skia2/gyp/gpu.gypi
jvanverth 5a105ff053 Use uint16s for texture coordinates when rendering text.
Allows us to push more vertices into a given vertex buffer, with
a slight performance improvement.

Committed: https://skia.googlesource.com/skia/+/059034d252007d0dd86fff5ffdbb53cbcb10d34b

Review URL: https://codereview.chromium.org/917373002
2015-02-18 11:36:35 -08:00

390 lines
19 KiB
Python

# Include this gypi to include all 'gpu' files
# The parent gyp/gypi file must define
# 'skia_src_path' e.g. skia/trunk/src
# 'skia_include_path' e.g. skia/trunk/include
#
# The skia build defines these in common_variables.gypi
#
{
'variables': {
'skgpu_sources': [
'<(skia_include_path)/gpu/GrClipData.h',
'<(skia_include_path)/gpu/GrColor.h',
'<(skia_include_path)/gpu/GrConfig.h',
'<(skia_include_path)/gpu/GrContext.h',
'<(skia_include_path)/gpu/GrCoordTransform.h',
'<(skia_include_path)/gpu/GrFragmentProcessor.h',
'<(skia_include_path)/gpu/GrFragmentStage.h',
'<(skia_include_path)/gpu/GrGpuResource.h',
'<(skia_include_path)/gpu/GrInvariantOutput.h',
'<(skia_include_path)/gpu/GrPaint.h',
'<(skia_include_path)/gpu/GrPathRendererChain.h',
'<(skia_include_path)/gpu/GrProcessor.h',
'<(skia_include_path)/gpu/GrProcessorUnitTest.h',
'<(skia_include_path)/gpu/GrProgramElement.h',
'<(skia_include_path)/gpu/GrGpuResourceRef.h',
'<(skia_include_path)/gpu/GrRect.h',
'<(skia_include_path)/gpu/GrRenderTarget.h',
'<(skia_include_path)/gpu/GrResourceKey.h',
'<(skia_include_path)/gpu/GrSurface.h',
'<(skia_include_path)/gpu/GrShaderVar.h',
'<(skia_include_path)/gpu/GrTexture.h',
'<(skia_include_path)/gpu/GrTextureAccess.h',
'<(skia_include_path)/gpu/GrTypes.h',
'<(skia_include_path)/gpu/GrUserConfig.h',
'<(skia_include_path)/gpu/GrXferProcessor.h',
'<(skia_include_path)/gpu/effects/GrCoverageSetOpXP.h',
'<(skia_include_path)/gpu/effects/GrCustomXfermode.h',
'<(skia_include_path)/gpu/effects/GrPorterDuffXferProcessor.h',
'<(skia_include_path)/gpu/gl/GrGLConfig.h',
'<(skia_include_path)/gpu/gl/GrGLExtensions.h',
'<(skia_include_path)/gpu/gl/GrGLFunctions.h',
'<(skia_include_path)/gpu/gl/GrGLInterface.h',
'<(skia_include_path)/gpu/gl/GrGLSLPrettyPrint.h',
'<(skia_src_path)/gpu/GrAAHairLinePathRenderer.cpp',
'<(skia_src_path)/gpu/GrAAHairLinePathRenderer.h',
'<(skia_src_path)/gpu/GrAAConvexPathRenderer.cpp',
'<(skia_src_path)/gpu/GrAAConvexPathRenderer.h',
'<(skia_src_path)/gpu/GrAADistanceFieldPathRenderer.cpp',
'<(skia_src_path)/gpu/GrAADistanceFieldPathRenderer.h',
