skia2/tools/PictureBenchmark.cpp
keyar@chromium.org 163b56734f Merged bench_pictures and render_pictures rendering methods.
bench_pictures now uses a class based method for choosing the benchmark type as well.

Review URL: https://codereview.appspot.com/6452070

git-svn-id: http://skia.googlecode.com/svn/trunk@4894 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-01 17:53:29 +00:00

125 lines
3.1 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkTypes.h"
#include "BenchTimer.h"
#include "PictureBenchmark.h"
#include "SkCanvas.h"
#include "SkPicture.h"
#include "SkString.h"
#include "picture_utils.h"
namespace sk_tools {
void PipePictureBenchmark::run(SkPicture* pict) {
SkBitmap bitmap;
sk_tools::setup_bitmap(&bitmap, pict->width(), pict->height());
SkCanvas canvas(bitmap);
renderer.init(*pict);
// We throw this away to remove first time effects (such as paging in this
// program)
renderer.render(pict, &canvas);
BenchTimer timer = BenchTimer(NULL);
timer.start();
for (int i = 0; i < fRepeats; ++i) {
renderer.render(pict, &canvas);
}
timer.end();
SkDebugf("pipe: msecs = %6.2f\n", timer.fWall / fRepeats);
}
void RecordPictureBenchmark::run(SkPicture* pict) {
BenchTimer timer = BenchTimer(NULL);
double wall_time = 0;
for (int i = 0; i < fRepeats + 1; ++i) {
SkPicture replayer;
SkCanvas* recorder = replayer.beginRecording(pict->width(), pict->height());
timer.start();
recorder->drawPicture(*pict);
timer.end();
// We want to ignore first time effects
if (i > 0) {
wall_time += timer.fWall;
}
}
SkDebugf("record: msecs = %6.5f\n", wall_time / fRepeats);
}
void SimplePictureBenchmark::run(SkPicture* pict) {
SkBitmap bitmap;
sk_tools::setup_bitmap(&bitmap, pict->width(), pict->height());
SkCanvas canvas(bitmap);
renderer.init(*pict);
// We throw this away to remove first time effects (such as paging in this
// program)
renderer.render(pict, &canvas);
BenchTimer timer = BenchTimer(NULL);
timer.start();
for (int i = 0; i < fRepeats; ++i) {
renderer.render(pict, &canvas);
}
timer.end();
printf("simple: msecs = %6.2f\n", timer.fWall / fRepeats);
}
void TiledPictureBenchmark::run(SkPicture* pict) {
renderer.init(*pict);
// We throw this away to remove first time effects (such as paging in this
// program)
renderer.drawTiles(pict);
BenchTimer timer = BenchTimer(NULL);
timer.start();
for (int i = 0; i < fRepeats; ++i) {
renderer.drawTiles(pict);
}
timer.end();
SkDebugf("%i_tiles_%ix%i: msecs = %6.2f\n", renderer.numTiles(), renderer.getTileWidth(),
renderer.getTileHeight(), timer.fWall / fRepeats);
}
void UnflattenPictureBenchmark::run(SkPicture* pict) {
BenchTimer timer = BenchTimer(NULL);
double wall_time = 0;
for (int i = 0; i < fRepeats + 1; ++i) {
SkPicture replayer;
SkCanvas* recorder = replayer.beginRecording(pict->width(), pict->height());
recorder->drawPicture(*pict);
timer.start();
replayer.endRecording();
timer.end();
// We want to ignore first time effects
if (i > 0) {
wall_time += timer.fWall;
}
}
SkDebugf("unflatten: msecs = %6.4f\n", wall_time / fRepeats);
}
}