skia2/tests/sksl
John Stiles 01cdf0122f Reland "Add support for matrix == and != in Metal shaders."
This reverts commit 4908a24d4b.

Reason for revert: test fails on Adreno 5xx/6xx, will land tests
separately and disable on Adreno

Original change's description:
> Revert "Add support for matrix == and != in Metal shaders."
>
> This reverts commit c501857188.
>
> Reason for revert: breaking many bots
>
> Original change's description:
> > Add support for matrix == and != in Metal shaders.
> >
> > We need to polyfill an operator== and != when these are first
> > encountered in the code.
> >
> > Change-Id: I539c838ee1871bcb0c4b66abb8a4a0f91146cd4f
> > Bug: skia:11306
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368496
> > Auto-Submit: John Stiles <johnstiles@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
>
> Change-Id: Id583109a0d167c2c58a57644b14cd5f49d670737
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:11306
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368801
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,brianosman@google.com,ethannicholas@google.com,johnstiles@google.com

Bug: skia:11306
Change-Id: If7c628b8c7a2ce40d6c88599a7660ff91c4ac67a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368804
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-02-10 16:13:30 +00:00
..
blend Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
errors Added detection for non-constant-folded divide by zero errors in 2021-02-06 03:13:16 +00:00
folding Add SkSL test demonstrating missed optimization with +=. 2021-02-09 19:17:26 +00:00
fp Add bool2/bool3/bool4 to GrSLType. 2021-02-02 00:25:29 +00:00
glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
inliner Support half4 return values from main() in the SPIR-V code generator. 2021-01-27 02:46:03 +00:00
intrinsics Revert "Add intrinsic tests for mod() and fract()." 2021-01-30 13:38:31 +00:00
metal Add default uniform binding value for Metal/SPIR-V. 2021-01-28 19:23:49 +00:00
runtime Add .stage output to skslc for runtime effects 2021-02-09 20:11:56 +00:00
runtime_errors Reject array-typed vardecls and array ctors in strict ES2 mode. 2021-02-04 19:36:50 +00:00
shared Reland "Add support for matrix == and != in Metal shaders." 2021-02-10 16:13:30 +00:00
spirv Improve memory layout handling in SPIRV generator 2021-01-22 22:16:48 +00:00
workarounds Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
README.txt Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00

This directory contains skslc-compiled output from matching source files
in the /resources/sksl/ directory.