90b5a2a653
This does render_pictures, plus checks SkRecord optimizations. Disable an SkRecord optimization that draws several bot SKPs wrong. (To be investigated.) BUG=skia:2378 R=reed@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/270543004 git-svn-id: http://skia.googlecode.com/svn/trunk@14739 2bbb7eff-a529-9590-31e7-b0007b416f81
40 lines
1006 B
C++
40 lines
1006 B
C++
#ifndef DMReplayTask_DEFINED
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#define DMReplayTask_DEFINED
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#include "DMTask.h"
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#include "SkBitmap.h"
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#include "SkString.h"
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#include "SkTemplates.h"
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#include "gm.h"
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// Records a GM through an SkPicture, draws it, and compares against the reference bitmap.
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namespace DM {
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class ReplayTask : public CpuTask {
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public:
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enum Mode {
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kNormal_Mode,
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kRTree_Mode,
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};
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ReplayTask(const Task& parent, // ReplayTask must be a child task. Pass its parent here.
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skiagm::GM*, // GM to run through a picture. Takes ownership.
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SkBitmap reference, // Bitmap to compare picture replay results to.
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Mode);
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virtual void draw() SK_OVERRIDE;
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virtual bool shouldSkip() const SK_OVERRIDE;
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virtual SkString name() const SK_OVERRIDE { return fName; }
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private:
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const bool fUseRTree;
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const SkString fName;
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SkAutoTDelete<skiagm::GM> fGM;
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const SkBitmap fReference;
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};
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} // namespace DM
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#endif // DMReplayTask_DEFINED
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