'<(skia_src_path)/gpu/GrAARectRenderer.cpp',
'<(skia_src_path)/gpu/GrAARectRenderer.h',
'<(skia_src_path)/gpu/GrAddPathRenderers_default.cpp',
'<(skia_src_path)/gpu/GrAllocator.h',
'<(skia_src_path)/gpu/GrAtlas.cpp',
'<(skia_src_path)/gpu/GrAtlas.h',
'<(skia_src_path)/gpu/GrBatch.cpp',
'<(skia_src_path)/gpu/GrBatch.h',
'<(skia_src_path)/gpu/GrBatchTarget.cpp',
'<(skia_src_path)/gpu/GrBatchTarget.h',
'<(skia_src_path)/gpu/GrBitmapTextContext.cpp',
'<(skia_src_path)/gpu/GrBitmapTextContext.h',
'<(skia_src_path)/gpu/GrBlend.cpp',
'<(skia_src_path)/gpu/GrBlend.h',
'<(skia_src_path)/gpu/GrBufferAllocPool.cpp',
'<(skia_src_path)/gpu/GrBufferAllocPool.h',
'<(skia_src_path)/gpu/GrClipData.cpp',
'<(skia_src_path)/gpu/GrClipMaskCache.h',
'<(skia_src_path)/gpu/GrClipMaskCache.cpp',
'<(skia_src_path)/gpu/GrClipMaskManager.h',
'<(skia_src_path)/gpu/GrClipMaskManager.cpp',
'<(skia_src_path)/gpu/GrContext.cpp',
'<(skia_src_path)/gpu/GrCoordTransform.cpp',
'<(skia_src_path)/gpu/GrDefaultGeoProcFactory.cpp',
'<(skia_src_path)/gpu/GrDefaultGeoProcFactory.h',
'<(skia_src_path)/gpu/GrDefaultPathRenderer.cpp',
'<(skia_src_path)/gpu/GrDefaultPathRenderer.h',
'<(skia_src_path)/gpu/GrDistanceFieldTextContext.h',
'<(skia_src_path)/gpu/GrDistanceFieldTextContext.cpp',
'<(skia_src_path)/gpu/GrDrawTarget.cpp',
'<(skia_src_path)/gpu/GrDrawTarget.h',
'<(skia_src_path)/gpu/GrDrawTargetCaps.h',
'<(skia_src_path)/gpu/GrFlushToGpuDrawTarget.cpp',
'<(skia_src_path)/gpu/GrFlushToGpuDrawTarget.h',
'<(skia_src_path)/gpu/GrFontAtlasSizes.h',
'<(skia_src_path)/gpu/GrFontScaler.cpp',
'<(skia_src_path)/gpu/GrFontScaler.h',
'<(skia_src_path)/gpu/GrGeometryBuffer.h',
'<(skia_src_path)/gpu/GrGeometryProcessor.h',
'<(skia_src_path)/gpu/GrGeometryProcessor.cpp',
'<(skia_src_path)/gpu/GrGlyph.h',
'<(skia_src_path)/gpu/GrGpu.cpp',
'<(skia_src_path)/gpu/GrGpu.h',
'<(skia_src_path)/gpu/GrGpuResourceCacheAccess.h',
'<(skia_src_path)/gpu/GrGpuResourcePriv.h',
'<(skia_src_path)/gpu/GrGpuResource.cpp',
'<(skia_src_path)/gpu/GrGpuFactory.cpp',
'<(skia_src_path)/gpu/GrIndexBuffer.h',
'<(skia_src_path)/gpu/GrInvariantOutput.cpp',
'<(skia_src_path)/gpu/GrInOrderDrawBuffer.cpp',
'<(skia_src_path)/gpu/GrInOrderDrawBuffer.h',
'<(skia_src_path)/gpu/GrLayerCache.cpp',
'<(skia_src_path)/gpu/GrLayerCache.h',
'<(skia_src_path)/gpu/GrLayerHoister.cpp',
'<(skia_src_path)/gpu/GrLayerHoister.h',
'<(skia_src_path)/gpu/GrMemoryPool.cpp',
'<(skia_src_path)/gpu/GrMemoryPool.h',
