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gl
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API to cache shader binaries between runs of Skia.
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2017-11-02 13:07:41 +00:00 |
mock
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Allow mock GrContexts to "support" shader derivatives
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2017-11-08 12:46:26 +00:00 |
mtl
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Add placeholder GrMtlTypes in include/gpu/mtl
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2017-07-28 17:11:51 +00:00 |
vk
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Use vulkan prototypes for android framework build
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2017-11-10 18:31:47 +00:00 |
GrBackendSemaphore.h
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Revert "Add support for semaphores to be inserted on GrContext flush"
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2017-07-22 17:34:00 +00:00 |
GrBackendSurface.h
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MakeBackendTextureFromSkImage
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2017-10-12 20:05:31 +00:00 |
GrBlend.h
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constexprify GrBlend.h and GrPorterDuffXferProcessor.cpp
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2017-04-10 16:27:36 +00:00 |
GrCaps.h
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Revert "Implement window rectangles in vulkan"
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2017-11-02 16:56:19 +00:00 |
GrColor.h
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Remove trailing whitespace.
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2017-10-09 21:20:34 +00:00 |
GrConfig.h
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Remove PLS path renderer
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2017-03-06 17:10:10 +00:00 |
GrContext.h
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API to cache shader binaries between runs of Skia.
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2017-11-02 13:07:41 +00:00 |
GrContextOptions.h
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Add GrContextOptions to control distance field thresholds for small sizes and fallback to paths.
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2017-11-08 01:34:06 +00:00 |
GrGpuResource.h
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MakeBackendTextureFromSkImage
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2017-10-12 20:05:31 +00:00 |
GrRenderTarget.h
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Reduce stencil buffer clearing
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2017-08-30 21:17:36 +00:00 |
GrResourceKey.h
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Convert NULL and 0 to nullptr.
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2017-08-28 17:48:57 +00:00 |
GrSamplerState.h
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Rework GrSamplerParams to be more compact and use its own wrap mode enum.
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2017-09-07 16:58:31 +00:00 |
GrShaderCaps.h
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Setup CCPR testing with GrMockContext
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2017-11-06 20:44:19 +00:00 |
GrSurface.h
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Add hint to SkSurface::MakeRenderTarget that we will use mips
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2017-10-23 20:25:59 +00:00 |
GrTexture.h
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MakeBackendTextureFromSkImage
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2017-10-12 20:05:31 +00:00 |
GrTypes.h
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Add flag on GrBackendTexture to say whether texture is mipped or not
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2017-10-12 17:02:41 +00:00 |