skia2/tools/skiaserve/Request.h
John Stiles a6841be235 Enable ClangTidy check llvm-namespace-comment.
This fixes a large number of SkSL namespaces which were labeled as if
they were anonymous, and also a handful of other mislabeled namespaces.
Missing namespace-end comments have been added throughout.
A number of diffs are just indentation-related (adjusting 1- or 3-
space indents to 2-space).

Change-Id: I6c62052a0d3aea4ae12ca07e0c2a8587b2fce4ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308503
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-08-06 19:07:52 +00:00

82 lines
2.1 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef Request_DEFINED
#define Request_DEFINED
#include "include/core/SkTypes.h"
#include "tools/gpu/GrContextFactory.h"
#include "include/core/SkPicture.h"
#include "include/core/SkStream.h"
#include "include/core/SkSurface.h"
#include "tools/debugger/DebugCanvas.h"
#include "tools/UrlDataManager.h"
namespace sk_gpu_test {
class GrContextFactory;
} // namespace sk_gpu_test
struct MHD_Connection;
struct MHD_PostProcessor;
struct UploadContext {
SkDynamicMemoryWStream fStream;
MHD_PostProcessor* fPostProcessor;
MHD_Connection* connection;
};
struct Request {
Request(SkString rootUrl);
~Request();
// draws to canvas operation N, highlighting the Mth GrOp. m = -1 means no highlight.
sk_sp<SkData> drawToPng(int n, int m = -1);
sk_sp<SkData> writeOutSkp();
SkCanvas* getCanvas();
bool enableGPU(bool enable);
bool setOverdraw(bool enable);
bool setColorMode(int mode);
bool hasPicture() const { return SkToBool(fPicture.get()); }
int getLastOp() const { return fDebugCanvas->getSize() - 1; }
bool initPictureFromStream(SkStream*);
// Returns the json list of ops as an SkData
sk_sp<SkData> getJsonOps();
// Returns a json list of ops as an SkData
sk_sp<SkData> getJsonOpsTask();
// Returns json with the viewMatrix and clipRect at the given command
sk_sp<SkData> getJsonInfo(int n);
// returns the color of the pixel at (x,y) in the canvas
SkColor getPixel(int x, int y);
UploadContext* fUploadContext;
std::unique_ptr<DebugCanvas> fDebugCanvas;
UrlDataManager fUrlDataManager;
private:
sk_sp<SkData> writeCanvasToPng(SkCanvas* canvas);
SkSurface* createCPUSurface();
SkSurface* createGPUSurface();
SkIRect getBounds();
GrDirectContext* directContext();
sk_sp<SkPicture> fPicture;
sk_gpu_test::GrContextFactory* fContextFactory;
sk_sp<SkSurface> fSurface;
bool fGPUEnabled;
bool fOverdraw;
int fColorMode;
};
#endif