skia2/include/gpu/GrClip.h
csmartdalton cbecb082d1 Allow GrReducedClip to take non-integer query bounds
Fixes places where AA bloat was being conflated with geometric
boundaries and updates GrReducedClip to work with non-integer query
bounds. This allows for better clip reduction with AA shared edges.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2160093002

Review-Url: https://codereview.chromium.org/2160093002
2016-07-22 08:59:08 -07:00

307 lines
12 KiB
C++

/*
* Copyright 2010 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrClip_DEFINED
#define GrClip_DEFINED
#include "GrFragmentProcessor.h"
#include "GrTypesPriv.h"
#include "SkClipStack.h"
class GrDrawContext;
/**
* Produced by GrClip. It provides a set of modifications to the drawing state that are used to
* create the final GrPipeline for a GrBatch.
*/
class GrAppliedClip : public SkNoncopyable {
public:
GrAppliedClip() : fHasStencilClip(false), fDeviceBounds(SkRect::MakeLargest()) {}
GrFragmentProcessor* getClipCoverageFragmentProcessor() const {
return fClipCoverageFP.get();
}
const GrScissorState& scissorState() const { return fScissorState; }
bool hasStencilClip() const { return fHasStencilClip; }
void makeStencil(bool hasStencil, const SkRect& deviceBounds) {
fClipCoverageFP = nullptr;
fScissorState.setDisabled();
fHasStencilClip = hasStencil;
fDeviceBounds = deviceBounds;
}
/**
* The device bounds of the clip defaults to the scissor rect, but a tighter bounds (based
* on the known effect of the stencil values) can be provided.
*/
void makeScissoredStencil(const SkIRect& scissor, const SkRect* deviceBounds = nullptr) {
fClipCoverageFP = nullptr;
fScissorState.set(scissor);
fHasStencilClip = true;
if (deviceBounds) {
fDeviceBounds = *deviceBounds;
SkASSERT(scissor.contains(*deviceBounds))
} else {
fDeviceBounds = SkRect::Make(scissor);
}
}
void makeFPBased(sk_sp<GrFragmentProcessor> fp, const SkRect& deviceBounds) {
fClipCoverageFP = fp;
fScissorState.setDisabled();
fHasStencilClip = false;
fDeviceBounds = deviceBounds;
}
void makeScissored(SkIRect& scissor) {
fClipCoverageFP.reset();
fScissorState.set(scissor);
fHasStencilClip = false;
fDeviceBounds = SkRect::Make(scissor);
}
/**
* The device bounds of the clip defaults to the scissor rect, but a tighter bounds (based
* on the known effect of the fragment processor) can be provided.
*/
void makeScissoredFPBased(sk_sp<GrFragmentProcessor> fp, const SkIRect& scissor,
const SkRect* deviceBounds = nullptr) {
fClipCoverageFP = fp;
fScissorState.set(scissor);
fHasStencilClip = false;
if (deviceBounds) {
fDeviceBounds = *deviceBounds;
SkASSERT(scissor.contains(*deviceBounds))
} else {
fDeviceBounds = SkRect::Make(scissor);
}
}
/**
* Returns the device bounds of the applied clip. Ideally this considers the combined effect of
* all clipping techniques in play (scissor, stencil, and/or coverage fp).
*/
const SkRect& deviceBounds() const { return fDeviceBounds; }
private:
sk_sp<GrFragmentProcessor> fClipCoverageFP;
GrScissorState fScissorState;
bool fHasStencilClip;
SkRect fDeviceBounds;
typedef SkNoncopyable INHERITED;
};
/**
* GrClip is an abstract base class for applying a clip. It constructs a clip mask if necessary, and
* fills out a GrAppliedClip instructing the caller on how to set up the draw state.
