ac9f0c9e27
... and lots and lots of IWYU Change-Id: Ie5157dcdd2e6d29b95c71b39153278ab48ef4eb3 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346778 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
184 lines
7.9 KiB
C++
184 lines
7.9 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "include/codec/SkCodec.h"
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkColorSpace.h"
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#include "include/core/SkData.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkImageInfo.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/gpu/GrDirectContext.h"
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#include "src/core/SkImagePriv.h"
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#include "tools/Resources.h"
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#include <initializer_list>
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#include <memory>
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sk_sp<SkImage> make_raster_image(const char* path) {
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sk_sp<SkData> resourceData = GetResourceAsData(path);
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std::unique_ptr<SkCodec> codec = SkCodec::MakeFromData(resourceData);
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SkBitmap bitmap;
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bitmap.allocPixels(codec->getInfo());
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codec->getPixels(codec->getInfo(), bitmap.getPixels(), bitmap.rowBytes());
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return bitmap.asImage();
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}
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sk_sp<SkImage> make_color_space(
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sk_sp<SkImage> orig, sk_sp<SkColorSpace> colorSpace, GrDirectContext* direct) {
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sk_sp<SkImage> xform = orig->makeColorSpace(colorSpace, direct);
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// Assign an sRGB color space on the xformed image, so we can see the effects of the xform
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// when we draw.
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sk_sp<SkColorSpace> srgb = SkColorSpace::MakeSRGB();
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if (colorSpace->gammaIsLinear()) {
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srgb = SkColorSpace::MakeSRGBLinear();
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}
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return xform->reinterpretColorSpace(std::move(srgb));
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}
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DEF_SIMPLE_GM_CAN_FAIL(makecolorspace, canvas, errorMsg, 128 * 3, 128 * 4) {
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sk_sp<SkColorSpace> wideGamut = SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB,
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SkNamedGamut::kAdobeRGB);
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sk_sp<SkColorSpace> wideGamutLinear = wideGamut->makeLinearGamma();
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// Lazy images
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sk_sp<SkImage> opaqueImage = GetResourceAsImage("images/mandrill_128.png");
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sk_sp<SkImage> premulImage = GetResourceAsImage("images/color_wheel.png");
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if (!opaqueImage || !premulImage) {
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*errorMsg = "Failed to load images. Did you forget to set the resourcePath?";
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return skiagm::DrawResult::kFail;
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}
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auto direct = GrAsDirectContext(canvas->recordingContext());
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canvas->drawImage(opaqueImage, 0.0f, 0.0f);
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canvas->drawImage(make_color_space(opaqueImage, wideGamut, direct), 128.0f, 0.0f);
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canvas->drawImage(make_color_space(opaqueImage, wideGamutLinear, direct), 256.0f, 0.0f);
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canvas->drawImage(premulImage, 0.0f, 128.0f);
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canvas->drawImage(make_color_space(premulImage, wideGamut, direct), 128.0f, 128.0f);
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canvas->drawImage(make_color_space(premulImage, wideGamutLinear, direct), 256.0f, 128.0f);
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canvas->translate(0.0f, 256.0f);
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// Raster images
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opaqueImage = make_raster_image("images/mandrill_128.png");
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premulImage = make_raster_image("images/color_wheel.png");
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canvas->drawImage(opaqueImage, 0.0f, 0.0f);
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canvas->drawImage(make_color_space(opaqueImage, wideGamut, direct), 128.0f, 0.0f);
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canvas->drawImage(make_color_space(opaqueImage, wideGamutLinear, direct), 256.0f, 0.0f);
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canvas->drawImage(premulImage, 0.0f, 128.0f);
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canvas->drawImage(make_color_space(premulImage, wideGamut, direct), 128.0f, 128.0f);
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canvas->drawImage(make_color_space(premulImage, wideGamutLinear, direct), 256.0f, 128.0f);
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return skiagm::DrawResult::kOk;
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}
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DEF_SIMPLE_GM_BG(makecolortypeandspace, canvas, 128 * 3, 128 * 4, SK_ColorWHITE) {
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sk_sp<SkImage> images[] = {
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GetResourceAsImage("images/mandrill_128.png"),
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GetResourceAsImage("images/color_wheel.png"),
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};
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auto rec2020 = SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB, SkNamedGamut::kRec2020);
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// Use the lazy images on the first iteration, and concrete (raster/GPU) images on the second
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auto direct = GrAsDirectContext(canvas->recordingContext());
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for (bool lazy : {true, false}) {
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for (int j = 0; j < 2; ++j) {
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const SkImage* image = images[j].get();
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if (!image) {
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// Can happen on bots that abandon the GPU context
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continue;
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}
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// Unmodified
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canvas->drawImage(image, 0, 0);
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// Change the color type/space of the image in a couple ways. In both cases, codec
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// may fail, because we refude to decode transparent sources to opaque color types.
