skia2/tools/viewer/Viewer.h
Yuqian Li 755778cda0 Update trans limit after zoom changes in viewer
Previously, the trans limit assumes that only touch gesture can
change the zoom level. That's not true on desktops so we need this
fix. Otherwise, we won't be able to translate when we zoomed in.

Bug: skia:
Change-Id: I5901600a0044639a47514ab76b7e1914f04137a2
Reviewed-on: https://skia-review.googlesource.com/116987
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2018-03-28 20:51:44 +00:00

172 lines
5.0 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef Viewer_DEFINED
#define Viewer_DEFINED
#include "sk_app/Application.h"
#include "sk_app/CommandSet.h"
#include "sk_app/Window.h"
#include "gm.h"
#include "ImGuiLayer.h"
#include "SkAnimTimer.h"
#include "SkExecutor.h"
#include "SkJSONCPP.h"
#include "SkTouchGesture.h"
#include "Slide.h"
#include "StatsLayer.h"
class SkCanvas;
class Viewer : public sk_app::Application, sk_app::Window::Layer {
public:
Viewer(int argc, char** argv, void* platformData);
~Viewer() override;
void onIdle() override;
void onBackendCreated() override;
void onPaint(SkCanvas* canvas) override;
bool onTouch(intptr_t owner, sk_app::Window::InputState state, float x, float y) override;
bool onMouse(int x, int y, sk_app::Window::InputState state, uint32_t modifiers) override;
void onUIStateChanged(const SkString& stateName, const SkString& stateValue) override;
bool onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers) override;
bool onChar(SkUnichar c, uint32_t modifiers) override;
struct SkPaintFields {
bool fTypeface = false;
bool fPathEffect = false;
bool fShader = false;
bool fMaskFilter = false;
bool fColorFilter = false;
bool fDrawLooper = false;
bool fImageFilter = false;
bool fTextSize = false;
bool fTextScaleX = false;
bool fTextSkewX = false;
bool fColor = false;
bool fWidth = false;
bool fMiterLimit = false;
bool fBlendMode = false;
uint32_t fFlags = 0;
enum class AntiAliasState {
Alias,
Normal,
AnalyticAAEnabled,
AnalyticAAForced,
DeltaAAEnabled,
DeltaAAForced,
} fAntiAlias = AntiAliasState::Alias;
bool fOriginalSkUseAnalyticAA = false;
bool fOriginalSkForceAnalyticAA = false;
bool fOriginalSkUseDeltaAA = false;
bool fOriginalSkForceDeltaAA = false;
bool fTextAlign = false;
bool fCapType = false;
bool fJoinType = false;
bool fStyle = false;
bool fTextEncoding = false;
bool fHinting = false;
bool fFilterQuality = false;
};
private:
enum class ColorMode {
kLegacy, // N32, no color management
kColorManagedSRGB8888_NonLinearBlending, // N32, sRGB transfer function, nonlinear blending
kColorManagedSRGB8888, // N32, sRGB transfer function, linear blending
kColorManagedLinearF16, // F16, linear transfer function, linear blending
};
void initSlides();
void updateTitle();
void setBackend(sk_app::Window::BackendType);
void setColorMode(ColorMode);
int startupSlide() const;
void setCurrentSlide(int);
void setupCurrentSlide();
void listNames() const;
void updateUIState();
void drawSlide(SkCanvas* canvs);
void drawImGui();
void changeZoomLevel(float delta);
SkMatrix computePreTouchMatrix();
SkMatrix computeMatrix();
SkPoint mapEvent(float x, float y);
void resetExecutor() {
fExecutor = SkExecutor::MakeFIFOThreadPool(fThreadCnt == 0 ? fTileCnt : fThreadCnt);
}
sk_app::Window* fWindow;
StatsLayer fStatsLayer;
StatsLayer::Timer fPaintTimer;
StatsLayer::Timer fFlushTimer;
StatsLayer::Timer fAnimateTimer;
SkAnimTimer fAnimTimer;
SkTArray<sk_sp<Slide>> fSlides;
int fCurrentSlide;
bool fRefresh; // whether to continuously refresh for measuring render time
bool fSaveToSKP;
ImGuiLayer fImGuiLayer;
SkPaint fImGuiGamutPaint;
bool fShowImGuiDebugWindow;
bool fShowSlidePicker;
bool fShowImGuiTestWindow;
bool fShowZoomWindow;
sk_sp<SkImage> fLastImage;
sk_app::Window::BackendType fBackendType;
// Color properties for slide rendering
ColorMode fColorMode;
SkColorSpacePrimaries fColorSpacePrimaries;
SkColorSpaceTransferFn fColorSpaceTransferFn;
// transform data
SkScalar fZoomLevel;
sk_app::CommandSet fCommands;
enum class GestureDevice {
kNone,
kTouch,
kMouse,
};
SkTouchGesture fGesture;
GestureDevice fGestureDevice;
// identity unless the window initially scales the content to fit the screen.
SkMatrix fDefaultMatrix;
SkTArray<std::function<void(void)>> fDeferredActions;
Json::Value fAllSlideNames; // cache all slide names for fast updateUIState
int fTileCnt;
int fThreadCnt;
std::unique_ptr<SkExecutor> fExecutor;
SkPaint fPaint;
SkPaintFields fPaintOverrides;
};
#endif