'<(skia_src_path)/gpu/GrMurmur3HashKey.h',
'<(skia_src_path)/gpu/GrOrderedSet.h',
'<(skia_src_path)/gpu/GrOvalRenderer.cpp',
'<(skia_src_path)/gpu/GrOvalRenderer.h',
'<(skia_src_path)/gpu/GrPaint.cpp',
'<(skia_src_path)/gpu/GrPath.cpp',
'<(skia_src_path)/gpu/GrPath.h',
'<(skia_src_path)/gpu/GrPathProcessor.cpp',
'<(skia_src_path)/gpu/GrPathProcessor.h',
'<(skia_src_path)/gpu/GrPathRange.cpp',
'<(skia_src_path)/gpu/GrPathRange.h',
'<(skia_src_path)/gpu/GrPathRendererChain.cpp',
'<(skia_src_path)/gpu/GrPathRenderer.cpp',
'<(skia_src_path)/gpu/GrPathRenderer.h',
'<(skia_src_path)/gpu/GrPathRendering.cpp',
'<(skia_src_path)/gpu/GrPathRendering.h',
'<(skia_src_path)/gpu/GrPathUtils.cpp',
'<(skia_src_path)/gpu/GrPathUtils.h',
'<(skia_src_path)/gpu/GrPendingProgramElement.h',
'<(skia_src_path)/gpu/GrPendingFragmentStage.h',
'<(skia_src_path)/gpu/GrPipeline.cpp',
'<(skia_src_path)/gpu/GrPipeline.h',
'<(skia_src_path)/gpu/GrPipelineBuilder.cpp',
'<(skia_src_path)/gpu/GrPipelineBuilder.h',
'<(skia_src_path)/gpu/GrPrimitiveProcessor.cpp',
'<(skia_src_path)/gpu/GrPrimitiveProcessor.h',
'<(skia_src_path)/gpu/GrProgramDesc.h',
'<(skia_src_path)/gpu/GrProgramElement.cpp',
'<(skia_src_path)/gpu/GrProcessor.cpp',
'<(skia_src_path)/gpu/GrProcOptInfo.cpp',
'<(skia_src_path)/gpu/GrProcOptInfo.h',
'<(skia_src_path)/gpu/GrGpuResourceRef.cpp',
'<(skia_src_path)/gpu/GrPlotMgr.h',
'<(skia_src_path)/gpu/GrRecordReplaceDraw.cpp',
'<(skia_src_path)/gpu/GrRecordReplaceDraw.h',
'<(skia_src_path)/gpu/GrRectanizer.h',
'<(skia_src_path)/gpu/GrRectanizer_pow2.cpp',
'<(skia_src_path)/gpu/GrRectanizer_pow2.h',
'<(skia_src_path)/gpu/GrRectanizer_skyline.cpp',
'<(skia_src_path)/gpu/GrRectanizer_skyline.h',
'<(skia_src_path)/gpu/GrRedBlackTree.h',
'<(skia_src_path)/gpu/GrRenderTarget.cpp',
'<(skia_src_path)/gpu/GrReducedClip.cpp',
'<(skia_src_path)/gpu/GrReducedClip.h',
'<(skia_src_path)/gpu/GrResourceCache.cpp',
'<(skia_src_path)/gpu/GrResourceCache.h',
'<(skia_src_path)/gpu/GrStencil.cpp',
'<(skia_src_path)/gpu/GrStencil.h',
'<(skia_src_path)/gpu/GrStencilAndCoverPathRenderer.cpp',
'<(skia_src_path)/gpu/GrStencilAndCoverPathRenderer.h',
'<(skia_src_path)/gpu/GrStencilAndCoverTextContext.cpp',
'<(skia_src_path)/gpu/GrStencilAndCoverTextContext.h',
'<(skia_src_path)/gpu/GrStencilBuffer.cpp',
'<(skia_src_path)/gpu/GrStencilBuffer.h',
'<(skia_src_path)/gpu/GrStrokeInfo.h',
'<(skia_src_path)/gpu/GrTBSearch.h',
'<(skia_src_path)/gpu/GrTraceMarker.cpp',
'<(skia_src_path)/gpu/GrTraceMarker.h',
