skia2/tools/sk_app/unix
Kevin Lubick 7ac7413f08 [bazel] Support Vulkan
PS1 regenerates BUILD.bazel files

I suggest reviewing the deltas between PS1 and the latest
PS to focus on the interesting bits.

The changes here allow for a Vulkan-only build of HelloWorld
based on sk_app. The toughest change was properly fetching
the VisualID after removing the gl calls that used to
fill that in.

There are a few changes that fix resolution of Dawn
header files, but those won't actually be built until
a follow-on CL.

Change-Id: I54fb58b5dd7ecd4313562aed401759b3eaed53c0
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/516999
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2022-03-08 21:21:17 +00:00
..
BUILD.bazel [bazel] Support Vulkan 2022-03-08 21:21:17 +00:00
DawnVulkanWindowContext_unix.cpp [dawn] Clean up include paths and dawn_native namespace 2022-03-07 14:38:55 +00:00
GLWindowContext_unix.cpp Clean up remaining NVPR bits & bobs 2021-03-23 19:12:12 +00:00
keysym2ucs.c rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
keysym2ucs.h Move some bits from views to sk_app 2017-12-01 14:47:10 +00:00
main_unix.cpp sk_app, editor: cursor blink 2019-08-02 15:36:40 +00:00
RasterWindowContext_unix.cpp Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
VulkanWindowContext_unix.cpp [bazel] Support Vulkan 2022-03-08 21:21:17 +00:00
Window_unix.cpp [bazel] Support Vulkan 2022-03-08 21:21:17 +00:00
Window_unix.h Initialize fBackend in Window_unix 2021-06-29 14:33:26 +00:00
WindowContextFactory_unix.h [dawn] Clean up include paths and dawn_native namespace 2022-03-07 14:38:55 +00:00