cbecb082d1
Fixes places where AA bloat was being conflated with geometric boundaries and updates GrReducedClip to work with non-integer query bounds. This allows for better clip reduction with AA shared edges. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2160093002 Review-Url: https://codereview.chromium.org/2160093002
307 lines
12 KiB
C++
307 lines
12 KiB
C++
/*
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* Copyright 2010 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrClip_DEFINED
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#define GrClip_DEFINED
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#include "GrFragmentProcessor.h"
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#include "GrTypesPriv.h"
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#include "SkClipStack.h"
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class GrDrawContext;
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/**
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* Produced by GrClip. It provides a set of modifications to the drawing state that are used to
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* create the final GrPipeline for a GrBatch.
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*/
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class GrAppliedClip : public SkNoncopyable {
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public:
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GrAppliedClip() : fHasStencilClip(false), fDeviceBounds(SkRect::MakeLargest()) {}
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GrFragmentProcessor* getClipCoverageFragmentProcessor() const {
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return fClipCoverageFP.get();
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}
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const GrScissorState& scissorState() const { return fScissorState; }
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bool hasStencilClip() const { return fHasStencilClip; }
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void makeStencil(bool hasStencil, const SkRect& deviceBounds) {
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fClipCoverageFP = nullptr;
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fScissorState.setDisabled();
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fHasStencilClip = hasStencil;
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fDeviceBounds = deviceBounds;
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}
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/**
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* The device bounds of the clip defaults to the scissor rect, but a tighter bounds (based
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* on the known effect of the stencil values) can be provided.
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*/
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void makeScissoredStencil(const SkIRect& scissor, const SkRect* deviceBounds = nullptr) {
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fClipCoverageFP = nullptr;
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fScissorState.set(scissor);
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fHasStencilClip = true;
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if (deviceBounds) {
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fDeviceBounds = *deviceBounds;
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SkASSERT(scissor.contains(*deviceBounds))
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} else {
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fDeviceBounds = SkRect::Make(scissor);
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}
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}
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void makeFPBased(sk_sp<GrFragmentProcessor> fp, const SkRect& deviceBounds) {
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fClipCoverageFP = fp;
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fScissorState.setDisabled();
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fHasStencilClip = false;
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fDeviceBounds = deviceBounds;
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}
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void makeScissored(SkIRect& scissor) {
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fClipCoverageFP.reset();
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fScissorState.set(scissor);
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fHasStencilClip = false;
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fDeviceBounds = SkRect::Make(scissor);
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}
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/**
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* The device bounds of the clip defaults to the scissor rect, but a tighter bounds (based
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* on the known effect of the fragment processor) can be provided.
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*/
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void makeScissoredFPBased(sk_sp<GrFragmentProcessor> fp, const SkIRect& scissor,
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const SkRect* deviceBounds = nullptr) {
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fClipCoverageFP = fp;
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fScissorState.set(scissor);
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fHasStencilClip = false;
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if (deviceBounds) {
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fDeviceBounds = *deviceBounds;
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SkASSERT(scissor.contains(*deviceBounds))
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} else {
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fDeviceBounds = SkRect::Make(scissor);
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}
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}
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/**
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* Returns the device bounds of the applied clip. Ideally this considers the combined effect of
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* all clipping techniques in play (scissor, stencil, and/or coverage fp).
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*/
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const SkRect& deviceBounds() const { return fDeviceBounds; }
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private:
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sk_sp<GrFragmentProcessor> fClipCoverageFP;
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GrScissorState fScissorState;
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bool fHasStencilClip;
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SkRect fDeviceBounds;
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typedef SkNoncopyable INHERITED;
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};
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/**
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* GrClip is an abstract base class for applying a clip. It constructs a clip mask if necessary, and
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* fills out a GrAppliedClip instructing the caller on how to set up the draw state.
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*/
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class GrClip {
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public:
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virtual bool quickContains(const SkRect&) const = 0;
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virtual void getConservativeBounds(int width, int height, SkIRect* devResult,
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bool* isIntersectionOfRects = nullptr) const = 0;
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virtual bool apply(GrContext*,
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GrDrawContext*,
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const SkRect* devBounds,
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bool useHWAA,
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bool hasUserStencilSettings,
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GrAppliedClip* out) const = 0;
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virtual ~GrClip() {}
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/**
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* This is the maximum distance that a draw may extend beyond a clip's boundary and still count
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* count as "on the other side". We leave some slack because floating point rounding error is
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* likely to blame. The rationale for 1e-3 is that in the coverage case (and barring unexpected
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* rounding), as long as coverage stays within 0.5 * 1/256 of its intended value it shouldn't
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* have any effect on the final pixel values.
