skia2/gm/xfermodes3.cpp
Ben Wagner d3c84fff65 Clean up xfermodes3 gm.
Update temporary surface creation so that cpu and gpu are doing the same
thing, reducing confusion around what the test is doing.

Also clip to the bounds of the saved layer when a temporary surface cannot
be created. This prevents the underspecified behavior of drawing outside
the bounds of a saved layer.

Change-Id: Iad35b394f50b4e1867a8bffdc9f5b3d2ae9c1645
Reviewed-on: https://skia-review.googlesource.com/123741
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-04-25 19:25:47 +00:00

223 lines
7.4 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "sk_tool_utils.h"
#include "SkBitmap.h"
#include "SkGradientShader.h"
#include "SkSurface.h"
#include "SkBlendModePriv.h"
#include "SkColorPriv.h"
#if SK_SUPPORT_GPU
#include "GrContext.h"
#endif
namespace skiagm {
/**
* This tests drawing device-covering rects with solid colors and bitmap shaders over a
* checkerboard background using different xfermodes.
*/
class Xfermodes3GM : public GM {
public:
Xfermodes3GM() {}
protected:
SkString onShortName() override {
return SkString("xfermodes3");
}
SkISize onISize() override {
return SkISize::Make(630, 1215);
}
void onDrawBackground(SkCanvas* canvas) override {
SkPaint bgPaint;
bgPaint.setColor(sk_tool_utils::color_to_565(0xFF70D0E0));
canvas->drawPaint(bgPaint);
}
void onDraw(SkCanvas* canvas) override {
canvas->translate(SkIntToScalar(10), SkIntToScalar(20));
SkPaint labelP;
labelP.setAntiAlias(true);
sk_tool_utils::set_portable_typeface(&labelP);
constexpr SkColor kSolidColors[] = {
SK_ColorTRANSPARENT,
SK_ColorBLUE,
0x80808000
};
constexpr SkColor kBmpAlphas[] = {
0xff,
0x80,
};
auto tempSurface(this->makeTempSurface(canvas, kSize, kSize));
int test = 0;
int x = 0, y = 0;
constexpr struct { SkPaint::Style fStyle; SkScalar fWidth; } kStrokes[] = {
{SkPaint::kFill_Style, 0},
{SkPaint::kStroke_Style, SkIntToScalar(kSize) / 2},
};
for (size_t s = 0; s < SK_ARRAY_COUNT(kStrokes); ++s) {
for (size_t m = 0; m <= (size_t)SkBlendMode::kLastMode; ++m) {
SkBlendMode mode = static_cast<SkBlendMode>(m);
canvas->drawString(SkBlendMode_Name(mode),
SkIntToScalar(x),
SkIntToScalar(y + kSize + 3) + labelP.getTextSize(),
labelP);
for (size_t c = 0; c < SK_ARRAY_COUNT(kSolidColors); ++c) {
SkPaint modePaint;
modePaint.setBlendMode(mode);
modePaint.setColor(kSolidColors[c]);
modePaint.setStyle(kStrokes[s].fStyle);
modePaint.setStrokeWidth(kStrokes[s].fWidth);
this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get());
++test;
x += kSize + 10;
if (!(test % kTestsPerRow)) {
x = 0;
y += kSize + 30;
}
}
for (size_t a = 0; a < SK_ARRAY_COUNT(kBmpAlphas); ++a) {
SkPaint modePaint;
modePaint.setBlendMode(mode);
modePaint.setAlpha(kBmpAlphas[a]);
modePaint.setShader(fBmpShader);
modePaint.setStyle(kStrokes[s].fStyle);
modePaint.setStrokeWidth(kStrokes[s].fWidth);
this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get());
++test;
x += kSize + 10;
if (!(test % kTestsPerRow)) {
x = 0;
y += kSize + 30;
}
}
