skia2/include/private/GrRecordingContext.h
Brian Osman 01e6d17fe8 Stop including SkCanvas.h from GrTypesPriv.h
It was too easy to get into circular include chains. Added static
asserts to ensure we keep our quad AA flags in sync. Also, IWYU.

Change-Id: I01aefa264aa56420ab5a46a8ecd9e63c021c79ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280405
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-03-30 20:43:34 +00:00

153 lines
5.1 KiB
C++

/*
* Copyright 2019 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrRecordingContext_DEFINED
#define GrRecordingContext_DEFINED
#include "include/core/SkRefCnt.h"
#include "include/private/GrImageContext.h"
#include "include/private/SkTArray.h"
class GrAuditTrail;
class GrBackendFormat;
class GrDrawingManager;
class GrOnFlushCallbackObject;
class GrOpMemoryPool;
class GrProgramDesc;
class GrProgramInfo;
class GrRecordingContextPriv;
class GrStrikeCache;
class GrSurfaceContext;
class GrSurfaceProxy;
class GrTextBlobCache;
class SkArenaAlloc;
class GrRecordingContext : public GrImageContext {
public:
~GrRecordingContext() override;
SK_API GrBackendFormat defaultBackendFormat(SkColorType ct, GrRenderable renderable) const {
return INHERITED::defaultBackendFormat(ct, renderable);
}
// Provides access to functions that aren't part of the public API.
GrRecordingContextPriv priv();
const GrRecordingContextPriv priv() const;
// The collection of specialized memory arenas for different types of data recorded by a
// GrRecordingContext. Arenas does not maintain ownership of the pools it groups together.
class Arenas {
public:
Arenas(GrOpMemoryPool*, SkArenaAlloc*);
// For storing GrOp-derived classes recorded by a GrRecordingContext
GrOpMemoryPool* opMemoryPool() { return fOpMemoryPool; }
// For storing pipelines and other complex data as-needed by ops
SkArenaAlloc* recordTimeAllocator() { return fRecordTimeAllocator; }
private:
GrOpMemoryPool* fOpMemoryPool;
SkArenaAlloc* fRecordTimeAllocator;
};
protected:
friend class GrRecordingContextPriv; // for hidden functions
friend class SkDeferredDisplayList; // for OwnedArenas
friend class SkDeferredDisplayListPriv; // for ProgramData
// Like Arenas, but preserves ownership of the underlying pools.
class OwnedArenas {
public:
OwnedArenas();
~OwnedArenas();
Arenas get();
OwnedArenas& operator=(OwnedArenas&&);
private:
std::unique_ptr<GrOpMemoryPool> fOpMemoryPool;
std::unique_ptr<SkArenaAlloc> fRecordTimeAllocator;
};
GrRecordingContext(GrBackendApi, const GrContextOptions&, uint32_t contextID);
bool init(sk_sp<const GrCaps>) override;
void setupDrawingManager(bool sortOpsTasks, bool reduceOpsTaskSplitting);
void abandonContext() override;
GrDrawingManager* drawingManager();
Arenas arenas() { return fArenas.get(); }
// This entry point should only be used for DDL creation where we want the ops' lifetime to
// match that of the DDL.
OwnedArenas&& detachArenas();
struct ProgramData {
ProgramData(std::unique_ptr<const GrProgramDesc>, const GrProgramInfo*);
ProgramData(ProgramData&&); // for SkTArray
ProgramData(const ProgramData&) = delete;
~ProgramData();
const GrProgramDesc& desc() const { return *fDesc; }
const GrProgramInfo& info() const { return *fInfo; }
private:
// TODO: store the GrProgramDescs in the 'fRecordTimeData' arena
std::unique_ptr<const GrProgramDesc> fDesc;
// The program infos should be stored in 'fRecordTimeData' so do not need to be ref
// counted or deleted in the destructor.
const GrProgramInfo* fInfo = nullptr;
};
// This entry point gives the recording context a chance to cache the provided
// programInfo. The DDL context takes this opportunity to store programInfos as a sidecar
// to the DDL.
virtual void recordProgramInfo(const GrProgramInfo*) {}
// This asks the recording context to return any programInfos it may have collected
// via the 'recordProgramInfo' call. It is up to the caller to ensure that the lifetime
// of the programInfos matches the intended use. For example, in DDL-record mode it
// is known that all the programInfos will have been allocated in an arena with the
// same lifetime at the DDL itself.
virtual void detachProgramData(SkTArray<ProgramData>*) {}
GrStrikeCache* getGrStrikeCache() { return fStrikeCache.get(); }
GrTextBlobCache* getTextBlobCache();
const GrTextBlobCache* getTextBlobCache() const;
/**
* Registers an object for flush-related callbacks. (See GrOnFlushCallbackObject.)
*
* NOTE: the drawing manager tracks this object as a raw pointer; it is up to the caller to
* ensure its lifetime is tied to that of the context.
*/
void addOnFlushCallbackObject(GrOnFlushCallbackObject*);
GrAuditTrail* auditTrail() { return fAuditTrail.get(); }
GrRecordingContext* asRecordingContext() override { return this; }
private:
OwnedArenas fArenas;
std::unique_ptr<GrDrawingManager> fDrawingManager;
std::unique_ptr<GrStrikeCache> fStrikeCache;
std::unique_ptr<GrTextBlobCache> fTextBlobCache;
std::unique_ptr<GrAuditTrail> fAuditTrail;
#ifdef GR_TEST_UTILS
int fSuppressWarningMessages = 0;
#endif
typedef GrImageContext INHERITED;
};
#endif