0c9d888748
Previously, these tests were never actually executed, only read during code review. They are now properly tested for correctness whenever dm is run. Non-ES2 compliant statements (do/while/switch) are unfortunately excluded here, as they are not compatible with Runtime Effects yet. Change-Id: I965c782baad6f8dd3961a400ae791fb2c1f844d3 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/389296 Auto-Submit: John Stiles <johnstiles@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
20 lines
381 B
GLSL
20 lines
381 B
GLSL
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out vec4 sk_FragColor;
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uniform vec4 colorWhite;
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bool testA_bh4(vec4 v) {
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return bool(v.x);
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}
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bool testB_bh4(vec4 v) {
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return bool(v.y);
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}
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vec4 main() {
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vec4 result = vec4(0.0);
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if (bool(colorWhite.x) && testB_bh4(colorWhite)) {
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result.y = 1.0;
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}
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if (bool(colorWhite.y) || testA_bh4(colorWhite)) {
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result.w = 1.0;
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}
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return result;
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}
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