a56a746b7e
Replace with SkISize. Also change some const SkISize& params to just SkISize. Change-Id: I3c72d961662eefeda545fba17d63e877cd5ca813 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269374 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
91 lines
2.7 KiB
C++
91 lines
2.7 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkSize_DEFINED
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#define SkSize_DEFINED
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#include "include/core/SkScalar.h"
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struct SkISize {
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int32_t fWidth;
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int32_t fHeight;
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static constexpr SkISize Make(int32_t w, int32_t h) { return {w, h}; }
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static constexpr SkISize MakeEmpty() { return {0, 0}; }
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void set(int32_t w, int32_t h) { *this = SkISize{w, h}; }
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/** Returns true iff fWidth == 0 && fHeight == 0
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*/
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bool isZero() const { return 0 == fWidth && 0 == fHeight; }
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/** Returns true if either width or height are <= 0 */
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bool isEmpty() const { return fWidth <= 0 || fHeight <= 0; }
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/** Set the width and height to 0 */
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void setEmpty() { fWidth = fHeight = 0; }
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constexpr int32_t width() const { return fWidth; }
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constexpr int32_t height() const { return fHeight; }
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constexpr int64_t area() const { return fWidth * fHeight; }
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bool equals(int32_t w, int32_t h) const { return fWidth == w && fHeight == h; }
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};
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static inline bool operator==(const SkISize& a, const SkISize& b) {
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return a.fWidth == b.fWidth && a.fHeight == b.fHeight;
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}
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static inline bool operator!=(const SkISize& a, const SkISize& b) { return !(a == b); }
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///////////////////////////////////////////////////////////////////////////////
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struct SkSize {
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SkScalar fWidth;
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SkScalar fHeight;
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static SkSize Make(SkScalar w, SkScalar h) { return {w, h}; }
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static SkSize Make(const SkISize& src) {
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return {SkIntToScalar(src.width()), SkIntToScalar(src.height())};
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}
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static SkSize MakeEmpty() { return {0, 0}; }
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void set(SkScalar w, SkScalar h) { *this = SkSize{w, h}; }
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/** Returns true iff fWidth == 0 && fHeight == 0
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*/
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bool isZero() const { return 0 == fWidth && 0 == fHeight; }
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/** Returns true if either width or height are <= 0 */
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bool isEmpty() const { return fWidth <= 0 || fHeight <= 0; }
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/** Set the width and height to 0 */
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void setEmpty() { *this = SkSize{0, 0}; }
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SkScalar width() const { return fWidth; }
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SkScalar height() const { return fHeight; }
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bool equals(SkScalar w, SkScalar h) const { return fWidth == w && fHeight == h; }
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SkISize toRound() const { return {SkScalarRoundToInt(fWidth), SkScalarRoundToInt(fHeight)}; }
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SkISize toCeil() const { return {SkScalarCeilToInt(fWidth), SkScalarCeilToInt(fHeight)}; }
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SkISize toFloor() const { return {SkScalarFloorToInt(fWidth), SkScalarFloorToInt(fHeight)}; }
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};
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static inline bool operator==(const SkSize& a, const SkSize& b) {
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return a.fWidth == b.fWidth && a.fHeight == b.fHeight;
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}
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static inline bool operator!=(const SkSize& a, const SkSize& b) { return !(a == b); }
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#endif
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