*/
class GrClip {
public:
virtual bool quickContains(const SkRect&) const = 0;
virtual void getConservativeBounds(int width, int height, SkIRect* devResult,
bool* isIntersectionOfRects = nullptr) const = 0;
virtual bool apply(GrContext*,
GrDrawContext*,
const SkRect* devBounds,
bool useHWAA,
bool hasUserStencilSettings,
GrAppliedClip* out) const = 0;
virtual ~GrClip() {}
/**
* This is the maximum distance that a draw may extend beyond a clip's boundary and still count
* count as "on the other side". We leave some slack because floating point rounding error is
* likely to blame. The rationale for 1e-3 is that in the coverage case (and barring unexpected
* rounding), as long as coverage stays within 0.5 * 1/256 of its intended value it shouldn't
* have any effect on the final pixel values.
*/
constexpr static SkScalar kBoundsTolerance = 1e-3f;
/**
* Returns true if the given query bounds count as entirely inside the clip.
*
* @param innerClipBounds device-space rect contained by the clip (SkRect or SkIRect).
* @param queryBounds device-space bounds of the query region.
*/
template<typename TRect> constexpr static bool IsInsideClip(const TRect& innerClipBounds,
const SkRect& queryBounds) {
return innerClipBounds.fRight - innerClipBounds.fLeft >= kBoundsTolerance &&
innerClipBounds.fBottom - innerClipBounds.fTop >= kBoundsTolerance &&
innerClipBounds.fLeft <= queryBounds.fLeft + kBoundsTolerance &&
innerClipBounds.fTop <= queryBounds.fTop + kBoundsTolerance &&
innerClipBounds.fRight >= queryBounds.fRight - kBoundsTolerance &&
innerClipBounds.fBottom >= queryBounds.fBottom - kBoundsTolerance;
}
/**
* Returns true if the given query bounds count as entirely outside the clip.
*
* @param outerClipBounds device-space rect that contains the clip (SkRect or SkIRect).
* @param queryBounds device-space bounds of the query region.
*/
template<typename TRect> constexpr static bool IsOutsideClip(const TRect& outerClipBounds,
const SkRect& queryBounds) {
return outerClipBounds.fRight - outerClipBounds.fLeft < kBoundsTolerance ||
outerClipBounds.fBottom - outerClipBounds.fTop < kBoundsTolerance ||
outerClipBounds.fLeft > queryBounds.fRight - kBoundsTolerance ||
outerClipBounds.fTop > queryBounds.fBottom - kBoundsTolerance ||
outerClipBounds.fRight < queryBounds.fLeft + kBoundsTolerance ||
outerClipBounds.fBottom < queryBounds.fTop + kBoundsTolerance;
}
/**
* Returns the minimal integer rect that counts as containing a given set of bounds.
*/
static SkIRect GetPixelIBounds(const SkRect& bounds) {
return SkIRect::MakeLTRB(SkScalarFloorToInt(bounds.fLeft + kBoundsTolerance),
SkScalarFloorToInt(bounds.fTop + kBoundsTolerance),
SkScalarCeilToInt(bounds.fRight - kBoundsTolerance),
SkScalarCeilToInt(bounds.fBottom - kBoundsTolerance));
}
/**
* Returns the minimal pixel-aligned rect that counts as containing a given set of bounds.
*/
static SkRect GetPixelBounds(const SkRect& bounds) {
return SkRect::MakeLTRB(SkScalarFloorToScalar(bounds.fLeft + kBoundsTolerance),
SkScalarFloorToScalar(bounds.fTop + kBoundsTolerance),
SkScalarCeilToScalar(bounds.fRight - kBoundsTolerance),
SkScalarCeilToScalar(bounds.fBottom - kBoundsTolerance));
}
/**
* Returns true if the given rect counts as aligned with pixel boundaries.
*/
static bool IsPixelAligned(const SkRect& rect) {
return SkScalarAbs(SkScalarRoundToScalar(rect.fLeft) - rect.fLeft) <= kBoundsTolerance &&
SkScalarAbs(SkScalarRoundToScalar(rect.fTop) - rect.fTop) <= kBoundsTolerance &&
SkScalarAbs(SkScalarRoundToScalar(rect.fRight) - rect.fRight) <= kBoundsTolerance &&
SkScalarAbs(SkScalarRoundToScalar(rect.fBottom) - rect.fBottom) <= kBoundsTolerance;
}
};
/**
* Specialized implementation for no clip.
