f4ba4ec796
Updated to use sentinel GL context even when GL backend is not built.
This reverts commit 1171d314ef
.
Change-Id: Ia94bbe4865ddd4e898446c13886877c539f0eb0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277976
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
381 lines
10 KiB
Plaintext
381 lines
10 KiB
Plaintext
/*
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* Copyright 2019 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "src/core/SkUtils.h"
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#include "tools/sk_app/mac/WindowContextFactory_mac.h"
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#include "tools/sk_app/mac/Window_mac.h"
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#include "tools/skui/ModifierKey.h"
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@interface WindowDelegate : NSObject<NSWindowDelegate>
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- (WindowDelegate*)initWithWindow:(sk_app::Window_mac*)initWindow;
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@end
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@interface MainView : NSView
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- (MainView*)initWithWindow:(sk_app::Window_mac*)initWindow;
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@end
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///////////////////////////////////////////////////////////////////////////////
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using sk_app::Window;
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namespace sk_app {
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SkTDynamicHash<Window_mac, NSInteger> Window_mac::gWindowMap;
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Window* Window::CreateNativeWindow(void*) {
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Window_mac* window = new Window_mac();
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if (!window->initWindow()) {
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delete window;
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return nullptr;
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}
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return window;
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}
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bool Window_mac::initWindow() {
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// we already have a window
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if (fWindow) {
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return true;
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}
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// Create a delegate to track certain events
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WindowDelegate* delegate = [[WindowDelegate alloc] initWithWindow:this];
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if (nil == delegate) {
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return false;
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}
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// Create Cocoa window
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constexpr int initialWidth = 1280;
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constexpr int initialHeight = 960;
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NSRect windowRect = NSMakeRect(100, 100, initialWidth, initialHeight);
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NSUInteger windowStyle = (NSTitledWindowMask | NSClosableWindowMask | NSResizableWindowMask |
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NSMiniaturizableWindowMask);
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fWindow = [[NSWindow alloc] initWithContentRect:windowRect styleMask:windowStyle
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backing:NSBackingStoreBuffered defer:NO];
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if (nil == fWindow) {
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[delegate release];
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return false;
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}
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// create view
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MainView* view = [[MainView alloc] initWithWindow:this] ;
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if (nil == view) {
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[fWindow release];
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[delegate release];
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return false;
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}
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[fWindow setContentView:view];
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[fWindow makeFirstResponder:view];
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[fWindow setDelegate:delegate];
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[fWindow setAcceptsMouseMovedEvents:YES];
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[fWindow setRestorable:NO];
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// Should be retained by window now
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[view release];
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fWindowNumber = fWindow.windowNumber;
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gWindowMap.add(this);
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return true;
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}
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void Window_mac::closeWindow() {
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if (nil != fWindow) {
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gWindowMap.remove(fWindowNumber);
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if (sk_app::Window_mac::gWindowMap.count() < 1) {
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[NSApp terminate:fWindow];
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}
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[fWindow close];
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fWindow = nil;
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}
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}
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void Window_mac::setTitle(const char* title) {
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NSString *titleString = [NSString stringWithCString:title encoding:NSUTF8StringEncoding];
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[fWindow setTitle:titleString];
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}
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void Window_mac::show() {
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[fWindow orderFront:nil];
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[NSApp activateIgnoringOtherApps:YES];
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[fWindow makeKeyAndOrderFront:NSApp];
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}
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bool Window_mac::attach(BackendType attachType) {
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this->initWindow();
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window_context_factory::MacWindowInfo info;
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info.fMainView = [fWindow contentView];
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switch (attachType) {
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#ifdef SK_DAWN
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case kDawn_BackendType:
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fWindowContext = MakeDawnMTLForMac(info, fRequestedDisplayParams);
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break;
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#endif
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#ifdef SK_VULKAN
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case kVulkan_BackendType:
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fWindowContext = MakeVulkanForMac(info, fRequestedDisplayParams);
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break;
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#endif
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#ifdef SK_METAL
