28a838e532
Just another step in reining in the GrPLB GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2086293006 Review-Url: https://codereview.chromium.org/2086293006
158 lines
5.9 KiB
C++
158 lines
5.9 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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// This test only works with the GPU backend.
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#include "gm.h"
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#if SK_SUPPORT_GPU
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#include "GrDrawContextPriv.h"
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#include "GrContext.h"
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#include "SkBitmap.h"
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#include "SkGr.h"
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#include "SkGradientShader.h"
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#include "batches/GrDrawBatch.h"
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#include "batches/GrRectBatchFactory.h"
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#include "effects/GrTextureDomain.h"
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namespace skiagm {
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/**
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* This GM directly exercises GrTextureDomainEffect.
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*/
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class TextureDomainEffect : public GM {
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public:
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TextureDomainEffect() {
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this->setBGColor(0xFFFFFFFF);
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}
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protected:
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SkString onShortName() override {
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return SkString("texture_domain_effect");
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}
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SkISize onISize() override {
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const SkScalar canvasWidth = kDrawPad +
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(kTargetWidth + 2 * kDrawPad) * GrTextureDomain::kModeCount +
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kTestPad * GrTextureDomain::kModeCount;
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return SkISize::Make(SkScalarCeilToInt(canvasWidth), 800);
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}
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void onOnceBeforeDraw() override {
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fBmp.allocN32Pixels(kTargetWidth, kTargetHeight);
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SkCanvas canvas(fBmp);
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canvas.clear(0x00000000);
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SkPaint paint;
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SkColor colors1[] = { SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorGRAY };
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paint.setShader(SkGradientShader::MakeSweep(65.f, 75.f, colors1, nullptr,
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SK_ARRAY_COUNT(colors1)));
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canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, fBmp.width() + 10.f, fBmp.height() + 10.f),
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paint);
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SkColor colors2[] = { SK_ColorMAGENTA, SK_ColorLTGRAY, SK_ColorYELLOW };
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paint.setShader(SkGradientShader::MakeSweep(45.f, 55.f, colors2, nullptr,
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SK_ARRAY_COUNT(colors2)));
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paint.setXfermodeMode(SkXfermode::kDarken_Mode);
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canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, fBmp.width() + 10.f, fBmp.height() + 10.f),
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paint);
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SkColor colors3[] = { SK_ColorBLUE, SK_ColorLTGRAY, SK_ColorGREEN };
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paint.setShader(SkGradientShader::MakeSweep(25.f, 35.f, colors3, nullptr,
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SK_ARRAY_COUNT(colors3)));
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paint.setXfermodeMode(SkXfermode::kLighten_Mode);
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canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, fBmp.width() + 10.f, fBmp.height() + 10.f),
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paint);
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}
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void onDraw(SkCanvas* canvas) override {
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GrDrawContext* drawContext = canvas->internal_private_accessTopLayerDrawContext();
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if (!drawContext) {
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skiagm::GM::DrawGpuOnlyMessage(canvas);
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return;
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}
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GrContext* context = canvas->getGrContext();
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if (!context) {
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return;
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}
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SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(context, fBmp,
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GrTextureParams::ClampNoFilter(),
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SkSourceGammaTreatment::kRespect));
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if (!texture) {
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return;
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}
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SkTArray<SkMatrix> textureMatrices;
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textureMatrices.push_back().setIDiv(texture->width(), texture->height());
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textureMatrices.push_back() = textureMatrices[0];
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textureMatrices.back().postScale(1.5f, 0.85f);
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textureMatrices.push_back() = textureMatrices[0];
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textureMatrices.back().preRotate(45.f, texture->width() / 2.f, texture->height() / 2.f);
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const SkIRect texelDomains[] = {
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fBmp.bounds(),
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SkIRect::MakeXYWH(fBmp.width() / 4,
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fBmp.height() / 4,
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fBmp.width() / 2,
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fBmp.height() / 2),
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};
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SkRect renderRect = SkRect::Make(fBmp.bounds());
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renderRect.outset(kDrawPad, kDrawPad);
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SkScalar y = kDrawPad + kTestPad;
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for (int tm = 0; tm < textureMatrices.count(); ++tm) {
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for (size_t d = 0; d < SK_ARRAY_COUNT(texelDomains); ++d) {
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SkScalar x = kDrawPad + kTestPad;
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for (int m = 0; m < GrTextureDomain::kModeCount; ++m) {
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GrTextureDomain::Mode mode = (GrTextureDomain::Mode) m;
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GrPaint grPaint;
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grPaint.setXPFactory(GrPorterDuffXPFactory::Make(SkXfermode::kSrc_Mode));
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sk_sp<GrFragmentProcessor> fp(
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GrTextureDomainEffect::Make(texture, textureMatrices[tm],
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GrTextureDomain::MakeTexelDomain(texture,
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texelDomains[d]),
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mode, GrTextureParams::kNone_FilterMode));
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if (!fp) {
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continue;
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}
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const SkMatrix viewMatrix = SkMatrix::MakeTrans(x, y);
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grPaint.addColorFragmentProcessor(std::move(fp));
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SkAutoTUnref<GrDrawBatch> batch(
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GrRectBatchFactory::CreateNonAAFill(GrColor_WHITE, viewMatrix,
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renderRect, nullptr, nullptr));
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drawContext->drawContextPriv().testingOnly_drawBatch(grPaint, batch);
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x += renderRect.width() + kTestPad;
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}
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y += renderRect.height() + kTestPad;
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}
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}
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}
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private:
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static const SkScalar kDrawPad;
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static const SkScalar kTestPad;
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static const int kTargetWidth = 100;
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static const int kTargetHeight = 100;
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SkBitmap fBmp;
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typedef GM INHERITED;
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};
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// Windows builds did not like SkScalar initialization in class :(
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const SkScalar TextureDomainEffect::kDrawPad = 10.f;
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const SkScalar TextureDomainEffect::kTestPad = 10.f;
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DEF_GM(return new TextureDomainEffect;)
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}
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#endif
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