1b89eb742a
Adds base class GrD3DAlloc and GrD3DMemoryAllocator, and a reference to a GrD3DMemoryAllocator in GrBackendContext and a reference to a GrD3DAlloc in GrD3DTextureResourceInfo. Internally, we override this base class to define the AMD memory allocator. Change-Id: I033924b0247ea330969b1398f25985e7a84aec11 Bug: skia:9935 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317243 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> |
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.. | ||
angle2 | ||
cpu-features | ||
d3d12allocator | ||
dng_sdk | ||
etc1 | ||
expat | ||
freetype2 | ||
glslang | ||
harfbuzz | ||
icu | ||
imgui | ||
libjpeg-turbo | ||
libmicrohttpd | ||
libpng | ||
libsdl | ||
libwebp | ||
lua | ||
native_app_glue | ||
oboe | ||
opencl | ||
piex | ||
sfntly | ||
shaderc | ||
skcms | ||
spirv-cross | ||
spirv-headers | ||
spirv-tools | ||
vulkanmemoryallocator | ||
wuffs | ||
zlib | ||
BUILD.gn | ||
README | ||
third_party.gni |
The third_party directory contains a set of dependencies from outside sources that are needed to build various components and tools within Skia. Some of these dependencies reside within the Skia repo, while others are pulled from other repositories and placed in the third_party/externals directory during build. These external dependencies are defined in a DEPS file. Products in third_party are subject to their own respective license terms. The license for each project should be included in the source itself via a license header or file. If the source itself does not include a license header or file, create a README that refers to reliable documentation of the project's license terms on the web.