skia2/tests/AndroidPaintTest.cpp
commit-bot@chromium.org 8b0e8ac5f5 Refactor read and write buffers.
Eliminates SkFlattenable{Read,Write}Buffer, promoting SkOrdered{Read,Write}Buffer
a step each in the hierarchy.

What used to be this:

SkFlattenableWriteBuffer -> SkOrderedWriteBuffer
SkFlattenableReadBuffer  -> SkOrderedReadBuffer
SkFlattenableReadBuffer  -> SkValidatingReadBuffer

is now

SkWriteBuffer
SkReadBuffer -> SkValidatingReadBuffer

Benefits:
  - code is simpler, names are less wordy
  - the generic SkFlattenableFooBuffer code in SkPaint was incorrect; removed
  - write buffers are completely devirtualized, important for record speed

This refactoring was mostly mechanical.  You aren't going to find anything
interesting in files with less than 10 lines changed.

BUG=skia:
R=reed@google.com, scroggo@google.com, djsollen@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/134163010

git-svn-id: http://skia.googlecode.com/svn/trunk@13245 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-30 18:58:24 +00:00

78 lines
2.4 KiB
C++

// SkPaints only have an SkPaintOptionsAndroid if SK_BUILD_FOR_ANDROID is true.
#ifdef SK_BUILD_FOR_ANDROID
#include "SkReadBuffer.h"
#include "SkWriteBuffer.h"
#include "SkPaint.h"
#include "SkPaintOptionsAndroid.h"
#include "Test.h"
static size_t Reconstruct(const SkPaint& src, SkPaint* dst) {
SkWriteBuffer writer;
src.flatten(writer);
const size_t size = writer.bytesWritten();
SkAutoMalloc bytes(size);
writer.writeToMemory(bytes.get());
SkReadBuffer reader(bytes.get(), size);
dst->unflatten(reader);
return size;
}
DEF_TEST(AndroidOptionsSerialization, reporter) {
// We want to make sure that Android's paint options survive a flatten/unflatten round trip.
// These are all non-default options.
SkPaintOptionsAndroid options;
options.setLanguage("ja-JP");
options.setFontVariant(SkPaintOptionsAndroid::kElegant_Variant);
options.setUseFontFallbacks(true);
SkPaint paint;
paint.setPaintOptionsAndroid(options);
SkPaint reconstructed;
Reconstruct(paint, &reconstructed);
REPORTER_ASSERT(reporter, options == reconstructed.getPaintOptionsAndroid());
}
DEF_TEST(AndroidOptionsSerializationReverse, reporter) {
// Opposite test of above: make sure the serialized default values of a paint overwrite
// non-default values on the paint we're unflattening into.
const SkPaint defaultOptions;
SkPaintOptionsAndroid options;
options.setLanguage("ja-JP");
options.setFontVariant(SkPaintOptionsAndroid::kElegant_Variant);
options.setUseFontFallbacks(true);
SkPaint nonDefaultOptions;
nonDefaultOptions.setPaintOptionsAndroid(options);
Reconstruct(defaultOptions, &nonDefaultOptions);
REPORTER_ASSERT(reporter,
defaultOptions.getPaintOptionsAndroid() ==
nonDefaultOptions.getPaintOptionsAndroid());
}
DEF_TEST(AndroidOptionsSize, reporter) {
// A paint with default android options should serialize to something smaller than
// a paint with non-default android options.
SkPaint defaultOptions;
SkPaintOptionsAndroid options;
options.setUseFontFallbacks(true);
SkPaint nonDefaultOptions;
nonDefaultOptions.setPaintOptionsAndroid(options);
SkPaint dummy;
REPORTER_ASSERT(reporter,
Reconstruct(defaultOptions, &dummy) < Reconstruct(nonDefaultOptions, &dummy));
}
#endif // SK_BUILD_FOR_ANDROID