7e806f3f8a
Reason for revert: Co-centered sample locations are not needed to do stencil clip with mixed samples Original issue's description: > Implement stencil clipping in mixed sampled render targets > > This change enables multisampled clipping for mixed sampled > render targets. Previously clipping in mixed samples config > behaved the same as in the gpu config. > > In order to retrofit non-MSAA draw methods, programmable sample > locations are used in order to colocate all samples at (0.5, 0.5). > Requires support for NV_sample_locations. > > BUG=skia:4399 > > Committed: > https://skia.googlesource.com/skia/+/3e77ba96d56d15db30ac6d8ccb900e30aafcbb16 BUG=skia: Review URL: https://codereview.chromium.org/1415873011 |
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angle | ||
command_buffer | ||
GrGLConfig_chrome.h | ||
GrGLConfig.h | ||
GrGLExtensions.h | ||
GrGLFunctions.h | ||
GrGLInterface.h | ||
GrGLSLPrettyPrint.h | ||
GrGLTypes.h | ||
SkGLContext.h | ||
SkNullGLContext.h |