::kNo, fit, SkBudgeted::kYes);
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if (!surfCtx) {
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continue;
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}
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SkImageInfo info = SkImageInfo::Make(
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kSize, kSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
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memset(data.get(), 0xAB, kSize * kSize * sizeof(uint32_t));
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if (surfCtx->readPixels(info, data.get(), 0, 0, 0)) {
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uint32_t cmp = GrPixelConfigIsOpaque(desc.fConfig) ? 0xFF000000 : 0;
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for (int i = 0; i < kSize * kSize; ++i) {
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if (cmp != data.get()[i]) {
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ERRORF(reporter, "Failed on config %d", desc.fConfig);
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break;
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}
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}
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}
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// Here we overwrite the texture so that the second time through we
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// test against recycling without reclearing.
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if (0 == i) {
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surfCtx->writePixels(info, data.get(), 0, 0, 0);
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}
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}
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context->priv().purgeAllUnlockedResources_ForTesting();
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}
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}
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}
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}
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}
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadOnlyTexture, reporter, context_info) {
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auto fillPixels = [](const SkPixmap* p, const std::function<uint32_t(int x, int y)>& f) {
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for (int y = 0; y < p->height(); ++y) {
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for (int x = 0; x < p->width(); ++x) {
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*p->writable_addr32(x, y) = f(x, y);
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}
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}
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};
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auto comparePixels = [](const SkPixmap& p1, const SkPixmap& p2, skiatest::Reporter* reporter) {
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SkASSERT(p1.info() == p2.info());
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for (int y = 0; y < p1.height(); ++y) {
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for (int x = 0; x < p1.width(); ++x) {
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REPORTER_ASSERT(reporter, p1.getColor(x, y) == p2.getColor(x, y));
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if (p1.getColor(x, y) != p2.getColor(x, y)) {
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return;
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}
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}
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}
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};
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static constexpr int kSize = 100;
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SkAutoPixmapStorage pixels;
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pixels.alloc(SkImageInfo::Make(kSize, kSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType));
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fillPixels(&pixels, [](int x, int y) {
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return (0xFFU << 24) | (x << 16) | (y << 8) | uint8_t((x * y) & 0xFF);
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});
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GrContext* context = context_info.grContext();
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GrProxyProvider* proxyProvider = context->priv().proxyProvider();
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// We test both kRW in addition to kRead mostly to ensure that the calls are structured such
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// that they'd succeed if the texture wasn't kRead. We want to be sure we're failing with
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// kRead for the right reason.
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for (auto ioType : {kRead_GrIOType, kRW_GrIOType}) {
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auto backendTex = context->priv().getGpu()->createTestingOnlyBackendTexture(
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pixels.addr(), kSize, kSize, kRGBA_8888_SkColorType, true, GrMipMapped::kNo);
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auto proxy = proxyProvider->wrapBackendTexture(backendTex, kTopLeft_GrSurfaceOrigin,
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kBorrow_GrWrapOwnership,
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GrWrapCacheable::kNo, ioType);
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auto surfContext = context->priv().makeWrappedSurfaceContext(proxy);
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// Read pixels should work with a read-only texture.
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SkAutoPixmapStorage read;
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read.alloc(pixels.info());
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auto readResult = surfContext->readPixels(pixels.info(), read.writable_addr(), 0, 0, 0);
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REPORTER_ASSERT(reporter, readResult);
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if (readResult) {
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comparePixels(pixels, read, reporter);
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}
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// Write pixels should not work with a read-only texture.
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SkAutoPixmapStorage write;
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write.alloc(pixels.info());
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fillPixels(&write, [&pixels](int x, int y) { return ~*pixels.addr32(); });
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auto writeResult = surfContext->writePixels(pixels.info(), pixels.addr(), 0, 0, 0);
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REPORTER_ASSERT(reporter, writeResult == (ioType == kRW_GrIOType));
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// Try the low level write.
