05d3fe3f10
This reverts commit d4b2adeaa9
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Reason for revert: Need to revert earlier changes cause of fucshia
Original change's description:
> Move Vulkan DebugCallback code into tools.
>
> Bug: skia:
> Change-Id: Ib356200e86e54f9ff0ba16396874e6fd10cf0465
> Reviewed-on: https://skia-review.googlesource.com/137424
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: I38d4e71dc29c6503f92712be54e22c58956498c5
Reviewed-on: https://skia-review.googlesource.com/137902
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
179 lines
6.6 KiB
C++
179 lines
6.6 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "VkTestContext.h"
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#ifdef SK_VULKAN
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#include "GrContext.h"
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#include "VkTestUtils.h"
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#include "vk/GrVkInterface.h"
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#include "vk/GrVkUtil.h"
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namespace {
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/**
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* Implements sk_gpu_test::FenceSync for Vulkan. It creates a single command
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* buffer with USAGE_SIMULTANEOUS with no content . On every insertFence request
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* it submits the command buffer with a new fence.
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*/
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class VkFenceSync : public sk_gpu_test::FenceSync {
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public:
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VkFenceSync(sk_sp<const GrVkInterface> vk, VkDevice device, VkQueue queue,
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uint32_t queueFamilyIndex)
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: fVk(std::move(vk))
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, fDevice(device)
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, fQueue(queue) {
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SkDEBUGCODE(fUnfinishedSyncs = 0;)
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VkCommandPoolCreateInfo createInfo;
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createInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
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createInfo.pNext = nullptr;
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createInfo.flags = 0;
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createInfo.queueFamilyIndex = queueFamilyIndex;
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GR_VK_CALL_ERRCHECK(fVk, CreateCommandPool(fDevice, &createInfo, nullptr, &fCommandPool));
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VkCommandBufferAllocateInfo allocateInfo;
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allocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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allocateInfo.pNext = nullptr;
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allocateInfo.commandBufferCount = 1;
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allocateInfo.commandPool = fCommandPool;
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allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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GR_VK_CALL_ERRCHECK(fVk, AllocateCommandBuffers(fDevice, &allocateInfo, &fCommandBuffer));
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VkCommandBufferBeginInfo beginInfo;
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beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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beginInfo.pNext = nullptr;
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beginInfo.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT;
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beginInfo.pInheritanceInfo = nullptr;
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GR_VK_CALL_ERRCHECK(fVk, BeginCommandBuffer(fCommandBuffer, &beginInfo));
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GR_VK_CALL_ERRCHECK(fVk, EndCommandBuffer(fCommandBuffer));
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}
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~VkFenceSync() override {
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SkASSERT(!fUnfinishedSyncs);
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// If the above assertion is true then the command buffer should not be in flight.
