skia2/tests/sksl/folding/FloatFolding.glsl
John Stiles 03467a53e6 Revert "Disable control-flow analysis in SkSL. (Performance experiment)"
This reverts commit 50b1b2b90d.

Reason for revert: ending experiment

Original change's description:
> Disable control-flow analysis in SkSL. (Performance experiment)
>
> This CL will be used to test for potential performance regressions (or
> improvements?) that we might incur by disabling this optimization pass.
>
> It will be reverted in ~1 day.
>
> Change-Id: I775cdb0c95df81fa25ebbd66e4ff01f64c660f68
> Bug: skia:11319
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378456
> Commit-Queue: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>

TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com

Change-Id: Ie385a82db237ff5651348d82b9651f8ba09375b9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11319
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379581
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-03-04 15:20:09 +00:00

72 lines
1.5 KiB
GLSL

out vec4 sk_FragColor;
uniform vec4 colorRed;
uniform vec4 colorGreen;
vec4 main() {
bool _0_ok = true;
float _1_x = 34.0;
_0_ok = true;
_1_x = 30.0;
_0_ok = true;
_1_x = 64.0;
_0_ok = true;
_1_x = 16.0;
_0_ok = true;
_1_x = 19.0;
_0_ok = true;
_1_x = 1.0;
_0_ok = true;
_1_x = -2.0;
_0_ok = true;
_1_x = 3.0;
_0_ok = true;
_1_x = -4.0;
_0_ok = true;
_1_x = 5.0;
_0_ok = true;
_1_x = -6.0;
_0_ok = true;
_1_x = 7.0;
_0_ok = true;
_1_x = -8.0;
_0_ok = true;
_1_x = 9.0;
_0_ok = true;
_1_x = -10.0;
_0_ok = true;
_1_x = 11.0;
_0_ok = true;
_1_x = -12.0;
_0_ok = true;
float _2_unknown = sqrt(4.0);
_1_x = _2_unknown;
_0_ok = _1_x == _2_unknown;
_1_x = _2_unknown;
_0_ok = _0_ok && _1_x == _2_unknown;
_1_x = _2_unknown;
_0_ok = _0_ok && _1_x == _2_unknown;
_1_x = 0.0;
_1_x = _2_unknown;
_0_ok = _0_ok && _1_x == _2_unknown;
_1_x = _2_unknown;
_0_ok = _0_ok && _1_x == _2_unknown;
_1_x = 0.0;
_1_x = _2_unknown;
_0_ok = _0_ok && _1_x == _2_unknown;
_1_x = 0.0;
_1_x += 1.0;
_0_ok = _0_ok && _1_x == 1.0;
_0_ok = _0_ok && _1_x == 1.0;
_1_x -= 2.0;
_0_ok = _0_ok && _1_x == -1.0;
_0_ok = _0_ok && _1_x == -1.0;
_0_ok = _0_ok && _1_x == -1.0;
_1_x *= 2.0;
_0_ok = _0_ok && _1_x == -2.0;
_0_ok = _0_ok && _1_x == -2.0;
_1_x /= 2.0;
_0_ok = _0_ok && _1_x == -1.0;
return _0_ok ? colorGreen : colorRed;
}