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context->flush();
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auto gpuWriteResult = context->priv().getGpu()->writePixels(
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proxy->peekTexture(), 0, 0, kSize, kSize, GrColorType::kRGBA_8888, write.addr32(),
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0);
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REPORTER_ASSERT(reporter, gpuWriteResult == (ioType == kRW_GrIOType));
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// Copies should not work with a read-only texture
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auto copySrc = proxyProvider->createTextureProxy(
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SkImage::MakeFromRaster(write, nullptr, nullptr), kNone_GrSurfaceFlags, 1,
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SkBudgeted::kYes, SkBackingFit::kExact);
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REPORTER_ASSERT(reporter, copySrc);
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auto copyResult = surfContext->copy(copySrc.get());
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REPORTER_ASSERT(reporter, copyResult == (ioType == kRW_GrIOType));
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// Try the low level copy.
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context->flush();
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auto gpuCopyResult = context->priv().getGpu()->copySurface(
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proxy->peekTexture(), kTopLeft_GrSurfaceOrigin, copySrc->peekTexture(),
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kTopLeft_GrSurfaceOrigin, SkIRect::MakeWH(kSize, kSize), {0, 0});
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REPORTER_ASSERT(reporter, gpuCopyResult == (ioType == kRW_GrIOType));
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// Mip regen should not work with a read only texture.
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if (context->priv().caps()->mipMapSupport()) {
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backendTex = context->priv().getGpu()->createTestingOnlyBackendTexture(
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nullptr, kSize, kSize, kRGBA_8888_SkColorType, true, GrMipMapped::kYes);
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proxy = proxyProvider->wrapBackendTexture(backendTex, kTopLeft_GrSurfaceOrigin,
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kBorrow_GrWrapOwnership, GrWrapCacheable::kNo,
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ioType);
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context->flush();
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proxy->peekTexture()->texturePriv().markMipMapsDirty(); // avoids assert in GrGpu.
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auto regenResult =
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context->priv().getGpu()->regenerateMipMapLevels(proxy->peekTexture());
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REPORTER_ASSERT(reporter, regenResult == (ioType == kRW_GrIOType));
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}
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}
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}
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DEF_GPUTEST(TextureIdleProcTest, reporter, options) {
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static const int kS = 10;
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// Helper to delete a backend texture in a GrTexture's release proc.
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static const auto installBackendTextureReleaseProc = [](GrTexture* texture) {
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auto backendTexture = texture->getBackendTexture();
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auto context = texture->getContext();
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struct ReleaseContext {
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GrContext* fContext;
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GrBackendTexture fBackendTexture;
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};
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auto release = [](void* rc) {
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auto releaseContext = static_cast<ReleaseContext*>(rc);
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if (!releaseContext->fContext->abandoned()) {
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if (auto gpu = releaseContext->fContext->priv().getGpu()) {
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gpu->deleteTestingOnlyBackendTexture(releaseContext->fBackendTexture);
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}
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}
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delete releaseContext;
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};
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texture->setRelease(sk_make_sp<GrReleaseProcHelper>(
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release, new ReleaseContext{context, backendTexture}));
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};
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// Various ways of making textures.
