skia2/tests/TextBlobCacheTest.cpp
Robert Phillips 9da87e0e98 Rename GrContext::contextPriv to priv
Mechanical. This makes the priv() accessor the same for all the context types.

Change-Id: I40850eb05a33b8d7cc3eabdd42226d24b2ba58aa
Reviewed-on: https://skia-review.googlesource.com/c/189164
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-02-04 22:13:14 +00:00

173 lines
5.7 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "sk_tool_utils.h"
#include "SkCanvas.h"
#include "SkFontMgr.h"
#include "SkGlyphRun.h"
#include "SkGraphics.h"
#include "SkPaint.h"
#include "SkPoint.h"
#include "SkRandomScalerContext.h"
#include "SkSurface.h"
#include "SkTextBlob.h"
#include "SkTypeface.h"
#ifdef SK_BUILD_FOR_WIN
#include "SkTypeface_win.h"
#endif
#include "Test.h"
#include "GrContext.h"
#include "GrContextPriv.h"
static void draw(SkCanvas* canvas, int redraw, const SkTArray<sk_sp<SkTextBlob>>& blobs) {
int yOffset = 0;
for (int r = 0; r < redraw; r++) {
for (int i = 0; i < blobs.count(); i++) {
const auto& blob = blobs[i];
const SkRect& bounds = blob->bounds();
yOffset += SkScalarCeilToInt(bounds.height());
SkPaint paint;
canvas->drawTextBlob(blob, 0, SkIntToScalar(yOffset), paint);
}
}
}
static const int kWidth = 1024;
static const int kHeight = 768;
static void setup_always_evict_atlas(GrContext* context) {
context->priv().getAtlasManager()->setAtlasSizesToMinimum_ForTesting();
}
// This test hammers the GPU textblobcache and font atlas
static void text_blob_cache_inner(skiatest::Reporter* reporter, GrContext* context,
int maxTotalText, int maxGlyphID, int maxFamilies, bool normal,
bool stressTest) {
// setup surface
uint32_t flags = 0;
SkSurfaceProps props(flags, SkSurfaceProps::kLegacyFontHost_InitType);
// configure our context for maximum stressing of cache and atlas
if (stressTest) {
setup_always_evict_atlas(context);
context->priv().setTextBlobCacheLimit_ForTesting(0);
}
SkImageInfo info = SkImageInfo::Make(kWidth, kHeight, kN32_SkColorType, kPremul_SkAlphaType);
auto surface(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 0, &props));
REPORTER_ASSERT(reporter, surface);
if (!surface) {
return;
}
SkCanvas* canvas = surface->getCanvas();
sk_sp<SkFontMgr> fm(SkFontMgr::RefDefault());
int count = SkMin32(fm->countFamilies(), maxFamilies);
// make a ton of text
SkAutoTArray<uint16_t> text(maxTotalText);
for (int i = 0; i < maxTotalText; i++) {
text[i] = i % maxGlyphID;
}
// generate textblobs
SkTArray<sk_sp<SkTextBlob>> blobs;
for (int i = 0; i < count; i++) {
SkFont font;
font.setSize(48); // draw big glyphs to really stress the atlas
SkString familyName;
fm->getFamilyName(i, &familyName);
sk_sp<SkFontStyleSet> set(fm->createStyleSet(i));
for (int j = 0; j < set->count(); ++j) {
SkFontStyle fs;
set->getStyle(j, &fs, nullptr);
// We use a typeface which randomy returns unexpected mask formats to fuzz
sk_sp<SkTypeface> orig(set->createTypeface(j));
if (normal) {
font.setTypeface(orig);
} else {
font.setTypeface(sk_make_sp<SkRandomTypeface>(orig, SkPaint(), true));
}
SkTextBlobBuilder builder;
for (int aa = 0; aa < 2; aa++) {
for (int subpixel = 0; subpixel < 2; subpixel++) {
for (int lcd = 0; lcd < 2; lcd++) {
font.setEdging(SkFont::Edging::kAlias);
if (aa) {
font.setEdging(SkFont::Edging::kAntiAlias);
if (lcd) {
font.setEdging(SkFont::Edging::kSubpixelAntiAlias);
}
}
font.setSubpixel(SkToBool(subpixel));
if (!SkToBool(lcd)) {
font.setSize(160);
}
const SkTextBlobBuilder::RunBuffer& run = builder.allocRun(font,
maxTotalText,
0, 0,
nullptr);
memcpy(run.glyphs, text.get(), maxTotalText * sizeof(uint16_t));
}
}
}
blobs.emplace_back(builder.make());
}
}
// create surface where LCD is impossible
info = SkImageInfo::MakeN32Premul(kWidth, kHeight);
SkSurfaceProps propsNoLCD(0, kUnknown_SkPixelGeometry);
auto surfaceNoLCD(canvas->makeSurface(info, &propsNoLCD));
REPORTER_ASSERT(reporter, surface);
if (!surface) {
return;
}
SkCanvas* canvasNoLCD = surfaceNoLCD->getCanvas();
// test redraw
draw(canvas, 2, blobs);
draw(canvasNoLCD, 2, blobs);
// test draw after free
context->freeGpuResources();
draw(canvas, 1, blobs);
context->freeGpuResources();
draw(canvasNoLCD, 1, blobs);
// test draw after abandon
context->abandonContext();
draw(canvas, 1, blobs);
}
DEF_GPUTEST_FOR_NULLGL_CONTEXT(TextBlobCache, reporter, ctxInfo) {
text_blob_cache_inner(reporter, ctxInfo.grContext(), 1024, 256, 30, true, false);
}
DEF_GPUTEST_FOR_NULLGL_CONTEXT(TextBlobStressCache, reporter, ctxInfo) {
text_blob_cache_inner(reporter, ctxInfo.grContext(), 256, 256, 10, true, true);
}
DEF_GPUTEST_FOR_NULLGL_CONTEXT(TextBlobAbnormal, reporter, ctxInfo) {
text_blob_cache_inner(reporter, ctxInfo.grContext(), 256, 256, 10, false, false);
}
DEF_GPUTEST_FOR_NULLGL_CONTEXT(TextBlobStressAbnormal, reporter, ctxInfo) {
text_blob_cache_inner(reporter, ctxInfo.grContext(), 256, 256, 10, false, true);
}