skia2/include/gpu
Brian Osman 01e6d17fe8 Stop including SkCanvas.h from GrTypesPriv.h
It was too easy to get into circular include chains. Added static
asserts to ensure we keep our quad AA flags in sync. Also, IWYU.

Change-Id: I01aefa264aa56420ab5a46a8ecd9e63c021c79ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280405
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-03-30 20:43:34 +00:00
..
d3d Fill in some D3D texture creation routines. 2020-03-30 19:32:34 +00:00
dawn Roll dawn and adjust for new SwapChain API. 2020-01-28 18:26:44 +00:00
gl Use GL_ANGLE_base_vertex_base_instance 2020-03-30 17:59:05 +00:00
mock Remove fConfig from GrSurfaceDesc. 2020-01-23 15:53:36 +00:00
mtl Implement fences and semaphores for Metal. 2019-08-28 19:38:56 +00:00
vk Rename GrD3DTextureInfo to GrD3DTextureResourceInfo. 2020-03-26 16:26:44 +00:00
GrBackendDrawableInfo.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrBackendSemaphore.h Implement fences and semaphores for Metal. 2019-08-28 19:38:56 +00:00
GrBackendSurface.h Fill in some D3D texture creation routines. 2020-03-30 19:32:34 +00:00
GrConfig.h Reland x3 "Remove most of GrConfig.h" 2019-12-18 17:14:45 +00:00
GrContext.h Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
GrContextOptions.h Add GrContextOption for GL error checking, shader, and program success. 2020-02-25 21:00:19 +00:00
GrContextThreadSafeProxy.h Stop including SkCanvas.h from GrTypesPriv.h 2020-03-30 20:43:34 +00:00
GrDriverBugWorkarounds.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrDriverBugWorkaroundsAutogen.h gpu: Disable dual source blending support on buggy driver versions. 2019-12-20 22:56:19 +00:00
GrTypes.h Start adding D3D backend 2020-02-18 20:14:15 +00:00