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auto makeWrapped = [](GrContext* context) {
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auto backendTexture = context->priv().getGpu()->createTestingOnlyBackendTexture(
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nullptr, kS, kS, GrColorType::kRGBA_8888, false, GrMipMapped::kNo);
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auto texture = context->priv().resourceProvider()->wrapBackendTexture(
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backendTexture, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo, kRW_GrIOType);
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installBackendTextureReleaseProc(texture.get());
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return texture;
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};
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auto makeWrappedRenderable = [](GrContext* context) {
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auto backendTexture = context->priv().getGpu()->createTestingOnlyBackendTexture(
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nullptr, kS, kS, GrColorType::kRGBA_8888, true, GrMipMapped::kNo);
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auto texture = context->priv().resourceProvider()->wrapRenderableBackendTexture(
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backendTexture, 1, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo);
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installBackendTextureReleaseProc(texture.get());
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return texture;
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};
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auto makeNormal = [](GrContext* context) {
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GrSurfaceDesc desc;
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desc.fConfig = kRGBA_8888_GrPixelConfig;
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desc.fWidth = desc.fHeight = kS;
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return context->priv().resourceProvider()->createTexture(desc, SkBudgeted::kNo);
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};
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auto makeRenderable = [](GrContext* context) {
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GrSurfaceDesc desc;
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desc.fFlags = kRenderTarget_GrSurfaceFlag;
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desc.fConfig = kRGBA_8888_GrPixelConfig;
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desc.fWidth = desc.fHeight = kS;
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return context->priv().resourceProvider()->createTexture(desc, SkBudgeted::kNo);
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};
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std::function<sk_sp<GrTexture>(GrContext*)> makers[] = {makeWrapped, makeWrappedRenderable,
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makeNormal, makeRenderable};
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// Add a unique key, or not.
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auto addKey = [](GrTexture* texture) {
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static uint32_t gN = 0;
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static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
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GrUniqueKey key;
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GrUniqueKey::Builder builder(&key, kDomain, 1);
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builder[0] = gN++;
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builder.finish();
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texture->resourcePriv().setUniqueKey(key);
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};
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auto dontAddKey = [](GrTexture* texture) {};
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std::function<void(GrTexture*)> keyAdders[] = {addKey, dontAddKey};
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for (const auto& m : makers) {
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for (const auto& keyAdder : keyAdders) {
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for (int type = 0; type < sk_gpu_test::GrContextFactory::kContextTypeCnt; ++type) {
|
|
sk_gpu_test::GrContextFactory factory;
|
|