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// Guard against that, to avoid cascading failures in DDL.
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// 565 in a wide color space (should be visibly quantized). Fails with the color_wheel,
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// because of the codec issues mentioned above.
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auto image565 = image->makeColorTypeAndColorSpace(kRGB_565_SkColorType,
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rec2020, direct);
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if (!lazy || image565->makeRasterImage()) {
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canvas->drawImage(image565, 128, 0);
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}
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// Grayscale in the original color space. This fails in even more cases, due to the
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// above opaque issue, and because Ganesh doesn't support drawing to gray, at all.
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auto imageGray = image->makeColorTypeAndColorSpace(kGray_8_SkColorType,
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image->refColorSpace(),
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direct);
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if (!lazy || imageGray->makeRasterImage()) {
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canvas->drawImage(imageGray, 256, 0);
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}
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images[j] = direct ? image->makeTextureImage(direct) : image->makeRasterImage();
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canvas->translate(0, 128);
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}
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}
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}
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DEF_SIMPLE_GM_CAN_FAIL(reinterpretcolorspace, canvas, errorMsg, 128 * 3, 128 * 3) {
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// We draw a 3x3 grid. The three rows are lazy (encoded), raster, and GPU (or another copy of
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// raster so all configs look similar). In each row, we draw three variants:
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// - The original image (should look normal).
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// - The image, reinterpreted as being in the color-spin space. The pixel data isn't changed,
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// so in untagged configs, this looks like the first column. In tagged configs, this has the
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// the effect of rotating the colors (RGB -> GBR).
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// - The image converted to the color-spin space, then reinterpreted as being sRGB. In all
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// configs, this appears to be spun backwards (RGB -> BRG), and tests the composition of
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// these two APIs.
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// In all cases, every column should be identical. In tagged configs, the 'R' in the columns
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// should be Red, Green, Blue.
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sk_sp<SkColorSpace> srgb = SkColorSpace::MakeSRGB();
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sk_sp<SkColorSpace> spin = srgb->makeColorSpin();
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sk_sp<SkImage> image = GetResourceAsImage("images/color_wheel.png");
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if (!image) {
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*errorMsg = "Failed to load image. Did you forget to set the resourcePath?";
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return skiagm::DrawResult::kFail;
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}
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// Lazy images
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canvas->drawImage(image, 0.0f, 0.0f);
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canvas->drawImage(image->reinterpretColorSpace(spin), 128.0f, 0.0f);
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canvas->drawImage(image->makeColorSpace(spin, nullptr)->reinterpretColorSpace(srgb),
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256.0f, 0.0f);
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canvas->translate(0.0f, 128.0f);
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// Raster images
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image = image->makeRasterImage();
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canvas->drawImage(image, 0.0f, 0.0f);
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canvas->drawImage(image->reinterpretColorSpace(spin), 128.0f, 0.0f);
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canvas->drawImage(image->makeColorSpace(spin, nullptr)->reinterpretColorSpace(srgb),
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256.0f, 0.0f);
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canvas->translate(0.0f, 128.0f);
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// GPU images
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auto direct = GrAsDirectContext(canvas->recordingContext());
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if (auto gpuImage = image->makeTextureImage(direct)) {
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image = gpuImage;
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}
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canvas->drawImage(image, 0.0f, 0.0f);
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canvas->drawImage(image->reinterpretColorSpace(spin), 128.0f, 0.0f);
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canvas->drawImage(image->makeColorSpace(spin, direct)->reinterpretColorSpace(srgb),
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256.0f, 0.0f);
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return skiagm::DrawResult::kOk;
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}
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