c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
21 lines
800 B
C++
21 lines
800 B
C++
// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=8b3224641cb3053a7b8a5798b6cd1cf6
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REG_FIDDLE(IRect_size, 256, 256, true, 0) {
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void draw(SkCanvas* canvas) {
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auto debugster = [](const char* prefix, const SkIRect& rect) -> void {
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SkISize size = rect.size();
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SkDebugf("%s ", prefix);
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SkDebugf("rect: %d, %d, %d, %d ", rect.left(), rect.top(), rect.right(), rect.bottom());
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SkDebugf("size: %d, %d\n", size.width(), size.height());
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};
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SkIRect rect = {20, 30, 40, 50};
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debugster("original", rect);
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rect.offset(20, 20);
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debugster(" offset", rect);
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rect.outset(20, 20);
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debugster(" outset", rect);
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}
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} // END FIDDLE
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