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case kMetal_BackendType:
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fWindowContext = MakeMetalForMac(info, fRequestedDisplayParams);
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break;
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#endif
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#ifdef SK_GL
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case kNativeGL_BackendType:
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default:
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fWindowContext = MakeGLForMac(info, fRequestedDisplayParams);
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break;
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#else
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default:
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#endif
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case kRaster_BackendType:
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fWindowContext = MakeRasterForMac(info, fRequestedDisplayParams);
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break;
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}
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this->onBackendCreated();
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return (SkToBool(fWindowContext));
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}
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void Window_mac::PaintWindows() {
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gWindowMap.foreach([&](Window_mac* window) {
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if (window->fIsContentInvalidated) {
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window->onPaint();
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}
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});
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}
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} // namespace sk_app
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///////////////////////////////////////////////////////////////////////////////
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@implementation WindowDelegate {
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sk_app::Window_mac* fWindow;
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}
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- (WindowDelegate*)initWithWindow:(sk_app::Window_mac *)initWindow {
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fWindow = initWindow;
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return self;
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}
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- (void)windowDidResize:(NSNotification *)notification {
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const NSRect mainRect = [fWindow->window().contentView bounds];
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fWindow->onResize(mainRect.size.width, mainRect.size.height);
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fWindow->inval();
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}
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- (BOOL)windowShouldClose:(NSWindow*)sender {
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fWindow->closeWindow();
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return FALSE;
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}
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@end
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///////////////////////////////////////////////////////////////////////////////
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static skui::Key get_key(unsigned short vk) {
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// This will work with an ANSI QWERTY keyboard.
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// Something more robust would be needed to support alternate keyboards.
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static const struct {
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unsigned short fVK;
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skui::Key fKey;
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} gPair[] = {
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{ 0x33, skui::Key::kBack },
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{ 0x24, skui::Key::kOK },
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{ 0x7E, skui::Key::kUp },
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{ 0x7D, skui::Key::kDown },
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{ 0x7B, skui::Key::kLeft },
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{ 0x7C, skui::Key::kRight },
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{ 0x30, skui::Key::kTab },
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{ 0x74, skui::Key::kPageUp },
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{ 0x79, skui::Key::kPageDown },
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{ 0x73, skui::Key::kHome },
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{ 0x77, skui::Key::kEnd },
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{ 0x75, skui::Key::kDelete },
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{ 0x35, skui::Key::kEscape },
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{ 0x38, skui::Key::kShift },
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{ 0x3C, skui::Key::kShift },
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{ 0x3B, skui::Key::kCtrl },
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{ 0x3E, skui::Key::kCtrl },
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{ 0x3A, skui::Key::kOption },
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{ 0x3D, skui::Key::kOption },
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{ 0x00, skui::Key::kA },
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{ 0x08, skui::Key::kC },
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{ 0x09, skui::Key::kV },
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{ 0x07, skui::Key::kX },
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{ 0x10, skui::Key::kY },
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{ 0x06, skui::Key::kZ },
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};
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for (size_t i = 0; i < SK_ARRAY_COUNT(gPair); i++) {
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if (gPair[i].fVK == vk) {
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return gPair[i].fKey;
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}
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}
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return skui::Key::kNONE;
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}
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static skui::ModifierKey get_modifiers(const NSEvent* event) {
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NSUInteger modifierFlags = [event modifierFlags];
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skui::ModifierKey modifiers = skui::ModifierKey::kNone;
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if (modifierFlags & NSEventModifierFlagCommand) {
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modifiers |= skui::ModifierKey::kCommand;
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}
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if (modifierFlags & NSEventModifierFlagShift) {
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modifiers |= skui::ModifierKey::kShift;
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}
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if (modifierFlags & NSEventModifierFlagControl) {
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modifiers |= skui::ModifierKey::kControl;
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}
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if (modifierFlags & NSEventModifierFlagOption) {
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modifiers |= skui::ModifierKey::kOption;
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}
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if ((NSKeyDown == [event type] || NSKeyUp == [event type]) &&
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NO == [event isARepeat]) {