}
}
}
private:
/**
* GrContext has optimizations around full rendertarget draws that can be replaced with clears.
* We are trying to test those. We could use saveLayer() to create small SkGpuDevices but
* saveLayer() uses the texture cache. This means that the actual render target may be larger
* than the layer. Because the clip will contain the layer's bounds, no draws will be full-RT.
* So explicitly create a temporary canvas with dimensions exactly the layer size.
*/
sk_sp<SkSurface> makeTempSurface(SkCanvas* baseCanvas, int w, int h) {
SkImageInfo baseInfo = baseCanvas->imageInfo();
SkImageInfo info = SkImageInfo::Make(w, h, baseInfo.colorType(), baseInfo.alphaType(),
baseInfo.refColorSpace());
return baseCanvas->makeSurface(info);
}
void drawMode(SkCanvas* canvas,
int x, int y, int w, int h,
const SkPaint& modePaint, SkSurface* surface) {
canvas->save();
canvas->translate(SkIntToScalar(x), SkIntToScalar(y));
SkRect r = SkRect::MakeWH(SkIntToScalar(w), SkIntToScalar(h));
SkCanvas* modeCanvas;
if (nullptr == surface) {
canvas->saveLayer(&r, nullptr);
canvas->clipRect(r);
modeCanvas = canvas;
} else {
modeCanvas = surface->getCanvas();
}
SkPaint bgPaint;
bgPaint.setAntiAlias(false);
bgPaint.setShader(fBGShader);
modeCanvas->drawRect(r, bgPaint);
modeCanvas->drawRect(r, modePaint);
modeCanvas = nullptr;
if (nullptr == surface) {
canvas->restore();
} else {
surface->draw(canvas, 0, 0, nullptr);
}
r.inset(-SK_ScalarHalf, -SK_ScalarHalf);
SkPaint borderPaint;
borderPaint.setStyle(SkPaint::kStroke_Style);
canvas->drawRect(r, borderPaint);
canvas->restore();
}
void onOnceBeforeDraw() override {
const uint32_t kCheckData[] = {
SkPackARGB32(0xFF, 0x42, 0x41, 0x42),
SkPackARGB32(0xFF, 0xD6, 0xD3, 0xD6),
SkPackARGB32(0xFF, 0xD6, 0xD3, 0xD6),
SkPackARGB32(0xFF, 0x42, 0x41, 0x42)
};
SkBitmap bg;
bg.allocN32Pixels(2, 2, true);
memcpy(bg.getPixels(), kCheckData, sizeof(kCheckData));
SkMatrix lm;
lm.setScale(SkIntToScalar(kCheckSize), SkIntToScalar(kCheckSize));
fBGShader = SkShader::MakeBitmapShader(bg, SkShader::kRepeat_TileMode,
SkShader::kRepeat_TileMode, &lm);
SkPaint bmpPaint;
const SkPoint kCenter = { SkIntToScalar(kSize) / 2, SkIntToScalar(kSize) / 2 };
const SkColor kColors[] = {
SK_ColorTRANSPARENT, 0x80800000, 0xF020F060, SK_ColorWHITE
};
bmpPaint.setShader(SkGradientShader::MakeRadial(kCenter, 3 * SkIntToScalar(kSize) / 4,
kColors, nullptr, SK_ARRAY_COUNT(kColors),
SkShader::kRepeat_TileMode));
SkBitmap bmp;
bmp.allocN32Pixels(kSize, kSize);
SkCanvas bmpCanvas(bmp);
bmpCanvas.clear(SK_ColorTRANSPARENT);
SkRect rect = { SkIntToScalar(kSize) / 8, SkIntToScalar(kSize) / 8,
7 * SkIntToScalar(kSize) / 8, 7 * SkIntToScalar(kSize) / 8};
bmpCanvas.drawRect(rect, bmpPaint);
fBmpShader = SkShader::MakeBitmapShader(bmp, SkShader::kClamp_TileMode,
SkShader::kClamp_TileMode);
}
enum {
kCheckSize = 8,
kSize = 30,
kTestsPerRow = 15,
};
sk_sp<SkShader> fBGShader;
sk_sp<SkShader> fBmpShader;
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM(return new Xfermodes3GM;)
}