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*/
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constexpr static SkScalar kBoundsTolerance = 1e-3f;
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/**
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* Returns true if the given query bounds count as entirely inside the clip.
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*
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* @param innerClipBounds device-space rect contained by the clip (SkRect or SkIRect).
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* @param queryBounds device-space bounds of the query region.
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*/
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template<typename TRect> constexpr static bool IsInsideClip(const TRect& innerClipBounds,
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const SkRect& queryBounds) {
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return innerClipBounds.fRight - innerClipBounds.fLeft >= kBoundsTolerance &&
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innerClipBounds.fBottom - innerClipBounds.fTop >= kBoundsTolerance &&
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innerClipBounds.fLeft <= queryBounds.fLeft + kBoundsTolerance &&
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innerClipBounds.fTop <= queryBounds.fTop + kBoundsTolerance &&
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innerClipBounds.fRight >= queryBounds.fRight - kBoundsTolerance &&
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innerClipBounds.fBottom >= queryBounds.fBottom - kBoundsTolerance;
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}
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/**
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* Returns true if the given query bounds count as entirely outside the clip.
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*
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* @param outerClipBounds device-space rect that contains the clip (SkRect or SkIRect).
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* @param queryBounds device-space bounds of the query region.
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*/
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template<typename TRect> constexpr static bool IsOutsideClip(const TRect& outerClipBounds,
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const SkRect& queryBounds) {
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return outerClipBounds.fRight - outerClipBounds.fLeft < kBoundsTolerance ||
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outerClipBounds.fBottom - outerClipBounds.fTop < kBoundsTolerance ||
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outerClipBounds.fLeft > queryBounds.fRight - kBoundsTolerance ||
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outerClipBounds.fTop > queryBounds.fBottom - kBoundsTolerance ||
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outerClipBounds.fRight < queryBounds.fLeft + kBoundsTolerance ||
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outerClipBounds.fBottom < queryBounds.fTop + kBoundsTolerance;
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}
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/**
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* Returns the minimal integer rect that counts as containing a given set of bounds.
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*/
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static SkIRect GetPixelIBounds(const SkRect& bounds) {
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return SkIRect::MakeLTRB(SkScalarFloorToInt(bounds.fLeft + kBoundsTolerance),
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SkScalarFloorToInt(bounds.fTop + kBoundsTolerance),
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SkScalarCeilToInt(bounds.fRight - kBoundsTolerance),
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SkScalarCeilToInt(bounds.fBottom - kBoundsTolerance));
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}
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/**
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* Returns the minimal pixel-aligned rect that counts as containing a given set of bounds.
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*/
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static SkRect GetPixelBounds(const SkRect& bounds) {
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return SkRect::MakeLTRB(SkScalarFloorToScalar(bounds.fLeft + kBoundsTolerance),
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SkScalarFloorToScalar(bounds.fTop + kBoundsTolerance),
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SkScalarCeilToScalar(bounds.fRight - kBoundsTolerance),
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SkScalarCeilToScalar(bounds.fBottom - kBoundsTolerance));
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}
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/**
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* Returns true if the given rect counts as aligned with pixel boundaries.
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*/
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static bool IsPixelAligned(const SkRect& rect) {
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return SkScalarAbs(SkScalarRoundToScalar(rect.fLeft) - rect.fLeft) <= kBoundsTolerance &&
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SkScalarAbs(SkScalarRoundToScalar(rect.fTop) - rect.fTop) <= kBoundsTolerance &&
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SkScalarAbs(SkScalarRoundToScalar(rect.fRight) - rect.fRight) <= kBoundsTolerance &&
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SkScalarAbs(SkScalarRoundToScalar(rect.fBottom) - rect.fBottom) <= kBoundsTolerance;
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}
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};
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/**
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* Specialized implementation for no clip.
