f1eb43e880
Change-Id: I60d60e9b9ea0b7b6544a36bef7f4e263bb9de532 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296416 Reviewed-by: Kevin Lubick <kjlubick@google.com> Commit-Queue: Zepeng Hu <zepenghu@google.com>
49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
/*
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* Copyright 2018 Google, LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/android/SkAnimatedImage.h"
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#include "include/codec/SkAndroidCodec.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkData.h"
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#include "include/core/SkSurface.h"
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bool FuzzAnimatedImage(sk_sp<SkData> bytes) {
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auto codec = SkAndroidCodec::MakeFromData(bytes);
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if (nullptr == codec) {
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return false;
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}
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auto aImg = SkAnimatedImage::Make(std::move(codec));
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if (nullptr == aImg) {
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return false;
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}
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auto s = SkSurface::MakeRasterN32Premul(128, 128);
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if (!s) {
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// May return nullptr in memory-constrained fuzzing environments
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return false;
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}
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int escape = 0;
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while (!aImg->isFinished() && escape < 100) {
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aImg->draw(s->getCanvas());
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escape++;
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aImg->decodeNextFrame();
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}
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return true;
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}
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#if defined(IS_FUZZING_WITH_LIBFUZZER)
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extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
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if (size > 10240) {
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return 0;
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}
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auto bytes = SkData::MakeWithoutCopy(data, size);
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FuzzAnimatedImage(bytes);
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return 0;
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}
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#endif
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