89bb83abb4
initialize fFlags in bitmapprocshader git-svn-id: http://skia.googlecode.com/svn/trunk@191 2bbb7eff-a529-9590-31e7-b0007b416f81
41 lines
836 B
C++
41 lines
836 B
C++
#ifndef SkShape_DEFINED
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#define SkShape_DEFINED
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#include "SkFlattenable.h"
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class SkCanvas;
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class SkMatrix;
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class SkWStream;
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class SkShape : public SkFlattenable {
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public:
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SkShape() {}
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void draw(SkCanvas*);
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/** Draw the shape translated by (dx,dy), which is applied before the
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shape's matrix (if any).
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*/
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void drawXY(SkCanvas*, SkScalar dx, SkScalar dy);
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/** Draw the shape with the specified matrix, applied before the shape's
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matrix (if any).
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*/
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void drawMatrix(SkCanvas*, const SkMatrix&);
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// overrides
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virtual void flatten(SkFlattenableWriteBuffer&);
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protected:
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virtual void onDraw(SkCanvas*) = 0;
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SkShape(SkFlattenableReadBuffer&) {}
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private:
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static SkFlattenable* CreateProc(SkFlattenableReadBuffer&);
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typedef SkFlattenable INHERITED;
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};
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#endif
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