*/
class GrNoClip final : public GrClip {
private:
bool quickContains(const SkRect&) const final { return true; }
void getConservativeBounds(int width, int height, SkIRect* devResult,
bool* isIntersectionOfRects) const final;
bool apply(GrContext*,
GrDrawContext*,
const SkRect* /* devBounds */,
bool /* useHWAA */,
bool /* hasUserStencilSettings */,
GrAppliedClip* /* out */) const final { return true; }
};
/**
* GrFixedClip is a clip that can be represented by fixed-function hardware. It never modifies the
* stencil buffer itself, but can be configured to use whatever clip is already there.
*/
class GrFixedClip final : public GrClip {
public:
GrFixedClip() : fDeviceBounds(SkRect::MakeLargest()), fHasStencilClip(false) {}
GrFixedClip(const SkIRect& scissorRect)
: fScissorState(scissorRect)
, fDeviceBounds(SkRect::Make(scissorRect))
, fHasStencilClip(false) {}
void reset() {
fScissorState.setDisabled();
fDeviceBounds.setLargest();
fHasStencilClip = false;
}
void reset(const SkIRect& scissorRect) {
fScissorState.set(scissorRect);
fDeviceBounds = SkRect::Make(scissorRect);
fHasStencilClip = false;
}
/**
* Enables stenciling. The stencil bounds is the device space bounds where the stencil test
* may pass.
*/
void enableStencilClip(const SkRect& stencilBounds) {
fHasStencilClip = true;
fDeviceBounds = stencilBounds;
if (fScissorState.enabled()) {
const SkIRect& s = fScissorState.rect();
fDeviceBounds.fLeft = SkTMax(fDeviceBounds.fLeft, SkIntToScalar(s.fLeft));
fDeviceBounds.fTop = SkTMax(fDeviceBounds.fTop, SkIntToScalar(s.fTop));
fDeviceBounds.fRight = SkTMin(fDeviceBounds.fRight, SkIntToScalar(s.fRight));
fDeviceBounds.fBottom = SkTMin(fDeviceBounds.fBottom, SkIntToScalar(s.fBottom));
}
}
void disableStencilClip() {
fHasStencilClip = false;
if (fScissorState.enabled()) {
fDeviceBounds = SkRect::Make(fScissorState.rect());
} else {
fDeviceBounds.setLargest();
}
}
const GrScissorState& scissorState() const { return fScissorState; }
bool hasStencilClip() const { return fHasStencilClip; }
bool quickContains(const SkRect&) const final;
void getConservativeBounds(int width, int height, SkIRect* devResult,
bool* isIntersectionOfRects) const final;
private:
bool apply(GrContext*,
GrDrawContext*,
const SkRect* devBounds,
bool useHWAA,
bool hasUserStencilSettings,
GrAppliedClip* out) const final;
GrScissorState fScissorState;
SkRect fDeviceBounds;
bool fHasStencilClip;
};
/**
* GrClipStackClip can apply a generic SkClipStack to the draw state. It may generate clip masks or
* write to the stencil buffer during apply().
*/
class GrClipStackClip final : public GrClip {
public:
GrClipStackClip(const SkClipStack* stack = nullptr, const SkIPoint* origin = nullptr) {
this->reset(stack, origin);
}
void reset(const SkClipStack* stack = nullptr, const SkIPoint* origin = nullptr) {
fOrigin = origin ? *origin : SkIPoint::Make(0, 0);
fStack.reset(SkSafeRef(stack));
}
const SkIPoint& origin() const { return fOrigin; }
const SkClipStack* clipStack() const { return fStack; }
bool quickContains(const SkRect&) const final;
void getConservativeBounds(int width, int height, SkIRect* devResult,
bool* isIntersectionOfRects) const final;
bool apply(GrContext*,
GrDrawContext*,
const SkRect* devBounds,
bool useHWAA,
bool hasUserStencilSettings,
GrAppliedClip* out) const final;
private:
SkIPoint fOrigin;
SkAutoTUnref<const SkClipStack> fStack;
};
#endif