'<(skia_src_path)/gpu/GrTracing.h',
'<(skia_src_path)/gpu/GrSWMaskHelper.cpp',
'<(skia_src_path)/gpu/GrSWMaskHelper.h',
'<(skia_src_path)/gpu/GrSoftwarePathRenderer.cpp',
'<(skia_src_path)/gpu/GrSoftwarePathRenderer.h',
'<(skia_src_path)/gpu/GrSurfacePriv.h',
'<(skia_src_path)/gpu/GrSurface.cpp',
'<(skia_src_path)/gpu/GrTemplates.h',
'<(skia_src_path)/gpu/GrTextContext.cpp',
'<(skia_src_path)/gpu/GrTextContext.h',
'<(skia_src_path)/gpu/GrFontCache.cpp',
'<(skia_src_path)/gpu/GrFontCache.h',
'<(skia_src_path)/gpu/GrTexture.cpp',
'<(skia_src_path)/gpu/GrTexturePriv.h',
'<(skia_src_path)/gpu/GrTextureAccess.cpp',
'<(skia_src_path)/gpu/GrTRecorder.h',
'<(skia_src_path)/gpu/GrVertexBuffer.h',
'<(skia_src_path)/gpu/GrXferProcessor.cpp',
'<(skia_src_path)/gpu/effects/Gr1DKernelEffect.h',
'<(skia_src_path)/gpu/effects/GrConfigConversionEffect.cpp',
'<(skia_src_path)/gpu/effects/GrConfigConversionEffect.h',
'<(skia_src_path)/gpu/effects/GrCoverageSetOpXP.cpp',
'<(skia_src_path)/gpu/effects/GrCustomXfermode.cpp',
'<(skia_src_path)/gpu/effects/GrCustomXfermodePriv.h',
'<(skia_src_path)/gpu/effects/GrBezierEffect.cpp',
'<(skia_src_path)/gpu/effects/GrBezierEffect.h',
'<(skia_src_path)/gpu/effects/GrConvolutionEffect.cpp',
'<(skia_src_path)/gpu/effects/GrConvolutionEffect.h',
'<(skia_src_path)/gpu/effects/GrConvexPolyEffect.cpp',
'<(skia_src_path)/gpu/effects/GrConvexPolyEffect.h',
'<(skia_src_path)/gpu/effects/GrBicubicEffect.cpp',
'<(skia_src_path)/gpu/effects/GrBicubicEffect.h',
'<(skia_src_path)/gpu/effects/GrBitmapTextGeoProc.cpp',
'<(skia_src_path)/gpu/effects/GrBitmapTextGeoProc.h',
'<(skia_src_path)/gpu/effects/GrDashingEffect.cpp',
'<(skia_src_path)/gpu/effects/GrDashingEffect.h',
'<(skia_src_path)/gpu/effects/GrDisableColorXP.cpp',
'<(skia_src_path)/gpu/effects/GrDisableColorXP.h',
'<(skia_src_path)/gpu/effects/GrDistanceFieldTextureEffect.cpp',
'<(skia_src_path)/gpu/effects/GrDistanceFieldTextureEffect.h',
'<(skia_src_path)/gpu/effects/GrDitherEffect.cpp',
'<(skia_src_path)/gpu/effects/GrDitherEffect.h',
'<(skia_src_path)/gpu/effects/GrMatrixConvolutionEffect.cpp',
'<(skia_src_path)/gpu/effects/GrMatrixConvolutionEffect.h',
'<(skia_src_path)/gpu/effects/GrOvalEffect.cpp',
'<(skia_src_path)/gpu/effects/GrOvalEffect.h',
'<(skia_src_path)/gpu/effects/GrPorterDuffXferProcessor.cpp',
'<(skia_src_path)/gpu/effects/GrRRectEffect.cpp',
'<(skia_src_path)/gpu/effects/GrRRectEffect.h',
'<(skia_src_path)/gpu/effects/GrSimpleTextureEffect.cpp',
