skia2/include/core/SkPictureRecorder.h
Mike Klein 196e9fbbf0 let picture record take a bbh directly
I'm not sure I see a compelling reason for BBH factory objects
to exist, as opposed to say, factory functions.  I don't see any
major harm in letting people hold onto BBH objects themselves.

This allows the caller to create and hang onto the BBH themselves,
allowing use cases like the slight extension I've made to the unit
test PictureNegativeSpace as a demo.  Not super useful yet, as
SkBBoxHierarchy is not a public type...

And add test that mini pictures fill the bbh, which had never been
an interesting question until now we let the user hold onto the BBH.

Bug: skia:9796
Change-Id: I14737f25b31a457a8716669183af0c3bbf01859b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265445
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-01-21 18:59:11 +00:00

131 lines
4.9 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkPictureRecorder_DEFINED
#define SkPictureRecorder_DEFINED
#include "include/core/SkBBHFactory.h"
#include "include/core/SkPicture.h"
#include "include/core/SkRefCnt.h"
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
namespace android {
class Picture;
};
#endif
class GrContext;
class SkCanvas;
class SkDrawable;
class SkMiniRecorder;
class SkPictureRecord;
class SkRecord;
class SkRecorder;
class SK_API SkPictureRecorder {
public:
SkPictureRecorder();
~SkPictureRecorder();
enum RecordFlags {
// If you call drawPicture() or drawDrawable() on the recording canvas, this flag forces
// that object to playback its contents immediately rather than reffing the object.
kPlaybackDrawPicture_RecordFlag = 1 << 0,
};
enum FinishFlags {
};
/** Returns the canvas that records the drawing commands.
@param bounds the cull rect used when recording this picture. Any drawing the falls outside
of this rect is undefined, and may be drawn or it may not.
@param bbh optional acceleration structure
@param recordFlags optional flags that control recording.
@return the canvas.
*/
SkCanvas* beginRecording(const SkRect& bounds,
sk_sp<SkBBoxHierarchy> bbh,
uint32_t recordFlags = 0);
SkCanvas* beginRecording(const SkRect& bounds,
SkBBHFactory* bbhFactory = nullptr,
uint32_t recordFlags = 0);
SkCanvas* beginRecording(SkScalar width, SkScalar height,
SkBBHFactory* bbhFactory = nullptr,
uint32_t recordFlags = 0) {
return this->beginRecording(SkRect::MakeWH(width, height), bbhFactory, recordFlags);
}
/** Returns the recording canvas if one is active, or NULL if recording is
not active. This does not alter the refcnt on the canvas (if present).
*/
SkCanvas* getRecordingCanvas();
/**
* Signal that the caller is done recording. This invalidates the canvas returned by
* beginRecording/getRecordingCanvas. Ownership of the object is passed to the caller, who
* must call unref() when they are done using it.
*
* The returned picture is immutable. If during recording drawables were added to the canvas,
* these will have been "drawn" into a recording canvas, so that this resulting picture will
* reflect their current state, but will not contain a live reference to the drawables
* themselves.
*/
sk_sp<SkPicture> finishRecordingAsPicture(uint32_t endFlags = 0);
/**
* Signal that the caller is done recording, and update the cull rect to use for bounding
* box hierarchy (BBH) generation. The behavior is the same as calling
* finishRecordingAsPicture(), except that this method updates the cull rect initially passed
* into beginRecording.
* @param cullRect the new culling rectangle to use as the overall bound for BBH generation
* and subsequent culling operations.
* @return the picture containing the recorded content.
*/
sk_sp<SkPicture> finishRecordingAsPictureWithCull(const SkRect& cullRect,
uint32_t endFlags = 0);
/**
* Signal that the caller is done recording. This invalidates the canvas returned by
* beginRecording/getRecordingCanvas. Ownership of the object is passed to the caller, who
* must call unref() when they are done using it.
*
* Unlike finishRecordingAsPicture(), which returns an immutable picture, the returned drawable
* may contain live references to other drawables (if they were added to the recording canvas)
* and therefore this drawable will reflect the current state of those nested drawables anytime
* it is drawn or a new picture is snapped from it (by calling drawable->newPictureSnapshot()).
*/
sk_sp<SkDrawable> finishRecordingAsDrawable(uint32_t endFlags = 0);
private:
void reset();
/** Replay the current (partially recorded) operation stream into
canvas. This call doesn't close the current recording.
*/
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
friend class android::Picture;
#endif
friend class SkPictureRecorderReplayTester; // for unit testing
void partialReplay(SkCanvas* canvas) const;
bool fActivelyRecording;
uint32_t fFlags;
SkRect fCullRect;
sk_sp<SkBBoxHierarchy> fBBH;
std::unique_ptr<SkRecorder> fRecorder;
sk_sp<SkRecord> fRecord;
std::unique_ptr<SkMiniRecorder> fMiniRecorder;
SkPictureRecorder(SkPictureRecorder&&) = delete;
SkPictureRecorder& operator=(SkPictureRecorder&&) = delete;
};
#endif