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*/
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class GrNoClip final : public GrClip {
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private:
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bool quickContains(const SkRect&) const final { return true; }
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void getConservativeBounds(int width, int height, SkIRect* devResult,
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bool* isIntersectionOfRects) const final;
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bool apply(GrContext*,
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GrDrawContext*,
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const SkRect* /* devBounds */,
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bool /* useHWAA */,
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bool /* hasUserStencilSettings */,
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GrAppliedClip* /* out */) const final { return true; }
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};
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/**
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* GrFixedClip is a clip that can be represented by fixed-function hardware. It never modifies the
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* stencil buffer itself, but can be configured to use whatever clip is already there.
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*/
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class GrFixedClip final : public GrClip {
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public:
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GrFixedClip() : fDeviceBounds(SkRect::MakeLargest()), fHasStencilClip(false) {}
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GrFixedClip(const SkIRect& scissorRect)
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: fScissorState(scissorRect)
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, fDeviceBounds(SkRect::Make(scissorRect))
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, fHasStencilClip(false) {}
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void reset() {
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fScissorState.setDisabled();
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fDeviceBounds.setLargest();
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fHasStencilClip = false;
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}
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void reset(const SkIRect& scissorRect) {
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fScissorState.set(scissorRect);
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fDeviceBounds = SkRect::Make(scissorRect);
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fHasStencilClip = false;
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}
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/**
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* Enables stenciling. The stencil bounds is the device space bounds where the stencil test
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* may pass.
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*/
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void enableStencilClip(const SkRect& stencilBounds) {
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fHasStencilClip = true;
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fDeviceBounds = stencilBounds;
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if (fScissorState.enabled()) {
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const SkIRect& s = fScissorState.rect();
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fDeviceBounds.fLeft = SkTMax(fDeviceBounds.fLeft, SkIntToScalar(s.fLeft));
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fDeviceBounds.fTop = SkTMax(fDeviceBounds.fTop, SkIntToScalar(s.fTop));
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fDeviceBounds.fRight = SkTMin(fDeviceBounds.fRight, SkIntToScalar(s.fRight));
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fDeviceBounds.fBottom = SkTMin(fDeviceBounds.fBottom, SkIntToScalar(s.fBottom));
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}
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}
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void disableStencilClip() {
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fHasStencilClip = false;
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if (fScissorState.enabled()) {
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fDeviceBounds = SkRect::Make(fScissorState.rect());
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} else {
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fDeviceBounds.setLargest();
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}
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}
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const GrScissorState& scissorState() const { return fScissorState; }
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bool hasStencilClip() const { return fHasStencilClip; }
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bool quickContains(const SkRect&) const final;
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void getConservativeBounds(int width, int height, SkIRect* devResult,
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bool* isIntersectionOfRects) const final;
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private:
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bool apply(GrContext*,
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GrDrawContext*,
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const SkRect* devBounds,
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bool useHWAA,
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bool hasUserStencilSettings,
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GrAppliedClip* out) const final;
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GrScissorState fScissorState;
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SkRect fDeviceBounds;
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bool fHasStencilClip;
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};
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/**
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* GrClipStackClip can apply a generic SkClipStack to the draw state. It may generate clip masks or
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* write to the stencil buffer during apply().
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*/
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class GrClipStackClip final : public GrClip {
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public:
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GrClipStackClip(const SkClipStack* stack = nullptr, const SkIPoint* origin = nullptr) {
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this->reset(stack, origin);
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}
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void reset(const SkClipStack* stack = nullptr, const SkIPoint* origin = nullptr) {
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fOrigin = origin ? *origin : SkIPoint::Make(0, 0);
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fStack.reset(SkSafeRef(stack));
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}
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const SkIPoint& origin() const { return fOrigin; }
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const SkClipStack* clipStack() const { return fStack; }
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bool quickContains(const SkRect&) const final;
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void getConservativeBounds(int width, int height, SkIRect* devResult,
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bool* isIntersectionOfRects) const final;
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bool apply(GrContext*,
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GrDrawContext*,
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const SkRect* devBounds,
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bool useHWAA,
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bool hasUserStencilSettings,
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GrAppliedClip* out) const final;
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private:
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SkIPoint fOrigin;
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SkAutoTUnref<const SkClipStack> fStack;
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};
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#endif
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