auto contextType = static_cast<sk_gpu_test::GrContextFactory::ContextType>(type);
|
|
GrContext* context = factory.get(contextType);
|
|
if (!context) {
|
|
continue;
|
|
}
|
|
|
|
// The callback we add simply adds an integer to a set.
|
|
std::set<int> idleIDs;
|
|
struct Context {
|
|
std::set<int>* fIdleIDs;
|
|
int fNum;
|
|
};
|
|
auto proc = [](void* context) {
|
|
static_cast<Context*>(context)->fIdleIDs->insert(
|
|
static_cast<Context*>(context)->fNum);
|
|
delete static_cast<Context*>(context);
|
|
};
|
|
|
|
// Makes a texture, possibly adds a key, and sets the callback.
|
|
auto make = [&m, &keyAdder, &proc, &idleIDs](GrContext* context, int num) {
|
|
sk_sp<GrTexture> texture = m(context);
|
|
texture->setIdleProc(proc, new Context{&idleIDs, num});
|
|
keyAdder(texture.get());
|
|
return texture;
|
|
};
|
|
|
|
auto texture = make(context, 1);
|
|
REPORTER_ASSERT(reporter, idleIDs.find(1) == idleIDs.end());
|
|
bool isRT = SkToBool(texture->asRenderTarget());
|
|
auto backendFormat = texture->backendFormat();
|
|
texture.reset();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(1) != idleIDs.end());
|
|
|
|
texture = make(context, 2);
|
|
SkImageInfo info =
|
|
SkImageInfo::Make(kS, kS, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
|
|
auto rt = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 0, nullptr);
|
|
auto rtc = rt->getCanvas()->internal_private_accessTopLayerRenderTargetContext();
|
|
auto singleUseLazyCB = [&texture](GrResourceProvider* rp) {
|
|
return rp ? std::move(texture) : nullptr;
|
|
};
|
|
GrSurfaceDesc desc;
|
|
desc.fWidth = desc.fHeight = kS;
|
|
desc.fConfig = kRGBA_8888_GrPixelConfig;
|
|
if (isRT) {
|
|
desc.fFlags = kRenderTarget_GrSurfaceFlag;
|
|
}
|
|
SkBudgeted budgeted;
|
|
if (texture->resourcePriv().budgetedType() == GrBudgetedType::kBudgeted) {
|
|
budgeted = SkBudgeted::kYes;
|
|
} else {
|
|
budgeted = SkBudgeted::kNo;
|
|
}
|
|
auto proxy = context->priv().proxyProvider()->createLazyProxy(
|
|
singleUseLazyCB, backendFormat, desc,
|
|
GrSurfaceOrigin::kTopLeft_GrSurfaceOrigin, GrMipMapped::kNo,
|
|
GrInternalSurfaceFlags ::kNone, SkBackingFit::kExact, budgeted,
|
|
GrSurfaceProxy::LazyInstantiationType::kSingleUse);
|
|
rtc->drawTexture(GrNoClip(), proxy, GrSamplerState::Filter::kNearest, SkPMColor4f(),
|
|
SkRect::MakeWH(kS, kS), SkRect::MakeWH(kS, kS),
|
|
GrQuadAAFlags::kNone, SkCanvas::kFast_SrcRectConstraint,
|
|
SkMatrix::I(), nullptr);
|
|
// We still have the proxy, which should remain instantiated, thereby keeping the
|
|
// texture not purgeable.
|
|
REPORTER_ASSERT(reporter, idleIDs.find(2) == idleIDs.end());
|
|
context->flush();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(2) == idleIDs.end());
|
|
context->priv().getGpu()->testingOnly_flushGpuAndSync();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(2) == idleIDs.end());
|
|
|
|
// This time we move the proxy into the draw.
|
|
rtc->drawTexture(GrNoClip(), std::move(proxy), GrSamplerState::Filter::kNearest,
|
|
SkPMColor4f(), SkRect::MakeWH(kS, kS), SkRect::MakeWH(kS, kS),
|
|
GrQuadAAFlags::kNone, SkCanvas::kFast_SrcRectConstraint,
|
|
SkMatrix::I(), nullptr);
|
|
REPORTER_ASSERT(reporter, idleIDs.find(2) == idleIDs.end());
|
|
context->flush();
|
|
context->priv().getGpu()->testingOnly_flushGpuAndSync();
|
|
// Now that the draw is fully consumed by the GPU, the texture should be idle.
|
|
REPORTER_ASSERT(reporter, idleIDs.find(2) != idleIDs.end());
|
|
|
|
// Make a proxy that should deinstantiate even if we keep a ref on it.
|
|
auto deinstantiateLazyCB = [&make, &context](GrResourceProvider* rp) {
|
|
return rp ? make(context, 3) : nullptr;
|
|
};
|
|
proxy = context->priv().proxyProvider()->createLazyProxy(
|
|
deinstantiateLazyCB, backendFormat, desc,
|
|
GrSurfaceOrigin::kTopLeft_GrSurfaceOrigin, GrMipMapped::kNo,
|
|
GrInternalSurfaceFlags ::kNone, SkBackingFit::kExact, budgeted,
|
|
GrSurfaceProxy::LazyInstantiationType::kDeinstantiate);
|
|
rtc->drawTexture(GrNoClip(), std::move(proxy), GrSamplerState::Filter::kNearest,
|
|
SkPMColor4f(), SkRect::MakeWH(kS, kS), SkRect::MakeWH(kS, kS),
|
|
GrQuadAAFlags::kNone, SkCanvas::kFast_SrcRectConstraint,
|
|
SkMatrix::I(), nullptr);
|
|
// At this point the proxy shouldn't even be instantiated, there is no texture with
|
|
// id 3.
|
|
REPORTER_ASSERT(reporter, idleIDs.find(3) == idleIDs.end());
|
|
context->flush();
|
|
context->priv().getGpu()->testingOnly_flushGpuAndSync();
|
|
// Now that the draw is fully consumed, we should have deinstantiated the proxy and
|
|
// the texture it made should be idle.