'<(skia_src_path)/gpu/effects/GrSimpleTextureEffect.h',
'<(skia_src_path)/gpu/effects/GrSingleTextureEffect.cpp',
'<(skia_src_path)/gpu/effects/GrSingleTextureEffect.h',
'<(skia_src_path)/gpu/effects/GrTextureDomain.cpp',
'<(skia_src_path)/gpu/effects/GrTextureDomain.h',
'<(skia_src_path)/gpu/effects/GrTextureStripAtlas.cpp',
'<(skia_src_path)/gpu/effects/GrTextureStripAtlas.h',
'<(skia_src_path)/gpu/effects/GrYUVtoRGBEffect.cpp',
'<(skia_src_path)/gpu/effects/GrYUVtoRGBEffect.h',
'<(skia_src_path)/gpu/gl/GrGLAssembleInterface.cpp',
'<(skia_src_path)/gpu/gl/GrGLAssembleInterface.h',
'<(skia_src_path)/gpu/gl/GrGLBufferImpl.cpp',
'<(skia_src_path)/gpu/gl/GrGLBufferImpl.h',
'<(skia_src_path)/gpu/gl/GrGLCaps.cpp',
'<(skia_src_path)/gpu/gl/GrGLCaps.h',
'<(skia_src_path)/gpu/gl/GrGLContext.cpp',
'<(skia_src_path)/gpu/gl/GrGLContext.h',
'<(skia_src_path)/gpu/gl/GrGLCreateNativeInterface_none.cpp',
'<(skia_src_path)/gpu/gl/GrGLDefaultInterface_none.cpp',
'<(skia_src_path)/gpu/gl/GrGLDefines.h',
'<(skia_src_path)/gpu/gl/GrGLGeometryProcessor.cpp',
'<(skia_src_path)/gpu/gl/GrGLGeometryProcessor.h',
'<(skia_src_path)/gpu/gl/GrGLGpu.cpp',
'<(skia_src_path)/gpu/gl/GrGLGpu.h',
'<(skia_src_path)/gpu/gl/GrGLGpuProgramCache.cpp',
'<(skia_src_path)/gpu/gl/GrGLExtensions.cpp',
'<(skia_src_path)/gpu/gl/GrGLIndexBuffer.cpp',
'<(skia_src_path)/gpu/gl/GrGLIndexBuffer.h',
'<(skia_src_path)/gpu/gl/GrGLInterface.cpp',
'<(skia_src_path)/gpu/gl/GrGLIRect.h',
'<(skia_src_path)/gpu/gl/GrGLNameAllocator.cpp',
'<(skia_src_path)/gpu/gl/GrGLNameAllocator.h',
'<(skia_src_path)/gpu/gl/GrGLNoOpInterface.cpp',
'<(skia_src_path)/gpu/gl/GrGLNoOpInterface.h',
'<(skia_src_path)/gpu/gl/GrGLPath.cpp',
'<(skia_src_path)/gpu/gl/GrGLPath.h',
'<(skia_src_path)/gpu/gl/GrGLPathProcessor.cpp',
'<(skia_src_path)/gpu/gl/GrGLPathProcessor.h',
'<(skia_src_path)/gpu/gl/GrGLPathRange.cpp',
'<(skia_src_path)/gpu/gl/GrGLPathRange.h',
'<(skia_src_path)/gpu/gl/GrGLPathRendering.cpp',
'<(skia_src_path)/gpu/gl/GrGLPathRendering.h',
'<(skia_src_path)/gpu/gl/GrGLPrimitiveProcessor.cpp',
'<(skia_src_path)/gpu/gl/GrGLPrimitiveProcessor.h',
'<(skia_src_path)/gpu/gl/GrGLProcessor.h',
'<(skia_src_path)/gpu/gl/GrGLProgram.cpp',
'<(skia_src_path)/gpu/gl/GrGLProgram.h',
'<(skia_src_path)/gpu/gl/GrGLProgramDesc.cpp',
'<(skia_src_path)/gpu/gl/GrGLProgramDesc.h',
'<(skia_src_path)/gpu/gl/GrGLProgramDataManager.cpp',
'<(skia_src_path)/gpu/gl/GrGLProgramDataManager.h',
