119ad7329d
The comma-warning issue has since been fixed, and we don't need to use `(void) var;` when we have C++17's [[maybe_unused]] attribute. Change-Id: I2078354f06801b024638e9c7d9ac699df20a8c48 Bug: skia:11854 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401116 Auto-Submit: John Stiles <johnstiles@google.com> Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
116 lines
4.5 KiB
C++
116 lines
4.5 KiB
C++
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/**************************************************************************************************
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*** This file was autogenerated from GrDSLFPTest_Swizzle.fp; do not modify.
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**************************************************************************************************/
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/* TODO(skia:11854): DSLCPPCodeGenerator is currently a work in progress. */
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#include "GrDSLFPTest_Swizzle.h"
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#include "src/core/SkUtils.h"
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#include "src/gpu/GrTexture.h"
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#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
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#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
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#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
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#include "src/sksl/SkSLCPP.h"
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#include "src/sksl/SkSLUtil.h"
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#include "src/sksl/dsl/priv/DSLFPs.h"
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#include "src/sksl/dsl/priv/DSLWriter.h"
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class GrGLSLDSLFPTest_Swizzle : public GrGLSLFragmentProcessor {
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public:
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GrGLSLDSLFPTest_Swizzle() {}
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void emitCode(EmitArgs& args) override {
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[[maybe_unused]] const GrDSLFPTest_Swizzle& _outer = args.fFp.cast<GrDSLFPTest_Swizzle>();
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using namespace SkSL::dsl;
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StartFragmentProcessor(this, &args);
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Var _v(kNo_Modifier, DSLType(kHalf4_Type), "v", Half4(1.0f, 2.0f, 3.0f, 4.0f));
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Var _b(kNo_Modifier, DSLType(kBool4_Type), "b", Bool4(true, true, true, true));
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Declare(_v);
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_v = Half4(_v.x(), 1.0f, 1.0f, 1.0f);
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_v = Half4(Swizzle(_v, X, Y), 1.0f, 1.0f);
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_v = Half4(_v.x(), 1.0f, 1.0f, 1.0f);
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_v = Half4(0.0f, _v.y(), 1.0f, 1.0f);
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_v = Half4(Swizzle(_v, X, Y, Z), 1.0f);
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_v = Half4(Swizzle(_v, X, Y), 1.0f, 1.0f);
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_v = Half4(_v.x(), 0.0f, _v.z(), 1.0f);
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_v = Half4(_v.x(), 1.0f, 0.0f, 1.0f);
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_v = Half4(1.0f, Swizzle(_v, Y, Z), 1.0f);
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_v = Half4(0.0f, _v.y(), 1.0f, 1.0f);
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_v = Half4(1.0f, 1.0f, _v.z(), 1.0f);
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_v = Half4(Swizzle(_v, X, Y, Z), 1.0f);
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_v = Swizzle(_v, W, W, W, W);
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_v = Half4(Swizzle(_v, X, Y), 1.0f, 0.0f);
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_v = Swizzle(_v, X, Z, Z, X);
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_v = Half4(_v.x(), 0.0f, _v.z(), 1.0f);
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_v = Half4(_v.x(), 1.0f, 1.0f, _v.w());
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_v = Half4(_v.x(), 1.0f, 0.0f, 1.0f);
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_v = Half4(1.0f, Swizzle(_v, Y, Z, W));
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_v = Half4(0.0f, Swizzle(_v, Y, Z), 1.0f);
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_v = Half4(0.0f, _v.y(), 1.0f, _v.w());
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_v = Half4(1.0f, _v.y(), 1.0f, 1.0f);
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_v = Half4(0.0f, 0.0f, Swizzle(_v, Z, W));
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_v = Half4(0.0f, 0.0f, _v.z(), 1.0f);
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_v = Half4(0.0f, 1.0f, 1.0f, _v.w());
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_v = Half4(0.0f, Swizzle(_v, Z, Y, X));
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_v = Half4(0.0f, 0.0f, Swizzle(_v, X, W));
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_v = Half4(1.0f, 1.0f, Swizzle(_v, W, X));
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_v = Half4(Swizzle(_v, Z, Y), 1.0f, 1.0f);
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_v = Half4(Swizzle(_v, X, X), 1.0f, 1.0f);
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_v = Swizzle(_v, W, Z, W, Z);
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Declare(_b);
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_b = Bool4(_b.x(), true, true, true);
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_b = Bool4(Swizzle(_b, X, Y), false, true);
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_b = Bool4(_b.x(), true, true, false);
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_b = Bool4(false, _b.y(), true, true);
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_b = Bool4(Swizzle(_b, X, Y, Z), true);
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_b = Bool4(Swizzle(_b, X, Y), true, true);
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_b = Bool4(_b.x(), false, _b.z(), true);
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_b = Bool4(_b.x(), true, false, false);
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_b = Bool4(true, Swizzle(_b, Y, Z), false);
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_b = Bool4(false, _b.y(), true, false);
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_b = Bool4(true, true, _b.z(), false);
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_b = Bool4(Swizzle(_b, X, Y, Z), true);
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_b = Swizzle(_b, W, W, W, W);
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_b = Bool4(Swizzle(_b, X, Y), true, false);
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_b = Swizzle(_b, X, Z, Z, X);
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_b = Bool4(_b.x(), false, _b.z(), true);
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_b = Bool4(_b.x(), true, true, _b.w());
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_b = Bool4(_b.x(), true, false, true);
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_b = Bool4(true, Swizzle(_b, Y, Z, W));
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_b = Bool4(false, Swizzle(_b, Y, Z), true);
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_b = Bool4(false, _b.y(), true, _b.w());
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_b = Bool4(true, _b.y(), true, true);
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_b = Bool4(false, false, Swizzle(_b, Z, W));
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_b = Bool4(false, false, _b.z(), true);
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_b = Bool4(false, true, true, _b.w());
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Return(Half4(Half2(Swizzle(_b, X, Y)), 0.0f, _v.z()));
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EndFragmentProcessor();
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}
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private:
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void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {
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}
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};
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std::unique_ptr<GrGLSLFragmentProcessor> GrDSLFPTest_Swizzle::onMakeProgramImpl() const {
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return std::make_unique<GrGLSLDSLFPTest_Swizzle>();
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}
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void GrDSLFPTest_Swizzle::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
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}
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bool GrDSLFPTest_Swizzle::onIsEqual(const GrFragmentProcessor& other) const {
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const GrDSLFPTest_Swizzle& that = other.cast<GrDSLFPTest_Swizzle>();
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(void) that;
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return true;
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}
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GrDSLFPTest_Swizzle::GrDSLFPTest_Swizzle(const GrDSLFPTest_Swizzle& src)
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: INHERITED(kGrDSLFPTest_Swizzle_ClassID, src.optimizationFlags()) {
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this->cloneAndRegisterAllChildProcessors(src);
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}
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std::unique_ptr<GrFragmentProcessor> GrDSLFPTest_Swizzle::clone() const {
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return std::make_unique<GrDSLFPTest_Swizzle>(*this);
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}
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#if GR_TEST_UTILS
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SkString GrDSLFPTest_Swizzle::onDumpInfo() const {
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return SkString();
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}
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#endif
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