|
|
REPORTER_ASSERT(reporter, idleIDs.find(3) != idleIDs.end());
|
|
|
|
// Make sure we make the call during various shutdown scenarios where the texture
|
|
// might persist after context is destroyed, abandoned, etc. We test three
|
|
// variations of each scenario. One where the texture is just created. Another,
|
|
// where the texture has been used in a draw and then the context is flushed. And
|
|
// one where the the texture was drawn but the context is not flushed.
|
|
// In each scenario we test holding a ref beyond the context shutdown and not.
|
|
|
|
// These tests are difficult to get working with Vulkan. See http://skbug.com/8705
|
|
// and http://skbug.com/8275
|
|
GrBackendApi api = sk_gpu_test::GrContextFactory::ContextTypeBackend(contextType);
|
|
if (api == GrBackendApi::kVulkan) {
|
|
continue;
|
|
}
|
|
int id = 4;
|
|
enum class DrawType {
|
|
kNoDraw,
|
|
kDraw,
|
|
kDrawAndFlush,
|
|
};
|
|
for (auto drawType :
|
|
{DrawType::kNoDraw, DrawType::kDraw, DrawType::kDrawAndFlush}) {
|
|
for (bool unrefFirst : {false, true}) {
|
|
auto possiblyDrawAndFlush = [&context, &texture, drawType, unrefFirst] {
|
|
if (drawType == DrawType::kNoDraw) {
|
|
return;
|
|
}
|
|
SkImageInfo info = SkImageInfo::Make(kS, kS, kRGBA_8888_SkColorType,
|
|
kPremul_SkAlphaType);
|
|
auto rt = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 0,
|
|
nullptr);
|
|
auto rtc = rt->getCanvas()
|
|
->internal_private_accessTopLayerRenderTargetContext();
|
|
auto proxy = context->priv().proxyProvider()->testingOnly_createWrapped(
|
|
texture, kTopLeft_GrSurfaceOrigin);
|
|
rtc->drawTexture(GrNoClip(), proxy, GrSamplerState::Filter::kNearest,
|
|
SkPMColor4f(), SkRect::MakeWH(kS, kS),
|
|
SkRect::MakeWH(kS, kS), GrQuadAAFlags::kNone,
|
|
SkCanvas::kFast_SrcRectConstraint, SkMatrix::I(),
|
|
nullptr);
|
|
if (drawType == DrawType::kDrawAndFlush) {
|
|
context->flush();
|
|
}
|
|
if (unrefFirst) {
|
|
texture.reset();
|
|
}
|
|
};
|
|
texture = make(context, id);
|
|
possiblyDrawAndFlush();
|
|
context->abandonContext();
|
|
texture.reset();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(id) != idleIDs.end());
|
|
factory.destroyContexts();
|
|
context = factory.get(contextType);
|
|
++id;
|
|
|
|
// Similar to previous, but reset the texture after the context was
|
|
// abandoned and then destroyed.
|
|
texture = make(context, id);
|
|
possiblyDrawAndFlush();
|
|
context->abandonContext();
|
|
factory.destroyContexts();
|
|
texture.reset();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(id) != idleIDs.end());
|
|
context = factory.get(contextType);
|
|
id++;
|
|
|
|
texture = make(context, id);
|
|
possiblyDrawAndFlush();
|
|
factory.destroyContexts();
|
|
texture.reset();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(id) != idleIDs.end());
|
|
context = factory.get(contextType);
|
|
id++;
|
|
|
|
texture = make(context, id);
|
|
possiblyDrawAndFlush();
|
|
factory.releaseResourcesAndAbandonContexts();
|
|
texture.reset();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(id) != idleIDs.end());
|
|
context = factory.get(contextType);
|
|
id++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|