'<(skia_src_path)/gpu/gl/GrGLRenderTarget.cpp',
'<(skia_src_path)/gpu/gl/GrGLRenderTarget.h',
'<(skia_src_path)/gpu/gl/GrGLShaderVar.h',
'<(skia_src_path)/gpu/gl/GrGLSL.cpp',
'<(skia_src_path)/gpu/gl/GrGLSL.h',
'<(skia_src_path)/gpu/gl/GrGLSL_impl.h',
'<(skia_src_path)/gpu/gl/GrGLStencilBuffer.cpp',
'<(skia_src_path)/gpu/gl/GrGLStencilBuffer.h',
'<(skia_src_path)/gpu/gl/GrGLTexture.cpp',
'<(skia_src_path)/gpu/gl/GrGLTexture.h',
'<(skia_src_path)/gpu/gl/GrGLTextureRenderTarget.h',
'<(skia_src_path)/gpu/gl/GrGLUtil.cpp',
'<(skia_src_path)/gpu/gl/GrGLUtil.h',
'<(skia_src_path)/gpu/gl/GrGLUniformHandle.h',
'<(skia_src_path)/gpu/gl/GrGLVertexArray.cpp',
'<(skia_src_path)/gpu/gl/GrGLVertexArray.h',
'<(skia_src_path)/gpu/gl/GrGLVertexBuffer.cpp',
'<(skia_src_path)/gpu/gl/GrGLVertexBuffer.h',
'<(skia_src_path)/gpu/gl/GrGLXferProcessor.cpp',
'<(skia_src_path)/gpu/gl/GrGLXferProcessor.h',
# Files for building GLSL shaders
'<(skia_src_path)/gpu/gl/builders/GrGLProgramBuilder.cpp',
'<(skia_src_path)/gpu/gl/builders/GrGLProgramBuilder.h',
'<(skia_src_path)/gpu/gl/builders/GrGLShaderBuilder.cpp',
'<(skia_src_path)/gpu/gl/builders/GrGLShaderBuilder.h',
'<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.cpp',
'<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.h',
'<(skia_src_path)/gpu/gl/builders/GrGLSLPrettyPrint.cpp',
'<(skia_src_path)/gpu/gl/builders/GrGLVertexShaderBuilder.cpp',
'<(skia_src_path)/gpu/gl/builders/GrGLVertexShaderBuilder.h',
'<(skia_src_path)/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp',
'<(skia_src_path)/gpu/gl/builders/GrGLFragmentShaderBuilder.h',
'<(skia_src_path)/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp',
'<(skia_src_path)/gpu/gl/builders/GrGLGeometryShaderBuilder.h',
# Sk files
'<(skia_include_path)/gpu/SkGr.h',
'<(skia_include_path)/gpu/SkGrPixelRef.h',
'<(skia_include_path)/gpu/SkGrTexturePixelRef.h',
'<(skia_include_path)/gpu/gl/SkGLContext.h',
'<(skia_src_path)/gpu/SkGpuDevice.cpp',
'<(skia_src_path)/gpu/SkGpuDevice.h',
'<(skia_src_path)/gpu/SkGr.cpp',
'<(skia_src_path)/gpu/SkGrPixelRef.cpp',
'<(skia_src_path)/gpu/SkGrTexturePixelRef.cpp',
'<(skia_src_path)/image/SkImage_Gpu.h',
'<(skia_src_path)/image/SkImage_Gpu.cpp',
'<(skia_src_path)/image/SkSurface_Gpu.h',
'<(skia_src_path)/image/SkSurface_Gpu.cpp',
'<(skia_src_path)/gpu/gl/SkGLContext.cpp'
],
'skgpu_native_gl_sources': [
'<(skia_src_path)/gpu/gl/GrGLDefaultInterface_native.cpp',
'<(skia_src_path)/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp',
