skia2/gn
Chris Dalton 07e5b8f0ed Rename TessellatingPathRendererTests.cpp -> "Triangulating"
Change-Id: Ie0525d71bb8cc15da2ebe61821c92e213f8dd3c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279896
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-27 19:42:03 +00:00
..
toolchain set lib_switch to empty for the msvc toolchain 2020-03-06 19:32:50 +00:00
__init__.py Make gn directory importable in python 2017-03-20 17:40:30 +00:00
bench.gni Remove exotic legacy bitmap drawing entry points: Nine, Lattice 2020-03-11 13:11:47 +00:00
BUILD.gn gn format gn/BUILD.gn 2020-03-27 15:50:09 +00:00
BUILDCONFIG.gn Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
call.py [minor] mark scripts as executable 2019-11-21 17:06:27 +00:00
checkdir.py fix print functions for python3 gn scripts 2020-03-06 17:42:39 +00:00
checkpath.py Python3 tweaks 2019-12-17 17:12:03 +00:00
codesign_ios.py [minor] mark scripts as executable 2019-11-21 17:06:27 +00:00
compile_ib_files.py Reland "Add launch screen to iOS apps" 2019-09-05 14:05:08 +00:00
compile_processors.py moved files generated from .fp files into generated/ directories 2019-04-10 18:02:02 +00:00
copy_git_directory.py GN tools: copy_git_directory.py better error message. 2019-11-19 17:04:18 +00:00
core.gni remove SkTLS 2020-03-06 14:41:01 +00:00
cp.py [minor] mark scripts as executable 2019-11-21 17:06:27 +00:00
create_sksl_enums.py [minor] mark scripts as executable 2019-11-21 17:06:27 +00:00
effects_imagefilters.gni Add new SkImageFilters factory API 2019-08-02 13:33:35 +00:00
effects.gni Add SkShaderMaskFilter.h to public header list 2019-06-21 14:40:25 +00:00
find_headers.py Python3 tweaks 2019-12-17 17:12:03 +00:00
find_msvc.py fall back to vswhere.exe to find msvc 2020-03-08 23:57:16 +00:00
find_xcode_sysroot.py fix print functions for python3 gn scripts 2020-03-06 17:42:39 +00:00
flutter_defines.gni hide bitmap virtuals 2020-03-18 20:01:28 +00:00
fuchsia_defines.gni remove legacy hinting-enum guards 2018-11-28 20:15:03 +00:00
gen_plist_ios.py [minor] mark scripts as executable 2019-11-21 17:06:27 +00:00
gm.gni Reland: Initial checkin of GM verifier framework 2020-02-06 15:01:31 +00:00
gn_meta_sln.py fix print functions for python3 gn scripts 2020-03-06 17:42:39 +00:00
gn_to_bp_utils.py fix print functions for python3 gn scripts 2020-03-06 17:42:39 +00:00
gn_to_bp.py Remove mips workarounds for Android. 2020-03-13 18:46:26 +00:00
gn_to_cmake.py [infra] Change CMake build to use a temporary directory 2020-01-14 11:41:55 +00:00
gpu.gni Rename GrGpuTessellationPathRenderer to GrTessellationPathRenderer 2020-03-27 17:37:23 +00:00
highest_version_dir.py fix print functions for python3 gn scripts 2020-03-06 17:42:39 +00:00
ios.gni gn: split out iOS templates to gn/ios.gni 2019-09-16 18:49:24 +00:00
is_clang.py fix print functions for python3 gn scripts 2020-03-06 17:42:39 +00:00
make_gm_gni.py GMs: re-sort gni, script to regenerate gni, file name convention 2019-05-02 20:08:37 +00:00
opts.gni clean up SkBitmapProcState::platformProcs() 2018-12-03 21:24:31 +00:00
pdf.gni Make skia_use_xps option work on Windows 2020-03-24 17:09:33 +00:00
push_to_android.py
run_sksllex.py Revert "Revert "SkSL now supports null child processors"" 2019-02-22 17:50:30 +00:00
samples.gni Bootstrap a very simple viewer implementation in CanvasKit 2020-03-25 17:31:56 +00:00
shared_sources.gni remove empty skia_for_chromium_defines 2019-01-17 17:37:01 +00:00
skia.gni Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
sksl.gni remove LerpRed shader 2020-03-12 18:37:17 +00:00
tests.gni Rename TessellatingPathRendererTests.cpp -> "Triangulating" 2020-03-27 19:42:03 +00:00
utils.gni rm Sk3D.h -- long live SkMat4 2020-02-20 13:15:33 +00:00
xps.gni GN: split out skia_*_public from skia_*_sources 2019-03-15 18:29:19 +00:00