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modifiers |= skui::ModifierKey::kFirstPress;
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}
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return modifiers;
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}
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@implementation MainView {
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sk_app::Window_mac* fWindow;
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// A TrackingArea prevents us from capturing events outside the view
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NSTrackingArea* fTrackingArea;
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}
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- (MainView*)initWithWindow:(sk_app::Window_mac *)initWindow {
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self = [super init];
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fWindow = initWindow;
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fTrackingArea = nil;
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[self updateTrackingAreas];
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return self;
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}
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- (void)dealloc
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{
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[fTrackingArea release];
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[super dealloc];
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}
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- (BOOL)isOpaque {
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return YES;
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}
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- (BOOL)canBecomeKeyView {
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return YES;
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}
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- (BOOL)acceptsFirstResponder {
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return YES;
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}
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- (void)updateTrackingAreas {
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if (fTrackingArea != nil) {
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[self removeTrackingArea:fTrackingArea];
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[fTrackingArea release];
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}
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const NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited |
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NSTrackingActiveInKeyWindow |
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NSTrackingEnabledDuringMouseDrag |
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NSTrackingCursorUpdate |
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NSTrackingInVisibleRect |
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NSTrackingAssumeInside;
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fTrackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds]
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options:options
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owner:self
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userInfo:nil];
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[self addTrackingArea:fTrackingArea];
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[super updateTrackingAreas];
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}
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- (void)keyDown:(NSEvent *)event {
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skui::Key key = get_key([event keyCode]);
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if (key != skui::Key::kNONE) {
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if (!fWindow->onKey(key, skui::InputState::kDown, get_modifiers(event))) {
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if (skui::Key::kEscape == key) {
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[NSApp terminate:fWindow->window()];
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}
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}
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}
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NSString* characters = [event charactersIgnoringModifiers];
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NSUInteger len = [characters length];
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if (len > 0) {
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unichar* charBuffer = new unichar[len+1];
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[characters getCharacters:charBuffer range:NSMakeRange(0, len)];
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for (NSUInteger i = 0; i < len; ++i) {
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(void) fWindow->onChar((SkUnichar) charBuffer[i], get_modifiers(event));
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}
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delete [] charBuffer;
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}
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}
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- (void)keyUp:(NSEvent *)event {
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skui::Key key = get_key([event keyCode]);
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if (key != skui::Key::kNONE) {
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(void) fWindow->onKey(key, skui::InputState::kUp, get_modifiers(event));
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}
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}
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- (void)mouseDown:(NSEvent *)event {
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const NSPoint pos = [event locationInWindow];
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const NSRect rect = [fWindow->window().contentView frame];
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fWindow->onMouse(pos.x, rect.size.height - pos.y, skui::InputState::kDown,
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get_modifiers(event));
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}
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- (void)mouseUp:(NSEvent *)event {
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const NSPoint pos = [event locationInWindow];
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const NSRect rect = [fWindow->window().contentView frame];
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fWindow->onMouse(pos.x, rect.size.height - pos.y, skui::InputState::kUp,
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get_modifiers(event));
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}
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- (void)mouseDragged:(NSEvent *)event {
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[self mouseMoved:event];
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}
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- (void)mouseMoved:(NSEvent *)event {
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const NSPoint pos = [event locationInWindow];
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const NSRect rect = [fWindow->window().contentView frame];
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fWindow->onMouse(pos.x, rect.size.height - pos.y, skui::InputState::kMove,
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get_modifiers(event));
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}
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- (void)scrollWheel:(NSEvent *)event {
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// TODO: support hasPreciseScrollingDeltas?
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fWindow->onMouseWheel([event scrollingDeltaY], get_modifiers(event));
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}
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- (void)drawRect:(NSRect)rect {
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fWindow->onPaint();
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}
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@end
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