'<(skia_src_path)/gpu/gl/win/GrGLCreateNativeInterface_win.cpp',
'<(skia_src_path)/gpu/gl/glx/GrGLCreateNativeInterface_glx.cpp',
'<(skia_src_path)/gpu/gl/egl/GrGLCreateNativeInterface_egl.cpp',
'<(skia_src_path)/gpu/gl/iOS/GrGLCreateNativeInterface_iOS.cpp',
'<(skia_src_path)/gpu/gl/android/GrGLCreateNativeInterface_android.cpp',
# Sk files
'<(skia_src_path)/gpu/gl/mac/SkCreatePlatformGLContext_mac.cpp',
'<(skia_src_path)/gpu/gl/nacl/SkCreatePlatformGLContext_nacl.cpp',
'<(skia_src_path)/gpu/gl/win/SkCreatePlatformGLContext_win.cpp',
'<(skia_src_path)/gpu/gl/glx/SkCreatePlatformGLContext_glx.cpp',
'<(skia_src_path)/gpu/gl/egl/SkCreatePlatformGLContext_egl.cpp',
'<(skia_src_path)/gpu/gl/iOS/SkCreatePlatformGLContext_iOS.mm',
],
'skgpu_mesa_gl_sources': [
'<(skia_src_path)/gpu/gl/mesa/GrGLCreateMesaInterface.cpp',
# Sk files
'<(skia_src_path)/gpu/gl/mesa/SkMesaGLContext.cpp',
'<(skia_src_path)/gpu/gl/mesa/SkMesaGLContext.h',
],
'skgpu_angle_gl_sources': [
'<(skia_src_path)/gpu/gl/angle/GrGLCreateANGLEInterface.cpp',
# Sk files
'<(skia_src_path)/gpu/gl/angle/SkANGLEGLContext.cpp',
'<(skia_src_path)/gpu/gl/angle/SkANGLEGLContext.h',
],
'skgpu_debug_gl_sources': [
'<(skia_src_path)/gpu/gl/debug/GrGLCreateDebugInterface.cpp',
'<(skia_src_path)/gpu/gl/debug/GrFakeRefObj.h',
'<(skia_src_path)/gpu/gl/debug/GrBufferObj.h',
'<(skia_src_path)/gpu/gl/debug/GrBufferObj.cpp',
'<(skia_src_path)/gpu/gl/debug/GrFBBindableObj.h',
'<(skia_src_path)/gpu/gl/debug/GrRenderBufferObj.h',
'<(skia_src_path)/gpu/gl/debug/GrTextureObj.h',
'<(skia_src_path)/gpu/gl/debug/GrTextureObj.cpp',
'<(skia_src_path)/gpu/gl/debug/GrTextureUnitObj.h',
'<(skia_src_path)/gpu/gl/debug/GrTextureUnitObj.cpp',
'<(skia_src_path)/gpu/gl/debug/GrFrameBufferObj.h',
'<(skia_src_path)/gpu/gl/debug/GrFrameBufferObj.cpp',
'<(skia_src_path)/gpu/gl/debug/GrShaderObj.h',
'<(skia_src_path)/gpu/gl/debug/GrShaderObj.cpp',
'<(skia_src_path)/gpu/gl/debug/GrProgramObj.h',
'<(skia_src_path)/gpu/gl/debug/GrProgramObj.cpp',
'<(skia_src_path)/gpu/gl/debug/GrDebugGL.h',
'<(skia_src_path)/gpu/gl/debug/GrDebugGL.cpp',
'<(skia_src_path)/gpu/gl/debug/GrVertexArrayObj.h',
# Sk files
'<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.cpp',
'<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.h',
],
'skgpu_null_gl_sources': [
'<(skia_src_path)/gpu/gl/GrGLCreateNullInterface.cpp',
'<(skia_src_path)/gpu/gl/SkNullGLContext.cpp',
'<(skia_include_path)/gpu/gl/SkNullGLContext.h',
],
},
}