skia2/include/pipe/SkGPipe.h
scroggo@google.com 72c9672ce2 Add tiled rendering as an option to GM.
Use an SkGPipe to play back drawing into tiles.
This will help us to debug differences in drawing
while tiled.

Pass --tiledPipe to gm to use the tiled pipe.
Review URL: https://codereview.appspot.com/6295050

git-svn-id: http://skia.googlecode.com/svn/trunk@4199 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-06-06 21:07:10 +00:00

98 lines
2.5 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkGPipe_DEFINED
#define SkGPipe_DEFINED
#include "SkWriter32.h"
#include "SkFlattenable.h"
class SkCanvas;
// XLib.h might have defined Status already (ugh)
#ifdef Status
#undef Status
#endif
class SkGPipeReader {
public:
SkGPipeReader();
SkGPipeReader(SkCanvas* target);
~SkGPipeReader();
enum Status {
kDone_Status, //!< no more data expected from reader
kEOF_Status, //!< need more data from reader
kError_Status, //!< encountered error
kReadAtom_Status//!< finished reading an atom
};
void setCanvas(SkCanvas*);
// data must be 4-byte aligned
// length must be a multiple of 4
Status playback(const void* data, size_t length, size_t* bytesRead = NULL,
bool readAtom = false);
private:
SkCanvas* fCanvas;
class SkGPipeState* fState;
};
///////////////////////////////////////////////////////////////////////////////
class SkGPipeController {
public:
/**
* Called periodically by the writer, to get a working buffer of RAM to
* write into. The actual size of the block is also returned, and must be
* actual >= minRequest. If NULL is returned, then actual is ignored and
* writing will stop.
*
* The returned block must be 4-byte aligned, and actual must be a
* multiple of 4.
* minRequest will always be a multiple of 4.
*/
virtual void* requestBlock(size_t minRequest, size_t* actual) = 0;
/**
* This is called each time some atomic portion of the data has been
* written to the block (most recently returned by requestBlock()).
* If bytes == 0, then the writer has finished.
*
* bytes will always be a multiple of 4.
*/
virtual void notifyWritten(size_t bytes) = 0;
};
class SkGPipeWriter {
public:
SkGPipeWriter();
~SkGPipeWriter();
bool isRecording() const { return NULL != fCanvas; }
enum Flags {
kCrossProcess_Flag = 1 << 0,
};
SkCanvas* startRecording(SkGPipeController*, uint32_t flags = 0);
// called in destructor, but can be called sooner once you know there
// should be no more drawing calls made into the recording canvas.
void endRecording();
private:
class SkGPipeCanvas* fCanvas;
SkGPipeController* fController;
SkFactorySet fFactorySet;
SkWriter32 fWriter;
};
#endif