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GR_VK_CALL(fVk, FreeCommandBuffers(fDevice, fCommandPool, 1, &fCommandBuffer));
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GR_VK_CALL(fVk, DestroyCommandPool(fDevice, fCommandPool, nullptr));
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}
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sk_gpu_test::PlatformFence SK_WARN_UNUSED_RESULT insertFence() const override {
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VkFence fence;
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VkFenceCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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GR_VK_CALL_ERRCHECK(fVk, CreateFence(fDevice, &info, nullptr, &fence));
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VkSubmitInfo submitInfo;
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submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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submitInfo.pNext = nullptr;
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submitInfo.waitSemaphoreCount = 0;
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submitInfo.pWaitSemaphores = nullptr;
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submitInfo.pWaitDstStageMask = nullptr;
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submitInfo.commandBufferCount = 1;
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submitInfo.pCommandBuffers = &fCommandBuffer;
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submitInfo.signalSemaphoreCount = 0;
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submitInfo.pSignalSemaphores = nullptr;
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GR_VK_CALL_ERRCHECK(fVk, QueueSubmit(fQueue, 1, &submitInfo, fence));
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SkDEBUGCODE(++fUnfinishedSyncs;)
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return (sk_gpu_test::PlatformFence)fence;
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}
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bool waitFence(sk_gpu_test::PlatformFence opaqueFence) const override {
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VkFence fence = (VkFence)opaqueFence;
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static constexpr uint64_t kForever = ~((uint64_t)0);
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auto result = GR_VK_CALL(fVk, WaitForFences(fDevice, 1, &fence, true, kForever));
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return result != VK_TIMEOUT;
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}
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void deleteFence(sk_gpu_test::PlatformFence opaqueFence) const override {
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VkFence fence = (VkFence)opaqueFence;
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GR_VK_CALL(fVk, DestroyFence(fDevice, fence, nullptr));
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SkDEBUGCODE(--fUnfinishedSyncs;)
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}
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private:
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sk_sp<const GrVkInterface> fVk;
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VkDevice fDevice;
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VkQueue fQueue;
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VkCommandPool fCommandPool;
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VkCommandBuffer fCommandBuffer;
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SkDEBUGCODE(mutable int fUnfinishedSyncs;)
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typedef sk_gpu_test::FenceSync INHERITED;
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};
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GR_STATIC_ASSERT(sizeof(VkFence) <= sizeof(sk_gpu_test::PlatformFence));
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// TODO: Implement swap buffers and finish
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class VkTestContextImpl : public sk_gpu_test::VkTestContext {
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public:
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static VkTestContext* Create(VkTestContext* sharedContext) {
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GrVkBackendContext backendContext;
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bool ownsContext = true;
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if (sharedContext) {
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backendContext = sharedContext->getVkBackendContext();
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// We always delete the parent context last so make sure the child does not think they
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// own the vulkan context.
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ownsContext = false;
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} else {
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PFN_vkGetInstanceProcAddr instProc;
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PFN_vkGetDeviceProcAddr devProc;
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if (!sk_gpu_test::LoadVkLibraryAndGetProcAddrFuncs(&instProc, &devProc)) {
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return nullptr;
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}
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if (!sk_gpu_test::CreateVkBackendContext(instProc, devProc, &backendContext)) {
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return nullptr;
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}
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}
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return new VkTestContextImpl(backendContext, ownsContext);
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}
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~VkTestContextImpl() override { this->teardown(); }
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void testAbandon() override {}
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// There is really nothing to here since we don't own any unqueued command buffers here.
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void submit() override {}
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void finish() override {}
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sk_sp<GrContext> makeGrContext(const GrContextOptions& options) override {
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return GrContext::MakeVulkan(fVk, options);
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}
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protected:
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void teardown() override {
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INHERITED::teardown();
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fVk.fMemoryAllocator.reset();
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if (fOwnsContext) {
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GR_VK_CALL(this->vk(), DeviceWaitIdle(fVk.fDevice));
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GR_VK_CALL(this->vk(), DestroyDevice(fVk.fDevice, nullptr));
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GR_VK_CALL(this->vk(), DestroyInstance(fVk.fInstance, nullptr));
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}
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}
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private:
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VkTestContextImpl(const GrVkBackendContext& backendContext, bool ownsContext)
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: VkTestContext(backendContext, ownsContext) {
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fFenceSync.reset(new VkFenceSync(fVk.fInterface, fVk.fDevice, fVk.fQueue,
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fVk.fGraphicsQueueIndex));
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}
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void onPlatformMakeCurrent() const override {}
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std::function<void()> onPlatformGetAutoContextRestore() const override { return nullptr; }
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void onPlatformSwapBuffers() const override {}
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typedef sk_gpu_test::VkTestContext INHERITED;
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};
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} // anonymous namespace
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namespace sk_gpu_test {
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VkTestContext* CreatePlatformVkTestContext(VkTestContext* sharedContext) {
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return VkTestContextImpl::Create(sharedContext);
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}
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} // namespace sk_gpu_test
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#endif
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