ac9f0c9e27
... and lots and lots of IWYU Change-Id: Ie5157dcdd2e6d29b95c71b39153278ab48ef4eb3 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346778 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
112 lines
4.1 KiB
C++
112 lines
4.1 KiB
C++
/*
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* Copyright 2020 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "tools/gpu/ManagedBackendTexture.h"
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#include "include/core/SkBitmap.h"
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#include "include/core/SkImageInfo.h"
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#include "include/private/GrTypesPriv.h"
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#include "src/core/SkMipmap.h"
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namespace {
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struct Context {
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GrGpuFinishedProc fWrappedProc = nullptr;
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GrGpuFinishedContext fWrappedContext = nullptr;
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sk_sp<sk_gpu_test::ManagedBackendTexture> fMBETs[SkYUVAInfo::kMaxPlanes];
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};
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} // anonymous namespace
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namespace sk_gpu_test {
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void ManagedBackendTexture::ReleaseProc(void* ctx) {
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std::unique_ptr<Context> context(static_cast<Context*>(ctx));
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if (context->fWrappedProc) {
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context->fWrappedProc(context->fWrappedContext);
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}
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}
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ManagedBackendTexture::~ManagedBackendTexture() {
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if (fDContext && fTexture.isValid()) {
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fDContext->deleteBackendTexture(fTexture);
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}
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}
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void* ManagedBackendTexture::releaseContext(GrGpuFinishedProc wrappedProc,
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GrGpuFinishedContext wrappedCtx) const {
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// Make sure we don't get a wrapped ctx without a wrapped proc
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SkASSERT(!wrappedCtx || wrappedProc);
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return new Context{wrappedProc, wrappedCtx, {sk_ref_sp(this)}};
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}
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void* ManagedBackendTexture::MakeYUVAReleaseContext(
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const sk_sp<ManagedBackendTexture> mbets[SkYUVAInfo::kMaxPlanes]) {
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auto context = new Context;
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for (int i = 0; i < SkYUVAInfo::kMaxPlanes; ++i) {
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context->fMBETs[i] = mbets[i];
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}
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return context;
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}
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sk_sp<GrRefCntedCallback> ManagedBackendTexture::refCountedCallback() const {
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return GrRefCntedCallback::Make(ReleaseProc, this->releaseContext());
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}
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void ManagedBackendTexture::wasAdopted() { fTexture = {}; }
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sk_sp<ManagedBackendTexture> ManagedBackendTexture::MakeFromInfo(GrDirectContext* dContext,
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const SkImageInfo& ii,
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GrMipmapped mipmapped,
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GrRenderable renderable,
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GrProtected isProtected) {
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return MakeWithoutData(
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dContext, ii.width(), ii.height(), ii.colorType(), mipmapped, renderable, isProtected);
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}
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sk_sp<ManagedBackendTexture> ManagedBackendTexture::MakeFromBitmap(GrDirectContext* dContext,
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const SkBitmap& src,
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GrMipmapped mipmapped,
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GrRenderable renderable,
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GrProtected isProtected) {
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SkPixmap srcPixmap;
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if (!src.peekPixels(&srcPixmap)) {
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return nullptr;
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}
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return MakeFromPixmap(dContext, srcPixmap, mipmapped, renderable, isProtected);
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}
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sk_sp<ManagedBackendTexture> ManagedBackendTexture::MakeFromPixmap(GrDirectContext* dContext,
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const SkPixmap& src,
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GrMipmapped mipmapped,
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GrRenderable renderable,
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GrProtected isProtected) {
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std::vector<SkPixmap> levels({src});
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std::unique_ptr<SkMipmap> mm;
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if (mipmapped == GrMipmapped::kYes) {
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mm.reset(SkMipmap::Build(src, nullptr));
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if (!mm) {
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return nullptr;
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}
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for (int i = 0; i < mm->countLevels(); ++i) {
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SkMipmap::Level level;
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SkAssertResult(mm->getLevel(i, &level));
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levels.push_back(level.fPixmap);
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}
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}
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return MakeWithData(dContext,
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levels.data(),
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static_cast<int>(levels.size()),
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kTopLeft_GrSurfaceOrigin,
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renderable,
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isProtected);
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}
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} // namespace sk_gpu_test
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