06ca8ec87c
Convert use of GrFragmentProcessor, GrGeometryProcessor, and GrXPFactory to sk_sp. This clarifies ownership and should reduce reference count churn by moving ownership. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041113004 Review-Url: https://codereview.chromium.org/2041113004
156 lines
5.0 KiB
C++
156 lines
5.0 KiB
C++
/*
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* Copyright 2010 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrClip_DEFINED
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#define GrClip_DEFINED
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#include "GrFragmentProcessor.h"
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#include "GrTypesPriv.h"
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#include "SkClipStack.h"
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class GrDrawContext;
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class GrPipelineBuilder;
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/**
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* Produced by GrClip. It provides a set of modifications to the drawing state that are used to
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* create the final GrPipeline for a GrBatch.
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*/
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class GrAppliedClip : public SkNoncopyable {
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public:
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GrAppliedClip() : fHasStencilClip(false) {}
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GrFragmentProcessor* getClipCoverageFragmentProcessor() const {
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return fClipCoverageFP.get();
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}
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const GrScissorState& scissorState() const { return fScissorState; }
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bool hasStencilClip() const { return fHasStencilClip; }
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void makeStencil(bool hasStencil) {
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fClipCoverageFP = nullptr;
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fScissorState.setDisabled();
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fHasStencilClip = hasStencil;
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}
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void makeScissoredStencil(bool hasStencil, const SkIRect& scissor) {
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fClipCoverageFP = nullptr;
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fScissorState.set(scissor);
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fHasStencilClip = hasStencil;
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}
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void makeFPBased(sk_sp<GrFragmentProcessor> fp) {
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fClipCoverageFP = fp;
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fScissorState.setDisabled();
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fHasStencilClip = false;
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}
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void makeScissoredFPBased(sk_sp<GrFragmentProcessor> fp, SkIRect& scissor) {
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fClipCoverageFP = fp;
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fScissorState.set(scissor);
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fHasStencilClip = false;
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}
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private:
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sk_sp<GrFragmentProcessor> fClipCoverageFP;
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GrScissorState fScissorState;
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bool fHasStencilClip;
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typedef SkNoncopyable INHERITED;
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};
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/**
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* GrClip is an abstract base class for applying a clip. It constructs a clip mask if necessary, and
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* fills out a GrAppliedClip instructing the caller on how to set up the draw state.
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*/
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class GrClip {
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public:
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virtual bool quickContains(const SkRect&) const = 0;
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virtual void getConservativeBounds(int width, int height, SkIRect* devResult,
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bool* isIntersectionOfRects = nullptr) const = 0;
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virtual bool apply(GrContext*, const GrPipelineBuilder&, GrDrawContext*,
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const SkRect* devBounds, GrAppliedClip*) const = 0;
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virtual ~GrClip() {}
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};
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/**
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* Specialized implementation for no clip.
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*/
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class GrNoClip final : public GrClip {
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private:
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bool quickContains(const SkRect&) const final { return true; }
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void getConservativeBounds(int width, int height, SkIRect* devResult,
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bool* isIntersectionOfRects) const final;
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bool apply(GrContext*, const GrPipelineBuilder&, GrDrawContext*,
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const SkRect*, GrAppliedClip*) const final { return true; }
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};
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/**
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* GrFixedClip is a clip that can be represented by fixed-function hardware. It never modifies the
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* stencil buffer itself, but can be configured to use whatever clip is already there.
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*/
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class GrFixedClip final : public GrClip {
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public:
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GrFixedClip() : fHasStencilClip(false) {}
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GrFixedClip(const SkIRect& scissorRect) : fScissorState(scissorRect), fHasStencilClip(false) {}
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void reset() {
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fScissorState.setDisabled();
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fHasStencilClip = false;
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}
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void reset(const SkIRect& scissorRect) {
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fScissorState.set(scissorRect);
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fHasStencilClip = false;
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}
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void enableStencilClip(bool enable) { fHasStencilClip = enable; }
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const GrScissorState& scissorState() const { return fScissorState; }
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bool hasStencilClip() const { return fHasStencilClip; }
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bool quickContains(const SkRect&) const final;
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void getConservativeBounds(int width, int height, SkIRect* devResult,
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bool* isIntersectionOfRects) const final;
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private:
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bool apply(GrContext*, const GrPipelineBuilder&, GrDrawContext*,
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const SkRect* devBounds, GrAppliedClip* out) const final;
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GrScissorState fScissorState;
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bool fHasStencilClip;
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};
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/**
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* GrClipStackClip can apply a generic SkClipStack to the draw state. It may generate clip masks or
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* write to the stencil buffer during apply().
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*/
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class GrClipStackClip final : public GrClip {
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public:
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GrClipStackClip(const SkClipStack* stack = nullptr, const SkIPoint* origin = nullptr) {
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this->reset(stack, origin);
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}
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void reset(const SkClipStack* stack = nullptr, const SkIPoint* origin = nullptr) {
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fOrigin = origin ? *origin : SkIPoint::Make(0, 0);
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fStack.reset(SkSafeRef(stack));
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}
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const SkIPoint& origin() const { return fOrigin; }
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const SkClipStack* clipStack() const { return fStack; }
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bool quickContains(const SkRect&) const final;
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void getConservativeBounds(int width, int height, SkIRect* devResult,
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bool* isIntersectionOfRects) const final;
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bool apply(GrContext*, const GrPipelineBuilder&, GrDrawContext*,
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const SkRect* devBounds, GrAppliedClip*) const final;
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private:
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SkIPoint fOrigin;
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SkAutoTUnref<const SkClipStack> fStack;
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};
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#endif
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