skia2/docs/examples/Picture_approximateBytesUsed.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

21 lines
983 B
C++

#if 0 // Disabled until updated to use current API.
// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=ececbda21218bd732394a305dba393a2
REG_FIDDLE(Picture_approximateBytesUsed, 256, 256, false, 0) {
void draw(SkCanvas* canvas) {
SkPictureRecorder recorder;
SkCanvas* pictureCanvas = recorder.beginRecording({0, 0, 256, 256});
SkPaint paint;
pictureCanvas->drawRect(SkRect::MakeWH(200, 200), paint);
paint.setColor(SK_ColorWHITE);
pictureCanvas->drawRect(SkRect::MakeLTRB(20, 20, 180, 180), paint);
sk_sp<SkPicture> picture = recorder.finishRecordingAsPicture();
picture->playback(canvas);
std::string opCount = "approximate bytes used: " + std::to_string(picture->approximateBytesUsed());
canvas->drawString(opCount.c_str(), 20, 220, SkPaint());
}
} // END FIDDLE
#endif // Disabled until updated to use current API.